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This topic has moved here: Poll [39 votes]: Halo:CE Shield System implemented into Reach???
  • Poll [39 votes]: Halo:CE Shield System implemented into Reach???
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Subject: Halo:CE Shield System implemented into Reach???

Poll: Halo:CE Shield System implemented into Reach???  [closed]
Yes:  77%
(30 Votes)
No:  23%
(9 Votes)
Total Votes: 39

If you have ever played Halo:CE and you'll know the shield system was kinda different,you had a little bit of health too just wondering if this should be in Reach.And maybe if you picked up overshield it would fully recover it fully. What do you think?

Halo:CE Shield System

  • 08.06.2009 6:43 AM PDT

Luke owes me 55 steak dinners and I expect him to pay in full.

The Spartans would have the same armor MC had in Halo1
So...
I can possibly see them
1.Slowing shield regen
2.Returning fall damage

But I don't think they will bring back the health packs.

  • 08.06.2009 6:51 AM PDT
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I need a dropshield dropshield

pls no fall damage !!!!

  • 08.06.2009 6:52 AM PDT
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no

  • 08.06.2009 6:58 AM PDT

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S-P-ACE! SPACE!

Yes fall damage! It made the game more tactical.

  • 08.06.2009 7:41 AM PDT

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I would like

Halo 1 shield regen/power
Halo 1 health resilience
Halo 1 melee
Fall damage (.5x as intense as in Halo 1)
Halo 1 run/strafe speed
Halo 1 crouch speed
Halo 1 field of view (90 degrees instead of H2/3's 60 degrees)
Halo 1 grenade throwing distance
Halo 1 visible health
Halo 2/3 regenerating health

[Edited on 08.06.2009 7:45 AM PDT]

  • 08.06.2009 7:44 AM PDT

I think it would work out if they brought it back, personally I liked the fall damage, it helped close up some of the maps and if you were good you could crouch land, health wasn't bad but if they bring it back I am sure they will change it to keep game play pace close to H2 and H3

  • 08.06.2009 7:50 AM PDT

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Could be. I liked Halo 1's style of shielding more than the other Halo games.

  • 08.06.2009 8:04 AM PDT

Voilà!In view,a humble vaudevillian veteran,cast vicariously as both victim and villain by the vicissitudes of Fate.This visage, no mere veneer of vanity,is a vestige of the vox populi,now vacant, vanished.However,this valorous visitation of a by-gone vexation,stands vivified and has vowed to vanquish these venal and virulent vermin van-guarding vice and vouchsafing the violently vicious and voracious violation of volition.

Posted by: MLG Cheehwawa
I would like

Halo 1 shield regen/power
Halo 1 health resilience
Halo 1 melee
Fall damage (.5x as intense as in Halo 1)
Halo 1 run/strafe speed
Halo 1 crouch speed
Halo 1 field of view (90 degrees instead of H2/3's 60 degrees)
Halo 1 grenade throwing distance
Halo 1 visible health
Halo 2/3 regenerating health

I believe that since the Spartans in the banner seem to be wearing Mark IV Armour we might be using a health system simalar to ODST, cause Mark IV had no energy shields.

  • 08.06.2009 9:19 AM PDT

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Posted by: ramenloverninja
Posted by: MLG Cheehwawa
I would like

Halo 1 shield regen/power
Halo 1 health resilience
Halo 1 melee
Fall damage (.5x as intense as in Halo 1)
Halo 1 run/strafe speed
Halo 1 crouch speed
Halo 1 field of view (90 degrees instead of H2/3's 60 degrees)
Halo 1 grenade throwing distance
Halo 1 visible health
Halo 2/3 regenerating health

I believe that since the Spartans in the banner seem to be wearing Mark IV Armour we might be using a health system simalar to ODST, cause Mark IV had no energy shields.
To me they don't look like that permutation of Mk IV... and some of their shoulder plates differ from the others'. I think that we will be wearing armor permutations (Mk IV had them as shown in Halo Wars and Cole Protocol, Mk VI had them as shown in Halo 3, why not the Mk V?) because if this game is about the battle of Reach, the Spartans had just recieved their new armor...

  • 08.06.2009 9:38 AM PDT

Voilà!In view,a humble vaudevillian veteran,cast vicariously as both victim and villain by the vicissitudes of Fate.This visage, no mere veneer of vanity,is a vestige of the vox populi,now vacant, vanished.However,this valorous visitation of a by-gone vexation,stands vivified and has vowed to vanquish these venal and virulent vermin van-guarding vice and vouchsafing the violently vicious and voracious violation of volition.

Posted by: MLG Cheehwawa
Posted by: ramenloverninja
Posted by: MLG Cheehwawa
I would like

Halo 1 shield regen/power
Halo 1 health resilience
Halo 1 melee
Fall damage (.5x as intense as in Halo 1)
Halo 1 run/strafe speed
Halo 1 crouch speed
Halo 1 field of view (90 degrees instead of H2/3's 60 degrees)
Halo 1 grenade throwing distance
Halo 1 visible health
Halo 2/3 regenerating health

I believe that since the Spartans in the banner seem to be wearing Mark IV Armour we might be using a health system simalar to ODST, cause Mark IV had no energy shields.
To me they don't look like that permutation of Mk IV... and some of their shoulder plates differ from the others'. I think that we will be wearing armor permutations (Mk IV had them as shown in Halo Wars and Cole Protocol, Mk VI had them as shown in Halo 3, why not the Mk V?) because if this game is about the battle of Reach, the Spartans had just recieved their new armor...

Thats true, I was just saying that the Banner looks like Mark IV, but that might break canon. just a thought

  • 08.06.2009 10:05 AM PDT
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Posted by: MLG Cheehwawa
I would like

Halo 1 shield regen/power
Halo 1 health resilience
Halo 1 melee
Fall damage (.5x as intense as in Halo 1)
Halo 1 run/strafe speed
Halo 1 crouch speed
Halo 1 field of view (90 degrees instead of H2/3's 60 degrees)
Halo 1 grenade throwing distance
Halo 1 visible health
Halo 2/3 regenerating health
I agree with this.

  • 08.06.2009 11:19 AM PDT

Signatures are for squares.

I'd like if they just ported the entire Mark V suit over, health packs and all.

  • 08.06.2009 11:24 AM PDT

Character Artist -- Electronic Arts

Posted by: MLG Cheehwawa
I would like

Halo 1 shield regen/power
Halo 1 health resilience
Halo 1 melee
Fall damage (.5x as intense as in Halo 1)
Halo 1 run/strafe speed
Halo 1 crouch speed
Halo 1 field of view (90 degrees instead of H2/3's 60 degrees)
Halo 1 grenade throwing distance
Halo 1 visible health
Halo 2/3 regenerating health


Lol, Typical.

  • 08.06.2009 11:27 AM PDT

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The Halo REACH Script (post thoughts in thread)

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Posted by: SS_Crow
Posted by: MLG Cheehwawa
I would like

Halo 1 shield regen/power
Halo 1 health resilience
Halo 1 melee
Fall damage (.5x as intense as in Halo 1)
Halo 1 run/strafe speed
Halo 1 crouch speed
Halo 1 field of view (90 degrees instead of H2/3's 60 degrees)
Halo 1 grenade throwing distance
Halo 1 visible health
Halo 2/3 regenerating health


Lol, Typical.
Let me guess, you disagree with me on all of those?

Lol, Typical.

  • 08.06.2009 11:28 AM PDT

Character Artist -- Electronic Arts

Posted by: MLG Cheehwawa
Posted by: SS_Crow
Posted by: MLG Cheehwawa
I would like

Halo 1 shield regen/power
Halo 1 health resilience
Halo 1 melee
Fall damage (.5x as intense as in Halo 1)
Halo 1 run/strafe speed
Halo 1 crouch speed
Halo 1 field of view (90 degrees instead of H2/3's 60 degrees)
Halo 1 grenade throwing distance
Halo 1 visible health
Halo 2/3 regenerating health


Lol, Typical.
Let me guess, you disagree with me on all of those?

Lol, Typical.


In short?
Yes.

But the LOL is just about how predictable your behavior is.

  • 08.06.2009 11:37 AM PDT

Yes. H:CE gameplay was always the best. MABEY no fall damage but hopefully.

  • 08.06.2009 11:39 AM PDT
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Posted by: SS_Crow
Posted by: MLG Cheehwawa
Posted by: SS_Crow
Posted by: MLG Cheehwawa
I would like

Halo 1 shield regen/power
Halo 1 health resilience
Halo 1 melee
Fall damage (.5x as intense as in Halo 1)
Halo 1 run/strafe speed
Halo 1 crouch speed
Halo 1 field of view (90 degrees instead of H2/3's 60 degrees)
Halo 1 grenade throwing distance
Halo 1 visible health
Halo 2/3 regenerating health


Lol, Typical.
Let me guess, you disagree with me on all of those?

Lol, Typical.


In short?
Yes.

But the LOL is just about how predictable your behavior is.


Or just how he's basically moking you

  • 08.06.2009 11:43 AM PDT

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.

The biggest thing to me is a health bar being visible. I made a pretty fun "ODST" game in Halo 3 where you had no shields, and i was very annoyed that you couldnt see your health. It has bugged me since then.

  • 08.06.2009 11:48 AM PDT

i wouldn't like fall damage it would kinda kill tactical jumps for me

  • 08.06.2009 12:07 PM PDT

Character Artist -- Electronic Arts

Posted by: redeuro2
i wouldn't like fall damage it would kinda kill tactical jumps for me

Additive Skill vs Subtractive Skill.

Fall Damage reduces the possibilities. Thus reducing the skills that can be developed. And puts emphasis on being able to exploit glitches to achieve similar results.

Bungie should just include an option in the game type for fall damage. That is pretty much what should be done for most things.

  • 08.06.2009 12:10 PM PDT

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Posted by: redeuro2
i wouldn't like fall damage it would kinda kill tactical jumps for me
And you know Reach's Gameplay will even include the ability to do such features how?

Halo Reach is obviously going to be a "Turn Based" Strategy game DUH!

:P

[Edited on 08.06.2009 12:14 PM PDT]

  • 08.06.2009 12:10 PM PDT

oh snap i just realized something how fall damage work for mancannons??

  • 08.06.2009 12:21 PM PDT

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I say bring back the Fall Damage and the entire Halo CE Health system. That includes health bars and shields.

  • 08.06.2009 12:24 PM PDT
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Posted by: redeuro2
i wouldn't like fall damage it would kinda kill tactical jumps for me
Well, you could possibly reduce fall damage by crouching before you land. And besides, fall damage makes some maps good, like Hang 'Em High and Prisoner.

  • 08.06.2009 12:38 PM PDT

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