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You can't kill what's dead.
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Poll: Would you like to see the ability to "battle damage" your... [closed]
Total Votes: 67
I don't have time now to post my entire wishlist, but this is just one thing I would really like to see in Halo Reach. Sure, it doesn't change gameplay, but I still want it.
My idea:
Battle Damaged Armor. Remember in Halo 2 how you're multiplayer character had battle damage? Well, in Halo Reach, I would like to have that option again, but this time, as I said, it's an OPTION. Like, you can apply battle damaged in a graduated scale. Like, 0% is like new, 10% you start seeing scratches, 20%, you see scrapes and more scratches, and so on and so forth. And top of that, you can have battle damage decals. Like, in Create-A-Spartan (or Elite), you can paste decals on any part of your Spartan, whether it be a bullet hole, plasma burn, scratch, scuff, or scrape. And then, once it's applied, you can change to rotation, size, opacity, etc. It's just a small idea, but I would really like to see this in Halo: Reach.
Maybe even a battle damage scale in game. For instance, you die, you respawn, and now you have more battle damage on your armor. But this would only be for that specific game and isn't permanent. So you start a new game, and bam, your armor is like new again. Or hey, you can choose to keep the battle scars you receive and wipe them off once too many accumulate. Even players that don't die receive battle damage from being shot at, meleed, etc. It would be cool if you could have a signature "scar." For instance, the game lets you set a scar anywhere on the Spartan, and when they you kill an enemy, that scar appears on them. You can have up to 3 customizable scars that can be placed on your enemy, so that each time you kill them, one of your "kill scars" will popup on them. And if you kill them more than three times, the scar's opacity increases, making the scar appear deeper. It would also be cool to see in the Carnage results who recieved the most battle damage, which can be taken as a sign of either veterancy or a sign of being lesser skilled. You know how you see the other player's Spartans when you preview their Service Record? Something like that, but they appeared battle damaged until you leave the lobby, and you can view each individual "scar" and see who left it.
EDIT: I just had another idea towards this. Now, many people will roll your eyes at the thought of permanent battle damage. You're probably thinking, that's stupid, I don't want my armor to have a bunch of holes in it every time I play. Well, I have a solution. Maybe, after every game, the battle damage you receive from enemies remains on your armor as a decal (my idea above), but it can be removed at any time you wish.
[Edited on 08.09.2009 11:06 AM PDT]