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Subject: Come Together, Right Now: A Clan System for Halo: Reach

No matter how many times I forget about this place, I always get dragged back.

I'm more than okay with that.

The clan system in Halo 2 was a good idea, but it wasn't much. You got your clan name next to your Gamertag, and you got a clan friends list. If your clan was active at all, it probably had a B.net Group page. Probably not.

If there is to be a clan system in Halo Reach, the one piece of advice I have is to go all the way with it. Here's how.

The Clans

Now, clans, if implemented, need to be more than just a name by your tag and a list - though these things are necessary. Here are some clan features I think should be included:

- Unique Clan Name - this is a given, much like in Halo 2. Names can be edited at the clan leader or officers' discretion, however they must still be unique.

- Clan Structure - Simple clan structure. Leader can appoint officers and can demote members to Peons, like Halo 2. Leader can dictate what abilities officers have. Leaders can give officers Leader abilities. However, this is dangerous. Caveat emptor - only buying is replaced by giving people full control. The whole bewaring thing is still on.

- Clan Emblem - Clans should be allowed a set emblem by their clan Leader or Overlord. This clan emblem would be used in Clan Battle games only (explained later). You would also be able to swap between your regular emblem and you clan emblem at will, if they aren't the same thing. These clan emblems would allow for clan uniformity, and allow for much more uniqueness, as opposed to clan tags than can be duplicated by clans that have similar initials.

- Clan Service Record - The Clan Service Record could be accessed from the Player Details area of any player. The button would be just below the View Service Record option. The Clan Service Record would provide the clan's emblem, name, date of formation, Leader Name, Clan Rank (explained later), and two buttons: a button called View Clan Roster, and a button for joining, or applying to join the clan. The button would differ depending if the clan membership would be open (Join Clan button), require approval (Request Membership button), or is closed/invite only (Grayed-out Clan Closed or Invite-Only button).

- Clan Battle Playlist/Clan Rank - This playlist would be reserved for parties of people from the same clan. It would be ranked, and consist of more serious, MLG-esque (NOT ACTUAL MLG) gametypes. This playlist would swap your emblem to the Clan Emblem (for obvious reasons.) This playlist would contribute to your clan rank. Your clan rank is a number from 1-50, taken from the average of all players in your clan who have played in the playlist. If you don't play in the Clan Battle playlist, your clan's rank will not be affected by you.

I think this would lay a solid framework for a Clan system that would be more in-depth and more integrated into the game's framework.

Discuss in a civil manner. Flamers, whether you're flaming me or otherwise, need not apply. Trolls need not apply either.

[Edited on 08.06.2009 7:10 PM PDT]

  • 08.06.2009 7:05 PM PDT
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yes i agree, clans definatly need to be brought back. it sucked that halo 3 didnt have them.

  • 08.06.2009 7:15 PM PDT

I want a clan system!!! but i dont what the name to be taking all the time thats a pain

  • 08.06.2009 7:18 PM PDT

No matter how many times I forget about this place, I always get dragged back.

I'm more than okay with that.

Posted by: skull56546
I want a clan system!!! but i dont what the name to be taking all the time thats a pain


It's like choosing a gamertag. It's hit or miss, and if you miss, keep adding Xs until desired name is achieved. OR you can come up with something more original, and say, "Well, they beat us to it. I guess we'll be the Dancing Starlight Pimpled Unicorns for now."

  • 08.06.2009 7:21 PM PDT

yes have clans

  • 08.06.2009 7:22 PM PDT

"I blame canser its going slutting itself around now so are bodys act like were aging faster stupid whore of a desies" ~ GruntX

I'll just throw out a few ideas I had when I last made a clan thread.

Posted by: KneeChee27
I don't want clans returning, as that implies they would be as functional -- or functionless, to be specific -- as they were in Halo 2. What I would like is a complete overhaul of the concept of clans. Clans, should they be introduced into Halo Reach, ought to be so much more than those in Halo 2.

Clans ought to have:

1. A unique symbol or badge, similar to personal emblems in Halo 2 and 3, that is shown in addition to a player's own emblem.

2. A color (such as red or blue) to be applied to the team, and possibly their vehicles, during clan matches.

3. A ranking system, separate from matchmaking, that serves to both grade individual clan members and their contributions to the clan, as well as the clan as a whole.

4. A clan-centric file sharing system which allows clan members to more easily access, download, view, rate, and comment on other clan member's forged maps, gametype variants, and videos.

5. A theme, much like BUNGiE.net groups have, that would allow clans to select things such as preferred race (Human or Covenant), heavy vehicle (Scorpion Tank or Wraith), light vehicle (Mongoose or Ghost), etc. These settings could be used to determine how, or with what, clans spawn in clan matches where the gametype is "team's choice".

6. BUNGiE.net group functionality. This idea may be a little out there, but I would love to see the groups of BUNGiE.net serving more of a purpose than just another forum away from the public eye.

There are more ideas in the thread itself (including custom colors for vehicles, a system to make clan matches more dynamic, and other stuff). Feel free to steal them.

  • 08.06.2009 7:54 PM PDT

No matter how many times I forget about this place, I always get dragged back.

I'm more than okay with that.

Posted by: KneeChee27
I'll just throw out a few ideas I had when I last made a clan thread.

Posted by: KneeChee27
I don't want clans returning, as that implies they would be as functional -- or functionless, to be specific -- as they were in Halo 2. What I would like is a complete overhaul of the concept of clans. Clans, should they be introduced into Halo Reach, ought to be so much more than those in Halo 2.

Clans ought to have:

1. A unique symbol or badge, similar to personal emblems in Halo 2 and 3, that is shown in addition to a player's own emblem.

2. A color (such as red or blue) to be applied to the team, and possibly their vehicles, during clan matches.

3. A ranking system, separate from matchmaking, that serves to both grade individual clan members and their contributions to the clan, as well as the clan as a whole.

4. A clan-centric file sharing system which allows clan members to more easily access, download, view, rate, and comment on other clan member's forged maps, gametype variants, and videos.

5. A theme, much like BUNGiE.net groups have, that would allow clans to select things such as preferred race (Human or Covenant), heavy vehicle (Scorpion Tank or Wraith), light vehicle (Mongoose or Ghost), etc. These settings could be used to determine how, or with what, clans spawn in clan matches where the gametype is "team's choice".

6. BUNGiE.net group functionality. This idea may be a little out there, but I would love to see the groups of BUNGiE.net serving more of a purpose than just another forum away from the public eye.

There are more ideas in the thread itself (including custom colors for vehicles, a system to make clan matches more dynamic, and other stuff). Feel free to steal them.


I see we share some ideas, and then you've got some extra stuff to add. I could see some of these being implemented in the clan system.

  • 08.06.2009 7:59 PM PDT

Why is this necessary? And having a specific clan emblem is a terrible idea because now I can't use a specific emblem I like just because of some clan!

I mean really, with Halo 3 my squad mates and I just get in a party and go play, we never considered a clan system.

  • 08.06.2009 8:05 PM PDT

Shishka had this to say on a recent clan thread:
Posted by: Shishka
Posted by: BIoodTrap
This is one of the most popular and attractive system to all halo 3 gamers who had an experiance with halo 2.


The vast majority of users in Halo 2 that used clans at all merely used them as a second friends list. The clan playlists were extremely unpopular and, as I recall, among the first playlists (if not THE first playlists) to get cut from Halo 2 Matchmaking. The vast majority of Halo 2 players didn't use the clan system at all, not even as a second friend list.


So obviously if there is going to be a clan system in Reach, it needs to be very different than how the Halo 2 clan system worked.

Also if it helps the conversation at all, I'm not entirely sure about this, but I remember hearing that a major reason why Clans weren't attempted in Halo 3 is because in Halo 2 clans operated as a 2nd buddy list, and although the Xbox could support this, the Xbox 360 only supports one buddy list. Not sure if there is a way to go around that however, I'm no programmer :)

I wouldn't be opposed to seeing it. Probably wouldn't be in a clan however, unless it was a B.U.N.G.L.E. team. The ammount of trash talk would probably increase what with clan rivalries, but then again said trash would be talked anyways eventually.

  • 08.06.2009 8:05 PM PDT

"I blame canser its going slutting itself around now so are bodys act like were aging faster stupid whore of a desies" ~ GruntX

Posted by: TW InKoGnIto
Why is this necessary? And having a specific clan emblem is a terrible idea because now I can't use a specific emblem I like just because of some clan!

If clan emblems were exclusive to each clan (which would require a huge range of possible emblem combinations), they would most likely be completely separate from personal emblems. If anything, it's more likely that clan emblems wouldn't be unique in the first place.

Posted by: Hylebos
Shishka had this to say on a recent clan thread:
Posted by: Shishka
Posted by: BIoodTrap
This is one of the most popular and attractive system to all halo 3 gamers who had an experiance with halo 2.


The vast majority of users in Halo 2 that used clans at all merely used them as a second friends list. The clan playlists were extremely unpopular and, as I recall, among the first playlists (if not THE first playlists) to get cut from Halo 2 Matchmaking. The vast majority of Halo 2 players didn't use the clan system at all, not even as a second friend list.


So obviously if there is going to be a clan system in Reach, it needs to be very different than how the Halo 2 clan system worked.

There's no question about that. Halo 2 clans were essentially useless.

Also if it helps the conversation at all, I'm not entirely sure about this, but I remember hearing that a major reason why Clans weren't attempted in Halo 3 is because in Halo 2 clans operated as a 2nd buddy list, and although the Xbox could support this, the Xbox 360 only supports one buddy list. Not sure if there is a way to go around that however, I'm no programmer :)
There has been a lot of speculation as to why clans weren't included in Halo 3. The simple answer is most likely that BUNGiE simply felt it was more important to dedicate their time polishing other aspects of the game.

  • 08.06.2009 8:24 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

Im open to the concept of a revamped clan.

But I am not very optimistic about their implementation.

  • 08.06.2009 8:33 PM PDT

I agree. C-Unit needs to be recognized.

  • 08.06.2009 8:39 PM PDT

I love the idea of a Clan-Only Matchmaking system. I truly think Bungie could consider this as a valid idea. The only thing I would change is the clan rank would/should be gained by the clan members playing in the playlist rather than the median of all the members' ranks. This allows for more of a true rank, as some people play better with certain others, thus would be better during clan matches. Plus it'd be nice to be able to say you're in a lvl 50 clan, even if you're not at that level yet. Also the clan rank shouldn't effect your rank in any way.

  • 08.06.2009 9:03 PM PDT

No matter how many times I forget about this place, I always get dragged back.

I'm more than okay with that.

Posted by: TW InKoGnIto
Why is this necessary? And having a specific clan emblem is a terrible idea because now I can't use a specific emblem I like just because of some clan!


You must have skipped my emblem swap idea.

In Clan Battle, your emblem would switch to your clan emblem. In every other playlist you get your own.

  • 08.06.2009 9:45 PM PDT

-blam!- Was that actually blammed out? Or did I just type it? You'll never know.

That's not how the song goes.

Anyway, I personally don't see a need for clans, people manage to organize themselves fine right now. I think with a clan system things get sort of ridiculous.

  • 08.06.2009 9:49 PM PDT

javelin

It would be good for clans up 50 members or so but not the bigger clans with 2-5 thousand members. the bigger clans just have there own websites and use use armour colours, emblems, symbols, bio, motto, name and many other ways to orginize the clan.

  • 08.06.2009 9:56 PM PDT

Signatures are for squares.

Clans?

Yes please.

  • 08.06.2009 10:00 PM PDT

Posted by: privet caboose
Clans?

Yes please.

  • 08.06.2009 10:21 PM PDT
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I really like this idea.

  • 08.06.2009 11:31 PM PDT

No matter how many times I forget about this place, I always get dragged back.

I'm more than okay with that.

Posted by: dahuterschuter
That's not how the song goes.

Anyway, I personally don't see a need for clans, people manage to organize themselves fine right now. I think with a clan system things get sort of ridiculous.


You have a point. Thing is, a clan system would allow for in-game stat tracking (Rank) for your clan, rather than have to rely on one guy to put in stats at Gamebattles or something.

  • 08.07.2009 12:46 AM PDT

"I blame canser its going slutting itself around now so are bodys act like were aging faster stupid whore of a desies" ~ GruntX

Posted by: Bliznade
I love the idea of a Clan-Only Matchmaking system. I truly think Bungie could consider this as a valid idea. The only thing I would change is the clan rank would/should be gained by the clan members playing in the playlist rather than the median of all the members' ranks. This allows for more of a true rank, as some people play better with certain others, thus would be better during clan matches. Plus it'd be nice to be able to say you're in a lvl 50 clan, even if you're not at that level yet. Also the clan rank shouldn't effect your rank in any way.

Definitely. Each player ought to contribute to the clan's rank; though, only when playing in clan matches, of course. I should also mention that there's no reason why clans need to follow the same rank system that players do.

Posted by: javelinxd44
It would be good for clans up 50 members or so but not the bigger clans with 2-5 thousand members. the bigger clans just have there own websites and use use armour colours, emblems, symbols, bio, motto, name and many other ways to orginize the clan.

That's why the clan system needs to act as more than just a way of organizing clan members. It can't just be a list with different ranks and a name. A clan system needs to make playing team games more convenient and streamlined for clans. It needs to give people incentive to play cooperatively as a clan. Adding clan-oriented achievements, unlockable features for clans, and making it easier for players to be part of a clan (without changing their gamertag, armor color & permutation, and emblem; joining the clan's official website; tracking clan stats; etc.) should be the main focus of giving the new clan system a purpose.

  • 08.07.2009 8:18 AM PDT

No matter how many times I forget about this place, I always get dragged back.

I'm more than okay with that.

Posted by: KneeChee27
Posted by: Bliznade
I love the idea of a Clan-Only Matchmaking system. I truly think Bungie could consider this as a valid idea. The only thing I would change is the clan rank would/should be gained by the clan members playing in the playlist rather than the median of all the members' ranks. This allows for more of a true rank, as some people play better with certain others, thus would be better during clan matches. Plus it'd be nice to be able to say you're in a lvl 50 clan, even if you're not at that level yet. Also the clan rank shouldn't effect your rank in any way.

Definitely. Each player ought to contribute to the clan's rank; though, only when playing in clan matches, of course. I should also mention that there's no reason why clans need to follow the same rank system that players do.

Posted by: javelinxd44
It would be good for clans up 50 members or so but not the bigger clans with 2-5 thousand members. the bigger clans just have there own websites and use use armour colours, emblems, symbols, bio, motto, name and many other ways to orginize the clan.

That's why the clan system needs to act as more than just a way of organizing clan members. It can't just be a list with different ranks and a name. A clan system needs to make playing team games more convenient and streamlined for clans. It needs to give people incentive to play cooperatively as a clan. Adding clan-oriented achievements, unlockable features for clans, and making it easier for players to be part of a clan (without changing their gamertag, armor color & permutation, and emblem; joining the clan's official website; tracking clan stats; etc.) should be the main focus of giving the new clan system a purpose.


QFT

  • 08.07.2009 3:35 PM PDT

Whoops. So if a clan specifies a specific emblem, someone else can use that emblem, just not in the clan playlist?

Posted by: Ninja Walrus
Posted by: TW InKoGnIto
Why is this necessary? And having a specific clan emblem is a terrible idea because now I can't use a specific emblem I like just because of some clan!


You must have skipped my emblem swap idea.

In Clan Battle, your emblem would switch to your clan emblem. In every other playlist you get your own.

You have some good ideas, but I think that this will just increase the "Omgzz ima r 50z, you r nube." That already goes on.

But sure, why not?

  • 08.07.2009 3:51 PM PDT

NY Giants
Miami Heat

To encourage players to utilize this said "Clan playlist" The player cap is extended exclusively for this.

That should be added but so far this thread is a win.

  • 08.07.2009 5:09 PM PDT

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