Halo: Reach Forum
This topic has moved here: Subject: Super Units in halo reach
  • Subject: Super Units in halo reach
Subject: Super Units in halo reach
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Will the super units from halo wars be in halo reach Grizzly's and hawk's would be pretty good edition to halo's gameplay it would also be pretty cool if u could fly the pelican too but have it as a transport vehicle kind of like the hornet transport

  • 08.07.2009 4:38 PM PDT

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I also would like to see halo wars vehicles incorporated into reach

  • 08.07.2009 4:42 PM PDT
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It wouldnt really be an addition, since the grizzly and hawk are just different looking scorpions and hornets.

otherwise i would like to see a few other, really new units from halo wars, like the wolverine, the cobra, the gremlin

or pilotable cyclops would be awesome

when there would be a vulture, i doubt you get to control it, since its like a really heavy pelican with way more guns and rockets, and we didnt even get to fly a regular pelican yet

also covenant vehicles like the locust, that would be kinda cool, since we will never get to control a scarab we could at least control the miniature edition :D

[Edited on 08.07.2009 4:54 PM PDT]

  • 08.07.2009 4:47 PM PDT
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good idea the only reason why i mentioned the super units is because it seemed like a lot of people wanted to see them in halo reach

  • 08.07.2009 4:50 PM PDT
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I think it would be even cooler if u could drive either a locust or a scarab but only in campaign or custom games it definatly would not be cool in matchmaking

  • 08.07.2009 4:58 PM PDT
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Posted by: ace7926
I think it would be even cooler if u could drive either a locust or a scarab but only in campaign or custom games it definatly would not be cool in matchmaking


Depends on the maps and how powerful the Locust would be

The Hornet was way too powerful in Halo 3, so you could only use it in custom games, except for Avalance where they added a Hornet with less power, they could to something similar with the locust

But on a bigger map with a special gametype. Maybe some attack-gamemode where one team has to defend something and the other ones have to destroy it, or do a specific amount of damage to it, and the team that did the most damage wins, and the attackers get a locust

may it be totally slow and only long range, and it sucks against infantry and vehicles (which it is supposed to do in Halo Wars). other players could easily destroy it, when they are going near it, like with the wraiths and scorpions in Halo 3

[Edited on 08.07.2009 5:07 PM PDT]

  • 08.07.2009 5:07 PM PDT
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good idea about the gametype but i think personaly it should rock at destroying everything and be kinda like the spartan laser where it has to charge up befor it fires but it should be able to go over any obsticle just like the scarab but move kinda slow it should also be a little inacurate

  • 08.07.2009 5:16 PM PDT
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Well maybe the beam would be different in a FPS game, just look like the scarab beam fires in halo 3 and how the scarab fires in halo wars

Probably the locust beam would be similar to the scarab beam in Halo 3, since in Halo Wars they are pretty similar too

  • 08.07.2009 5:42 PM PDT