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Subject: Changeable firing modes...

Andrew Murray
Map:Aztec-Keep
Screenshot:ghosts
Video:32/0 Perfection

Posted by: z0rgy
why would you want NOT to fire 3 bullets instead of 1 with the BR?
well maybe they would make it that the gun fires as fast as you can pull the trigger!

  • 08.09.2009 1:10 PM PDT

Posted by: arachnid223
Posted by: z0rgy
why would you want NOT to fire 3 bullets instead of 1 with the BR?
well maybe they would make it that the gun fires as fast as you can pull the trigger!
A.K.A. the Carbine.

  • 08.09.2009 1:17 PM PDT
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"Carbine is generally better than the BR at close range due to faster rate of fire"
They are nearly the same. Carbine is slightly faster firing, but that's it.

"BR is generally better than the Carbine at long range due to easier headshots"
The BR is Slightly better due to slightly better accuracy.

My point is, why have these slight changes in the weapons? They are both just as good as each other, although you might argue one is slightly better is close range, one is slightly better at long range, but its not worth adding a whole new weapon. Its like COD, almost every assault rifle is the same, with minor changes in the accuracy and damage.

Adding a single shot option to the BR wouldn't make it unbalanced, its not going to change the damage or anything, its just going to give the player an option of increasing the accuracy at the price of not being able to fire as fast as a 3-burst mode. Tell me: Whats so unbalanced about that? hmm?
You are confusing my idea with the difference of weapons.

"if you can't see that your'e an idiot. "
Please don't flame.

" they do the same job but in a different manner"
And? I think the beam rifle is useless. Once again, my point of tiny little changes in weapons applies.

"The AR and Plasma Rifle do the same job"
That is different. The plasma rifle is good at shredding shields quickly, while the AR is good at shredding armour quickly. Vise versa, the plasme rifle SUCKS at taking out armour.
However, with the carbine and BR, they have no "shield/armour" advantages, as they are both the same in terms of this. see?

The rest of you're points are silly, the carbine and BR are very similar. This point does not apply to grenades or plasma rifle, or the sword/shot gun.

  • 08.09.2009 2:36 PM PDT
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i want a Rocket Launcher Spread Shot

  • 08.09.2009 2:41 PM PDT
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Seriously? You still are on about that. If they have strengths and weaknesses then they need to stay because they are unique the difference is more than slight.

The Plasma Rifle and AR are identical in the same manner the Carbine and BR are. Literally if an AR wielder charges a Plasma Rifle wielder they will simultaneous melee each other . Your'e contradicting yourself by saying the Plasma Rifle can stay and the Carbine can't.

I don't know how the Plasma and Frag grenades/shotgun and sword aren't very similar in your opinion if you find the BR and Carbine to be.

[Edited on 08.09.2009 3:01 PM PDT]

  • 08.09.2009 3:00 PM PDT
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Your friendly and eccentric Sangheili forum-poster. :)

Personally I think it's a great idea. It adds more detail to the weapons, and you read about the Spartans always switching between firing types in the books, so why not. Of course, it could present a problem for multiplayer, so why not make the firing types campaign only?

[Edited on 08.09.2009 3:14 PM PDT]

  • 08.09.2009 3:13 PM PDT
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How about we just introduce a new thing called "Make the period between the burst shots smaller?" Having fired guns in real life that had burst settings, there's no "pause" really.

  • 08.09.2009 3:17 PM PDT
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"Seriously? You still are on about that. If they have strengths and weaknesses then they need to stay because they are unique the difference is more than slight."
The differences when faced in battle are slight.
Accuracy, damage, and shield/armour effectiveness are pretty much the same. Im sorry if you cant see that.

"Literally if an AR wielder charges a Plasma Rifle wielder they will simultaneous melee each other"
Did you just skip my point about the fact that the plasma rifle is good against shields, but -blam!- against armour? and vise versa with the assault rifle. I am not contradicting myself, As the plasma rifle and AR have very different traits. While the Carbine and BR, very similar traits and no armour/shield damage difference.

Plasma and frag grenades are different, as frag grenades can bounce of surfaces and such.
Plasma grenades can stop (slow down) at surfaces, and stick enemies. So yeah, different traits.

Sword and shotguns, the biggest difference is the sword is a melee weapon. shotgun is ranged, plus the added fact that 2 swords can counter each other, and they can "lunge". Different traits, yeah.

Now look at the BR/carbine. Slightly different in effectiveness in close and long, but generally the same altogether. Different traits? NO.

  • 08.09.2009 4:06 PM PDT

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