- Uncle Kulikov
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- Fabled Legendary Member
Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:
“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”
I want 2 separate campaigns that can play independently, but contact each other.
A pair of missions that is an example of this:
UNSC:
Protect the orbital defense battery, then retreat back to the evac zone
Covenant:
Siege the orbital defense battery, then press the assault. No survivors.
As the UNSC retreat to the Pelicans, a cutscene could take place where the covenant character, sees the UNSC character's group pulling back.
The playable characters won't actually combat each other, but will see each other and their handiwork.