Halo: Reach Forum
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Subject: It's all multiplayer, multiplayer, multiplayer. What about camp...
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Your friendly and eccentric Sangheili forum-poster. :)

Seriously, does no one care about having a great campaign experience anymore? Most of the ideas here are just for multiplayer, why don't we come up with some ideas for campaign for a change? I'll start it off.

- Cutscene like events through the eyes of the main character, like in ODST.
- More animations for things like boarding, switching weapons and idle animations.
- Better driving and tactical AI for both sides.
- Tons of weapons and vehicles from the Halo Universe.
- Longer Campaign with at least 15 + levels (NO chapters like Outskirts and Metropolis, The Storm and Floodgate)
- More ambient sounds with less soundtrack to cover them up.
- No equipment, keep VISR (feels like more of a new feature than equipment does), instead make some of the existing equipment into grenades, such as the Power Drain, Radar Jammer and Flare.

Now... how about the rest of the community's ideas to make this campaign be better than even the campaign of Halo CE?

  • 08.09.2009 2:09 PM PDT

ok, while the rest of us are playing multiplayer, you can play the campaign endlessly and never touch it.

  • 08.09.2009 2:10 PM PDT
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Posted by: Runic Aries
ok, while the rest of us are playing multiplayer, you can play the campaign endlessly and never touch it.

You replied way too fast to make me think that you even read anything I typed. A nice campaign would be nice.

  • 08.09.2009 2:12 PM PDT

Yeah! i wanna see Reach having more of a squad based feel, ( group of spartans or just more marines) im sick of being a lone wolf, it makes the game way less fun. and i totally agree on more levels, halo 3 was a real disappointment in the fact it was so short :(

  • 08.09.2009 2:15 PM PDT
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Posted by: LorD LeMoN
Yeah! i wanna see Reach having more of a squad based feel, ( group of spartans or just more marines) im sick of being a lone wolf, it makes the game way less fun. and i totally agree on more levels, halo 3 was a real disappointment in the fact it was so short :(

I agree with you, the marines and possibly other Spartans need to actually feel like a team this time around rather than someone I can just simply kill if they get in the way. At the moment they just feel like "those idiots that constantly get in my way and steal my kills".

  • 08.09.2009 2:17 PM PDT
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Posted by: Honourable Elite
better than even the campaign of Halo CE?


Impossible.

  • 08.09.2009 2:18 PM PDT
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Posted by: INCREDlBAD
Posted by: Honourable Elite
better than even the campaign of Halo CE?


Impossible.

If we get some good ideas together and Bungie reads them, the impossible can be made possible. I know Halo CE's campaign will be difficult to beat but it can be done.

  • 08.09.2009 2:20 PM PDT
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Yea i agree with you on everyone talking about Multiplayer Becuz its not gonna change much this is about Reach one of the most important moments in History for the Halo Series and they dont really care about what or how it happens

I want to see the game through the main Spartans eye's John Fred Kelly Linda Bob and Sam i want to see their own personalities in Campaign such as Fred throwing his Combat Knife through a Elite's face and then taking it out and just keep walking like nothjing happened
or Kelly using her Speed to bait the Covie and then leading them into an Ambush with the Spartan's waiting

I wanna have a Darher side of Halo in this game more gore but not Gears Of War style like i want to hear the Marine's crying and screaming in pain when a needler hits them and they fall to the floor not just silently die and i would like for them to cry out for a Medic in attempt to try to help them even though they know they are gonna die

Kinda like in the Believe Commercial when you see bloodied and dirty faces from the explosion's and fights they have been in and the Marine's and the bodies are flying everywhere from being killed by the Brutes guns and grende's

I would like it if the blood didnt dissapear seconds after it hit the floor i wann see damage to the suit as you go through each level in Campaign but when u die and respawn it should resset

[Edited on 08.09.2009 2:30 PM PDT]

  • 08.09.2009 2:27 PM PDT
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They need new music, not remixed soundtracks from Halo CE and 2.

Also, I'd rather have chapters, just so that I can actually finish a level without spending a great deal of time on them. A longer campaign is nice, but they should be in around the same length of levels that are in Halo 3.

  • 08.09.2009 2:37 PM PDT
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Posted by: Spatan 104
Yea i agree with you on everyone talking about Multiplayer Becuz its not gonna change much this is about Reach one of the most important moments in History for the Halo Series and they dont really care about what or how it happens

I want to see the game through the main Spartans eye's John Fred Kelly Linda Bob and Sam i want to see their own personalities in Campaign such as Fred throwing his Combat Knife through a Elite's face and then taking it out and just keep walking like nothjing happened
or Kelly using her Speed to bait the Covie and then leading them into an Ambush with the Spartan's waiting

I wanna have a Darher side of Halo in this game more gore but not Gears Of War style like i want to hear the Marine's crying and screaming in pain when a needler hits them and they fall to the floor not just silently die and i would like for them to cry out for a Medic in attempt to try to help them even though they know they are gonna die

Kinda like in the Believe Commercial when you see bloodied and dirty faces from the explosion's and fights they have been in and the Marine's and the bodies are flying everywhere from being killed by the Brutes guns and grende's

I would like it if the blood didnt dissapear seconds after it hit the floor i wann see damage to the suit as you go through each level in Campaign but when u die and respawn it should resset

I'd love to have a more war like experience. I'm all for bringing back health packs too, but then I got another idea. How about bringing some useful marines into the field with you, like medics. I agree on the pain of the marines. Plasma burns, bad. Not to mention the damage those Needlers do when they explode while still inside the flesh. Then there's the battles going off in the background that I'd like to hear, such as gun fire and explosions going off in the distance.

  • 08.09.2009 2:39 PM PDT
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Posted by: Br0wnieBandit
They need new music, not remixed soundtracks from Halo CE and 2.

Also, I'd rather have chapters, just so that I can actually finish a level without spending a great deal of time on them. A longer campaign is nice, but they should be in around the same length of levels that are in Halo 3.

I'd like to hear some original tracks too. Having levels the size of Halo 3's is good, but you could have the one ultimate massive level, like Assault on the Control Room on Halo CE. I think it's good to have a variety in level lengths.

  • 08.09.2009 2:41 PM PDT

O o
/¯/___________________________ _ __/
| ImMa FirARinG MaH LaZ0r BLAAAAAAAARGG!!!
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Shoop Da Whoop!!!!

FINALLY SOMEONE WITH SOME SENCE

Halo needs the "epicness" its been lacking. You see the scale of things in the cutseens but the campai itself was horrible in halo 3 more enthises on campain

And i want a customizable charater in campain

  • 08.09.2009 2:44 PM PDT
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Posted by: oOoMillsyoOo
FINALLY SOMEONE WITH SOME SENCE

Halo needs the "epicness" its been lacking. You see the scale of things in the cutseens but the campai itself was horrible in halo 3 more enthises on campain

And i want a customizable charater in campain

I agree, I enjoyed playing Halo multiplayer, but Halo 3's campaign was way too short and seemed awfully rushed. I'm not going to say Halo 1's campaign is the only one that was good, Halo 2's was despite that also being short, but that's why Halo 1 is so great, they didn't focus too much on multiplayer. I still play Halo CE from time to time, the campaign never gets old. Agreed on the customizable Spartan in Campaign :)

  • 08.09.2009 2:54 PM PDT

Posted by: Honourable Elite
Posted by: Runic Aries
ok, while the rest of us are playing multiplayer, you can play the campaign endlessly and never touch it.

You replied way too fast to make me think that you even read anything I typed. A nice campaign would be nice.

Fail OP is fail

  • 08.09.2009 2:58 PM PDT
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Posted by: MichaelYEAHH
Posted by: Honourable Elite
Posted by: Runic Aries
ok, while the rest of us are playing multiplayer, you can play the campaign endlessly and never touch it.

You replied way too fast to make me think that you even read anything I typed. A nice campaign would be nice.

Fail OP is fail

Thanks for the most relevant reply to this thread. It was really helpful, and helped Halo Reach's campaign alot. /sarcasm

  • 08.09.2009 3:00 PM PDT

I'm 23, I have a house, dog, girlfriend, job and I have no interest in any fanboyism so if you're thinking about sending me a childish PM, don't be surprised when I don't call back.

Posted by: oOoMillsyoOo
FINALLY SOMEONE WITH SOME SENCE



Sence, nice.

I think campaign is very important and it is a focal point regardless of what the matchmaking scrubs believe. I play both the campaign and matchmaking and i expect both to be awesome, so far bungie has always delivered.

  • 08.09.2009 3:02 PM PDT
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most of those ideas suck exept for the longer campaing, animations, and squad based.

  • 08.09.2009 3:04 PM PDT
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Multiplayer doesn't need much work. The gameplay is already designed first. All they have to do it maps, UI, balancing and the matchmaking system. Campaign needs most of the developing time.

  • 08.09.2009 3:04 PM PDT
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R.I.P. Halo 2
11/9/04 - 4/15/10

- B( )B

Posted by: Honourable Elite
- More ambient sounds with less soundtrack to cover them up.

I agree with most of that, but this part I thoroughly disagree with.

Coordinated music has in every Halo game made the game, in my opinion, much more enjoyable. Part of what made Halo 3 less epic was the quieter, less noticeable music. I want louder music, like that of Halo 1 and 2.

[Edited on 08.09.2009 3:18 PM PDT]

  • 08.09.2009 3:15 PM PDT
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Posted by: BOB570
Posted by: Honourable Elite
- More ambient sounds with less soundtrack to cover them up.

I agree with most of that, but this part I thoroughly disagree with.

Coordinated music has in every game made the game in my opinion much more enjoyable. Part of what made Halo 3 less epic was the quieter, less noticeable music.

But the thing is with Halo 3 it never gave you a moment of silence. It was too soundtrack-ey (my own made up word there), it just made it sound like a FPS musical. Back to Halo CE, you was in the Covenant Ship, you could hear the Covenant machinery, and the occasional sleeping Grunt. When walking around in enemy territory I would much rather hear what's going on around myself, because having a soundtrack that's constantly going on in a game just puts me off. I had to turn off the music in Fallout 3 because it just got annoying after a while. I'd sooner hear distant enemies, calm waters, trees swaying in the breeze, things like that.

But of course, everyone has their own opinion on things. You have yours and I have mine.

[Edited on 08.09.2009 3:22 PM PDT]

  • 08.09.2009 3:20 PM PDT

Don't worry I'm sure It will be great

  • 08.09.2009 3:24 PM PDT
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R.I.P. Halo 2
11/9/04 - 4/15/10

- B( )B

Posted by: Honourable Elite
Posted by: BOB570
Posted by: Honourable Elite
- More ambient sounds with less soundtrack to cover them up.

I agree with most of that, but this part I thoroughly disagree with.

Coordinated music has in every game made the game in my opinion much more enjoyable. Part of what made Halo 3 less epic was the quieter, less noticeable music.

But the thing is with Halo 3 it never gave you a moment of silence. It was too soundtrack-ey (my own made up word there), it just made it sound like a FPS musical. Back to Halo CE, you was in the Covenant Ship, you could hear the Covenant machinery, and the occasional sleeping Grunt. When walking around in enemy territory I would much rather hear what's going on around myself, because having a soundtrack that's constantly going on in a game just puts me off. I had to turn off the music in Fallout 3 because it just got annoying after a while. I'd sooner hear distant enemies, calm waters, trees swaying in the breeze, things like that.

But of course, everyone has their own opinion on things. You have yours and I have mine.

You have a good point with the Halo 1 example. Perhaps just better music coordination would do the trick, I would still like louder music when it is going though.

  • 08.09.2009 3:27 PM PDT

Signatures are for squares.

Why no levels like Outskirts, Metropolis, or the Storm? I loved the Urban levels.

  • 08.09.2009 3:31 PM PDT
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Posted by: Rubber Ducky929
Don't worry I'm sure It will be great


That's what we thought about halo 3 :(

  • 08.09.2009 3:32 PM PDT

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