- Phoenix1330
- |
- Fabled Legendary Member
Duracell.
I don't keep going and going and going and...
but i Start, and just don't Stop.
So what if the saxophone is black?
it has better tone the the gold one.
damn straight i play Jazz.
the beta means nothing. it is now a full retail title. here's my reason why(posted a few times so i'm just copying and pasting now from my other posts, so sorry if it seems at all out of context)
just an FYI it isn't a 5 hour campaign any more. as they said 1 hour per mission and about half an hour between each mission to reach the different way points(Joe Staten said this in the play through of the first mission, it's why he used that teleport 'cheat')
**also i did not include the time it would take to get the audio logs etc as this is extra content not critical to the story. this is a bare minimum calculation**
Now lets do some fairly simple math.
-There are 6 missions if the leaked achievements are to be believed.
-That means 6 one hour missions.
-6 x 1 = 6
-That means there is 6 hours in missions alone. Lets store that number away in our head and -move to the next part of our game length calculations.
-if there are 6 missions that means you need to travel to all 6, Correct? that means there are 6 times you need to travel to a new location, (travel to point one, travel to point 2, travel to point 3, travel, to point 4, travel to point 5, and travel to point 6. That's Six travel times)
-now we were told in the mission walk through by Jo Staten that it's about half an hour to walk to a target point when he used his teleport cheat.
-6Travel times of half an hour each
-6 x 0.5 = 3
-this means that that there is about 3 hours of just running to your objectives alone.
-now to move to the final part of our calculations here
-taking that first number we got from the beginning of ODST's development and the leaked achievements and adding them to the travel time result we get:
-6 hours of missions plus the 3 hours of travel time
-6 + 3 = 9
-This means there is about 9 hours of campaign.
Also note this calculation does not include the "final mission" Bungie has alluded to as it has not been directly confirmed to my knowledge.
This number of 9 hours of campaign is the equivalent of an average FULL game these days.
this with alone by game marketing standards warrants a $60 price tag.
The things people argue that you need for a full price game, often are not included in a campaign oriented game.
A full price title does not need:
-Match Making
-Multiplayer of any form(such as co-op/ split screen)
-a second game mode
Please note that with these features included in a large title often increases the price of the game by $10
A full game must include
-A single player campaign totalling a minimum of 6 hour average playtime OR a fully Multiplayer game(unknown standard)
-1000GS (Xbox 360)
Now ODST fits the Retail Requirements of a full game:
-9+hour campaign(larger than 6 hours)
-1000 independent GS(not related to Halo 3 GS in any way there is 750 GS also available on the Halo 3 multiplayer)
This here in the marketing world Labels ODST as a Full Retail game and is being Priced at $60 like any other full retail game.
As well ODST has:
-A second game mode
-Multiplayer Co-op
Please note that with these features included in a large title often increases the price of the game by $10. In ODST it does not.
So in the end is ODST worth $60?
-By marketing standards YES
-By your standards? Read the above and answer your self reasonably and truthfully. Then ask if it is just your disappointment in it now fitting the above requirements and hence being more expensive than you planned, or are you truly being ripped off? again answer yourself tuthfully.