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Subject: If you could make a weapon...
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Posted by Draag
a pistol that shoots a nuke.. that explodes into millions more nukes which explode into more nukes which explode into pipe bombs which explode into candy

you silly goose

[Edited on 7/22/2004 12:27:22 AM]

  • 07.22.2004 12:23 AM PDT
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Posted by: StuntDriver94
you silly goose


Me?

  • 07.22.2004 12:25 AM PDT

no, he was taklin bout Draag.

  • 07.22.2004 12:27 AM PDT
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no he was talking about your dad

lol

  • 07.22.2004 12:29 AM PDT
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Posted by: flamechu
no he was talking about your dad

lol


actually, that wouldn't surprise me...

  • 07.22.2004 12:31 AM PDT
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WOW you guys are so funny you crack me open!

  • 07.22.2004 12:35 AM PDT
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lol byrum

  • 07.22.2004 12:39 AM PDT
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ok here goes. an extreamly powerful ion cannon that shoots massive bursts of energy that will incenerate anything unfortunate enough to get hit with it dirrectly and severly burn anything that's not DIRECTLY in front of the thing. it would fuse with MC's armor and when he shot it it would take a second to charge up, then fire the massive burst but while charging and firing you are compleatly imoble. after the burst because it fuses with MC's suit it will compleatly drain his suits shield. It will be avery powerful weapon that no one wants to be in front of but ballanced out fairly well if i do say so myself. while fireing your comleatly open to a meele attack to the back of the head and open on your sides.

and if you still think the weapon is too powerful then lets say because of the intense light of the weapon you will be temporally blinded and stunned from the shock. and you will have to find some type of ammo to run off of so you don't use the thing every time your shild works it's way back up

well what do you think?

  • 07.22.2004 12:41 AM PDT
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Here are my weapon designs:

Rail gun:

A Rail gun with high velocity pericing rounds that go through 50 ft of the strongest material. it only kills when piercing the heart or head but does tuns of damage when hitting other areas on the body it uses a lot of heat so rapid fire isn't possible cause of its rifle like size and nature proper cooling time is needed. It has 2x, 5x, 10, and 20x zoom, it also has a 10 shot clip, no kickback, a short trace due to the EMC in the round, and you can carry up to 50 spare shots.

Gauss rifle:

Shoulder mounted Guass Rifle with high velocity slugs that obliterates everything in and near the rounds path. Can easily bring down anything made of metal due to its slug's magnetic properties. When fired hitting a target anywhere will kill it because on impact the EMC in the slug go through the targets body and over load his nuerological circuits killing it instantly. Best used on vehicles though due to the fact that it has no blast radious. 2x, 10x Zoom, 3 shot clip, long trace due to EMC, kickfoward, and you can carry 15 spare shots.

  • 07.22.2004 1:06 AM PDT
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We need balanced weapons not something that gives any newb the power to kill anyone, anytime.

My suggestions-

1.Flamethrower-range 20m with capability of starting minor fires that burn for 3 to 4 seconds, damage-4per second. Damage value is based on 1=1non-charged shot from plasma pistol. Drawback to bring balance, all flamethower devices are highly combustible, in other words if the fuel cell for the flamethrower is hit, you go BOOM, also high-rate of ammo consumption.

2. Silenced pistol/smg-range 20meters less than Pistol from Halo 1, damage equal to original pistol. Drawback slower rate of fire, no scope ability, requires both hands to fire.

3. Pursuit Deterrant Munition-(a mine stupid) same effect as fragmentation grenade, ammo limit 2, proximity detonated. Drawback only 2 mines per character may placed on any multi-player board.

4. Shotgun- I know this is already in the game, however only the buckshot ammo is used. A sabot or slug round would inherently do more damage at longer ranges. The drawbacks limited range (same as pistol in Halo), much slower rate of fire due to massive kickback.(anyone who has ever fired a buckshot round from a 12gauge then fired a sabot or slug round knows the massive difference in kickback), no scope.

  • 07.22.2004 1:29 AM PDT
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Spork, for melee the tops on one of those -blam!-s is sharp

  • 07.22.2004 1:36 AM PDT
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Apart from the badass Battleaxe/Shotgun, I would also like to have the following:

A. Lazah Eyes
B. Your left arm removed and replaced with a robot claw
C. your right arm replaced with a gatling gun
D.A spike that comes out of your head, and you just lower your head and charge into crap.
E. An army of Vikings

Vikings rule... Vikings with lazah eyes

  • 07.22.2004 1:53 AM PDT
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My weapon would be a Pump-action Plasma shotgun that is more stronger then the human version but has a bigger reticle and over heats in 5 shot and the plasma guage has 4 things in it and they home in on targets

  • 07.22.2004 2:08 AM PDT
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Or a plasma flamethrower.
What I would like though is a thingie on the banshee that you can activate to kamikaze the enemies MWUHAHAHA. Drawback, you explode on first impact after activation, and also dying.

  • 07.22.2004 2:21 AM PDT
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1)a covenant aa weapon. looks like the fuel rod but has a large barrel which stick out the gun. (like most human weapons) shoots large needler rounds (20mm X 7mm). no zoom but automaticcly locks on to the biggest threat on your screen. doesn't lock onto infantry. it has better tracking capabilities than rocket launcher. While your chance of dodging a guided rocket will be around 25% your chnce of dogding this will be around 7%. The needles rounds are "smart-rounds" and can travel over, under or around objects which are between it and it's target. depending on where it hits it will be 2 to 3 shots to destroy a banshee. The rounds are designed to overcome the armour by piercing it directly and not by exploding. (so doesn't explode unlike the small needle rounds from halo 1) It can also lock on to any ground vehicle and is quite effective against Warthogs, ghosts and any other light armoured target because the large needler round is just strong enough to tear right through them. However it is useless against tanks because their armour is too thick for the large needler round to penetrate and because it doen't penetrate it makes practically no damage. It is obviously rubbish agaainst any infantry because it doesn't explode and doesn't lock on to them. Also rounds travel faster than a rocket.

2)Grunts fuel rod gun but with fully mortar abilities, so the roiund won't dissapear when it's gone to far and will just loose speed and will slowly start to turn towards the ground. This way we will be abble to rain death upon red team in a bblood gulch style map. Especially in xbox live. (i haven't got it yet, but i will get it when halo 2 comes out) imagine 4 people lining up infront of your base and all mortaring the other base with fuel rod cannons. Does anyone know if they fixed this problem for Halo pc or CE?

  • 07.22.2004 3:03 AM PDT
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a pototoe gun wit a 5987960xscope that shoots acid potatoes and buuuurns through MC's shields and armor. plasma potatoes. oh yea baby thats what im talking about woot woot. it also has a single shot, 3 burst, 6 burst, and rapid fire modes. it is also heat seeking and has motion tracking. i dont think this gun would be too powerful, i mean, they made the pistol after all so this one should be nuthin baby. ok im going to bed before i write anymore silly posts, bye.

  • 07.22.2004 3:04 AM PDT

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