- ABotelho
- |
- Fabled Legendary Member
Here is how I would see it work:
No Classes: Same thing as Halo 3. Weapons spread around the map, weapons starts set.
Classes: Sets of weapons are either preset (default) or modified. To chose classes, you would select ''classes'' in starting weapon selection. Then, a new menu would appear, either selecting the default classes, or modifying your own.
At spawn, you simply select a class.
Basically, the classes would be composed of 2 weapons, and a piece of equipment. If you want to swap weapons with an enemy, you must take the whole set of weapons. Seeing as how everybody starts with grenades, you may pickup grenades separately (You may disable this feature)
Matchmaking: Playlists for Classes only, Playlists for Non-Classes only.
This feature would be relatively easy to implement IMO, even late in the game's production.
See it as a custom game option, nothing more.
[Edited on 08.10.2009 6:10 PM PDT]