- MLG Cheehwawa
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- Fabled Mythic Member
Posted by: Anonymous101
Posted by: MLG Cheehwawa
Against if the final game would end up like Halo 1.
For if the gameplay now is shaping up like Halo 2/3. It was broken. I would rather instead of butcher the Halo formula even more, they just scrap it and move on to Classes. [/quote]Cheehwawa, Reach will not end up like Halo one. Seriously. It won't. Though, I would prefer more themes from Halo one, such as the removal of dual wielding for some weapons wo give other weapons more use.That is exactly what being like Halo 1 means... Halo 2 was like Halo 2 because it was basically Halo 2.5, with some new evolution. What I want Reach to be is not Halo 3.5, but Halo 1.5.
Basically the same as Halo 1, but with boarding, regenerating health, melee combos, equipment, more vehicles, more weapons, and better graphics/physics.
Classes are also not a good idea. A class based game would splice up Halo's multiplayer and take out a lot of the customization and niches we've come to know and love with the Halo series. What would happen to all of the zany forge gametypes that we've been playing over the last two years, on all of those crazy maps? People should think about what makes Halo 3 so much fun before they start wanting the gameplay to be streamlined into classes.I have a simple solution for this... in custom games you could limit which classes may spawn, and could cut it down to just one class (the average jack of all trades, with stats like the Chief in the Halo trilogy).