Halo 3: ODST Forum
This topic has moved here: Subject: Halo 3: ODST Questions
  • Subject: Halo 3: ODST Questions
Subject: Halo 3: ODST Questions

1. I thought spartans were the only ones strong enough to rip off turrets and carry them around?

2. Is there any downside to turning on the VISR? If not, why wouldn't anyone want to keep it on until the level/firefight match ends?

  • 08.11.2009 8:32 AM PDT

Welcome to the last day of the rest of your life.

A.1 : I agree, but if its there its there and it makes firefight that bit easier.

A.2. No there is no downside, you can leave it on but lets just say during the day time you have it on, itd be a bit annoying if you really think about it

  • 08.11.2009 8:36 AM PDT

GRAVITY CAT NOT AMUSED
Process initiated : Attempting to give a damn

Process stopping : Unable to give a damn, stopping

Process failed : Damn not given

They are Arnold Swartz's fans, which means, dey are beefy!

Oh, and by the way, ITS A GAME.

  • 08.11.2009 8:38 AM PDT

Yeah, I guess making stuff brighter when it's already so bright is pointless and to an extent makes stuff slightly harder to see.

  • 08.11.2009 8:39 AM PDT

No one bloody looks here.... So why are you?
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Whatever doesn't kill me, obviously didn't try very hard...
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Discord is my bro.

I don't think you can rip turrets off in Campaign only in Firefight.

  • 08.11.2009 8:40 AM PDT

Dosen't change the fact that you're an odst, not a spartan...

  • 08.11.2009 8:42 AM PDT

1. they just can...

2. you would probably want to turn the VISR off for daytime levels

  • 08.11.2009 8:44 AM PDT

http://www.phoinixugc.com

The AR is an awesome weapon, RESPECT IT AS SUCH!!!

1: correct, however firfight isnt part of the story, so you can rip turrets, use hammers, play as johnson etc.
2: i doubt it, but who would want to see everything with outlines constantly? I would rather just play with everything looking dark and creepy.

=D

[Edited on 08.11.2009 8:52 AM PDT]

  • 08.11.2009 8:51 AM PDT