- jonesy90000
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- Exalted Legendary Member
Posted by: Striped Dragon
Posted by: Fos Tis Krisis
Posted by: Striped Dragon
Posted by: AYuDEAD
I don't understand why so many people want Reach to support more than 16 players in a match. Currently, Bungie doesn't even offer more than 12 in matchmaking. Big Team Battle was fun but at least for me it always lagged way too much. Also 8v8 was always just pure chaos; image how 12v12 or 16v16 would be (not to mention there's no way Xbox Live's network could handle that). Personally, I think 4v4 is the maximum players needed for a fun, competitive, lag free match.
Halo has a bad habit of lagging. For some reason, Bungie couldn't make the game lag less, but hopefully they can fix it in Reach. Or they could just do the smart thing and buy dedicated servers with all of the money they have.
Halo has a better net code than alot of other games, maybe not better than CoD, but much better than GoW.
Also, to all of you who complain about lag, your connections just suck, Im on a Cable connection, and I nearly NEVER lag.
And you probably spend a lot more money on internet service than I do. The reason you don't lag is because you are most likely host for the majority of the games, which makes Halo easy as hell.
the only thing bad about my conection is it cuts out when i make or recieve a phone call (does anyone know how to fix this) and apart from that i never lag
you can see how mutch xp ive lost from my connection deisconnecting ive never left a game in my life