- Dropship dude
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|| Average Joe ||
ODST is an open-world game (kind of) which allows you to roam the city for as long as you want to at night. Once you get to a clue, you start a linear mission, with checkpoints, etc.
However, what happens if you die in the city? Surely there aren't checkpoints as you walk around the place?
Another thing that hit me was the activation of skulls in Campaign. If you have to travel to the clue to trigger the mission, then surely skulls will be activated while you search for the clue to trigger said mission. Wouldn't that be slightly annoying for people playing on their first run-through?
I think you can select missions via the Campaign menu, which would make it easier to use skulls. However, so far, all I've seen is Joe Staten (sneakily) starting campaign from the main menu, so we're yet to see the campaign lobby.
[Edited on 08.11.2009 6:09 PM PDT]