- Geegs30
- |
- Exalted Mythic Member
Rock Chalk Real Talk
Minnesotan, currently going to school at KU.
@Geegs30
Posted by: peppermagik
or give 'em ODST's VISR mode.
That's some original thinking. I don't think we'd need that though.
Posted by: NathanKett
Binoculars would be handy in some situations, but for Halo I'm not sure if it would be necessary. Halo 3 for that matter, I know nothing about reach... In halo the way you would find out if somebody had rockets etc. Is to get killed by them, and then warn your team. If halo was on a more realistic strategical level, then they could be useful. But the maps are pretty small, in multiplayer that is, which is what you were referring to. I just don't think they would be useful. In campaign maybe, as the map is quite vast, but multiplayer? I'm not so sure :\
Right now the multiplayer seems just to be 'live and learn'. As in, live, die, then don't do that again. Most people in halo go for the suicide strategy. I'm sure what you have thought about has been debated in the making of the game before, and they chose not to utilise it. It may be a different story for Reach, but I really don't know anything about it. Campaign? Yeah. Multiplayer? Not so much.
Well, if Reach does have larger maps catered to more battlefield like games then O think an update to the binoculars would fit in quite nicely. As for your point about Halo being "live and learn," I don't think it has to be that way. Whenever I'm in a BTB game I try to let my teammates know they have a laser if I see a guy on their side of the map with one over his shoulder. That way another teammate doesn't have to die and waste one of our vehicles to learn that they have the laser.