- last post: 01.01.0001 12:00 AM PDT
i believe the biggest flaw in HALO 1 was the fact that when playing mulitplyer you were restricted to two teams, so either playing online through XBC or an actual propper LAN, it was either red or blue. In HALO 2 i think a good idea would be to maximise the team capacity to 4, so in effect making it a team per xbox, a red, blue, yellow and white team etc. when there was only 2 teams before and you were playing 16 player you pretty much knew where people were going to spawn after you killed them and it was easy to get killtacular after killtacular. if there are more teams it will make for longer games, more tactics. This may not work for other game modes such as CTF but for team slayer i think it is a nessecity (sp :/) rather than an option.
what does everyone else feel about this, i am sure bungie and the team behind making HALO 2 have put some thought into this, but reading through the FAQ section there is no mention of it.
cheers
ilic aka RagehOmaar