- Phoenix1330
- |
- Fabled Legendary Member
Duracell.
I don't keep going and going and going and...
but i Start, and just don't Stop.
So what if the saxophone is black?
it has better tone the the gold one.
damn straight i play Jazz.
Posted by: ElementL09
Posted by: Phoenix1330
Posted by: ElementL09
Posted by: Phoenix1330
Posted by: ElementL09
Its worth 60$ since it includes the mythic maps and Halo: Reach Beta invitation, but the overall ODST game itself, I'd say its a somewhat fullgame, it only has the campaign, theater and Firefight with it, but I'd still say its a somewhat fullgame.
well in reality we are 'spoiled with Halo' a full game only NEEDS campaign
Standards of Games are going up, as gamers and consumers, we want more bang for our buck, meaning, okay, this has campaign, but I really wish it had some multiplayer or other mode to play in.
yet the fact is you still don't need anything more than campaign. look at the force unleashed. it's indisputably a full game that was 60 bucks
True, but from popular titles like Halo, where Halo: CE was just campaign with some local splitscreen gameplay, some people wanted something more than just an epic campaign.
Games like Fable 2, The Force Unleashed, Fallout 3, Devil May Cry 4, are excellent Campaign games.
But on the other side, you have games like Unreal Tournament 3 which lacks a decent campaign, but makes up for it frag tastic multiplayer gaming.
I along with others feel that I want a game with both an excellent campaign, and an extremely fun Multiplayer. Yes this may be asking much, but Developers want to appeal to multiply audiences. Adding different game modes to a game can help broaden their consumer fan base.
oh i agree, but the fact remains that it doesn't need that to be a FULL game