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Subject: Firefight Bonus Round!
  • gamertag: Dund3r
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"I am ready to face any challenges that might be foolish enough to face me."
-Dwight Schrute

My guess is that it will include the skulls that were already activated prior to the bonus round - otherwise, I'm not sure how it would increase in difficulty.

  • 08.12.2009 5:24 PM PDT

OH, i think i figured out how it works...

in both of those articles they said the order of the skulls was tough luck, catch, black eye... so the order must always be the same... i haven't seen any other order besides that.

also in this picture you see 3 yellow lines separating the skulls.

there is the iron skull and two groups of three other skulls

the first group is:
tough luck
catch
black eye

and the second is
tilt
famine
mythic

so maybe it works like this:
tough luck - catch - black eye (1 for each round)
bonus round (all skulls... puts iron into effect... don't know what iron does)
tilt - famine - mythic (1 for each round)
bonus round (all skulls... puts iron into effect... don't know what iron does)
repeat

just a guess... =/

  • 08.12.2009 5:35 PM PDT
  • gamertag: Dund3r
  • user homepage:

"I am ready to face any challenges that might be foolish enough to face me."
-Dwight Schrute

Good points!

I'm just excited for a bonus round - it doesn't count against you or anything, but just gives you a chance to score some points and see how hard Firefight really can be.

As someone who has beaten half of the Halo 3 levels on Mythic difficulty (Legendary + all skulls on ), I can tell you that it can be insanely difficult!

  • 08.12.2009 11:21 PM PDT
  • gamertag: Dund3r
  • user homepage:

"I am ready to face any challenges that might be foolish enough to face me."
-Dwight Schrute

I guess I was on to something when I made this topic earlier this week...check out the weekly update for more bonus round info!

  • 08.14.2009 4:43 PM PDT

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