Is it wrong of me? To take what's mine? Until the end of time?
I like the idea it seems to involve a lot of other game modes. The only thing I would change though is that you wouldnt buy weapons with points from kills. Someone said that after you get points you unlock an area with more weapons and that's a good idea, but I think it should be like you start off with just a magnum and sprint loadout, once your team gets 50 kills now you have access to loadouts with dmr's and ar's and holograms. at 100 you get access to snipers and focus rifles and cammo or drop shields. And at 150 you get rockets shotguns needle rifles grenade laucnhers etc. and jet packs or armor lock. so it progresses for your team as you get kills like invasion and more sections of th emap can open up. Also I like the vehicle drop Idea, but there shouldnt be any vehicles already on the map. and it works like guns. At first you can only call in mongooses, at 50 kills you get warthogs, at 100 you get rocket hogs, at 150 you get scorpions. Also there's 1 falcon for each team but it doesnt apear until you unlock tyhe bomb, but when the other them unlocks the bomb you get a missile pod turret so the falcon will have trouble if it gets too close to where the bomb has to placed (or not missile pods necessarily, but something anti air to prevent them from just dropping the bomb off from the falcon right where it needs to go. Also since it's multi objective there shouldnt be a time limit and that way one team doesnt just camp with snipers or something. Also like vehicle drops I think ordanance drops can be called in. So if im sniping and I'm about to run out of ammo I can call in an ordanance drop, and basicly I can pick 2 or three guns my team unlocked already and wait like 5 seconds while a pod drops from the sky with the guns inside, just lik ein firefight but I choose the locatio, and the guns. however it does cost points to use and it leaves a small smoke trail when it enters the atmosphere. so if I'm on this cliff and no one has any idea where I am and Im using the sniper to demolish the other team but then I start running out of ammo and rather than go back and find another sniper I can call in a drop right next to me, but after I call it in a sniper on the other team sees the fireball drop down from the sky and see's a trail of smok eleading ot my location and knows exactly where I am now. so it requires some desicion making (do I want more ammo now and give away my position or go get some and come back but still have my hiding spot?). Also rather than start in a ship I think there should an area where only your team can go and then a base that you can walk into but the other team is able to get in just it might be defended and that's where the bomb has to be placed, and there's a barrier that only your team mates can go through behind your base to prevent spawnkilling if someone gets inside your base and you can choose to spawn in th ebase or in your protected area. and that's what I have to add to th egame.