- EpikWarrior21
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- Noble Member
"tbagging has been in halo since the getgo, don't like it? Go make a thread about it!"
Posted by: Urine competent
It's a great idea.
I would change, as you anticipated, the part where we go and buy weapons with our points. Inside the Cruiser, there are numerous weapon stashes locked in chain-linked fences that become available every time you get a certain number of kills.
Each weapon stash, depending on how easy it is to unlock, would hold specific weapons (the stash that requires 100 points would hold ARs, Maulers, SMGs, and Frag Grenades. The last one that requires 100,000 points would hold a Spartan Laser, a few Swords, and a Missile Pod) These are just examples.
Ex. You get 10 kills (as you said) and imagine those 10 kills scored you 100 points. In order to open the first chain-linked fence to get to the first weapon stash, you need 150 points. Once you have 150 points, you can walk up to any of the stashes that require 150 points or less to unlock, and unlock it.
You bring up some good ideas.
this would be an awsome idea if instead there is a cache your WHOLE TEAM has to fill to unlock a respawning (obviously slow) weapons cache... EX:
theres a cache with a assult/sniper/RL for 200, while a cache with a RL/SPLZ/energy sword would be 500, and you would continually put in points to gain weps, but your points drag over from cache to cache, so some noob doesnt "accidentally" buy a pistol and a Assult rifle, you just carry over points, but someone has to actually go up and buy the cache.
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also, you should have INDV points that you could use to have wep drops (similar to vehicle idea), except that its only 15 seconds and the pelicans/phantoms can be shot down with rl/splz/frg/plasma pistol (temporary)/ or the target locator (KABOOOOOM)