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This topic has moved here: Subject: Would you like this new game mode
  • Subject: Would you like this new game mode
Subject: Would you like this new game mode

Why was this guy blacklisted? What did he do? Although I'm glad to see they brought the poll back up.

  • 01.08.2011 5:03 PM PDT

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Omega Strike Team

MUST READ WARNING= Great Wall of China

Best. Idea. Ever.


Posted by: Half Demon ANBU
Here's what I think.

Again I have the Long version and the short version

Long Version:

Weapons

I agree that buying weapons is not a halo-isque type thing to do because bungie's sole purpose for weapons was to be found on the map and players fight for the weapon, therefore fighting for map control as well. However I think that since this gametype has a much bigger picture in mind with a huger objective... weapon purchasing could work. The idea of campaign scoring built into multiplayer through medals and kills is genius.

It is not unbalanced at all if you think about how you are buying it.. u use points that you earn and so that really motivates players to actually work to get all the crazy medals for point multipliers and such. Its a good plan... but I do disagree with the weapon caches though.. weapons should simply not be on the cruisers.. that would solve all the problems with the time and camping people may do on their cruisers. Weapons should simply be dropped down from orbit in weapon pods such as the one in halo 2 and the ones in halo 3 sandtrap. I'll get to how they can be called down to your position in just a minute... but think about it.. once the weapons are on the ground, they are fair game for nebody to use. You cud use it, ure teammates could, or even ure enemies. So the old bungie factor of rushing to the weapons still apply.. exept now u can choose to get the weapons in different positions of the map.

Vehicles

Vehicles would work the same way.. however judging by the fact that vehicles would cost more and is also intended for more than one player.. i say that more than one player can contribute to buying a vehicle. I say make a list that comes up on screen when u press and hold a button (ill tell u wat buttons soon) the list should look like the score screen when u press back. The list would have three columns. One is vehicle name, second is vehicle purchasing points needed, and third is how much points it currently has contributed to it.. Get it? it means that players can choose to get a gauss warthog, but since it costs too much to get by ureself unless ure on a 20 kill-streak, u can talk with other players to pool in ure points to get that warthog.. and in the end, you all will be usin it for the team.. (warthog does require more than one player so it would be fitting if more than one player pools their points)

HEV respawns/reinforcements?

The helljumping (a.k.a droppin hot from high orbit to ground) is a brilliant idea, as ive said before a couple o times.. But i disagree with players having to drop via HEVs everytime they die. I think that it would reduce the flow of the game and people would have to wait longer.. and seeing how the game would need to have up to 200 kills to go to the next stage.. it means you would have to wait for 200 drops to reach that stage.. (of cource u can start early and shoot the HEVs in air.. but wudnt it be funny if one went of cource and splattered you?) neways, my point is to introduce dropping in the very beginning of the game and after you have landed and died, u respawn in a base on the map. Now heres the catch, the flow would not at all be taken away in this case, but u can also have some Orbital dropping action peppered throughout the game: The third way to use ure points is to call in reinforcements, This would make a person who is dead and in black screen ready to respawn, get a message saying you are the reinforcement (of cource the players who get the message are random) and these people would have to wait an extra longer to respawn inside one of maybe 4-5 HEV pods ready to land beside the one who called in reinforcements. People already do this in halo games indirectly.. if their teammates are dead in MLG, the last guy can wait by a certain area to make their teammates spawn in that general area... in this game mode, you use ure points to make ure teammates spawn in the general area.. beside you. get it?

Squads

The last impediment (i know, big word o.O) to the flow of the game is the communication and coordination of teammates. This can easily be solved by squads. Since the OP was kind of enuf to choose a perfect number of 20 v. 20, the squads should be of 5 players each makin 4 squads per team. 5 players cuz... thats wat the banner says ^^. A squad leader would be randomly designated and he can communicate with other squad leaders... sound familiar? of cource, since it is the direct idea taken out of the Book that this game is being made for (thats right, in the Fall of Reach, they had different squads, green team, blue team, etc with leaders able to switch COM lines to talk to different squad leaders and coordinate en masse. Of cource, if the squad leader is a douche, then the 4 other players in that squad can veto the squad leader out to assign one of them as the new leader

Finale (Short Version:)

As you can see, ive organized and placed the ideas into four different categories triggered by four different buttons.. ... Now.. hmm.. which four buttons are hardly ever being used in matchmaking multiplayer of Halo as we know...

The D-Pad.. isnt it a perfect fit?
--- Hold Left D-pad to select what weapons are available for purchase and quick drop to your location with the available points you have
--- Hold Right D-pad to select which Vehicle you can pool ure points into so that your team gets closer to getting a pelican drop off of said vehicle
--- Hold Down D-pad in case of emergency reinforcements to your position for assistance... that is as long as you have enuf points to do so.. or else you are alone my friend
--- Hold Up D-pad
> for squad leaders, hold it to select which other squad you wish to speak to ( u can choose from a list of three other squads ) and talk away!
> for squad members, hold it for a couple of seconds to veto the leader, (at least 3-4 players have to agree and hold it at the same time- or just tallies could work too)

And thus the full potential of an xbox 360 controller is achieved to fit the needs of this gametype and all its fans. The end.

And P.S. dont credit me for all the ideas, cuz i just took most of em from you guys nehow.. just figured out a way to organize it and put into realism/fit it into the control schemes. =] Hopefully, people read this, shuda posted this earlier.. now its at the last page at the very bottom of the posts.. The author could take this and put it in the beginning (use edit) if he so chooses. Comment if this is good or not.


[Edited on 01.08.2011 5:30 PM PST]

  • 01.08.2011 5:29 PM PDT

Posted By: The Gaming Lord:
" xXSAVIORS0ULXx has basically hit the credit cap everyday since release. His parents must be so proud."

Posted By: DooMBrIIngeR
"i have been playin reech it is kewl game i like 2 spam armer lawk in it its fun and i win against good peopls. i plai cod alot so idk much about halo. wat is halo ce?"

Posted by: Daddy Death125
Why was this guy blacklisted? What did he do? Although I'm glad to see they brought the poll back up.

He wasn't blacklisted-he hasn't signed in in a year. Yeah, it's been that long.

  • 01.08.2011 5:40 PM PDT


Posted by:
Ok, first of all I would like to say that this is a new game mode, not the entire multiplayer experience. It gets it's own special spot on the main menu, along with forge and theater. This game mode would have to have large teams, probably like 20 vs 20, and it would only be possible with dedicated servers, due to lag.

So this is how the game begins. I can't find the thread for it but somebody came up with the idea of spawning in a UNSC cruiser(or a Covenant one) and entering the battlefield with a HEV. I like this idea. So the game starts off with both teams in a UNSC cruiser. You have to find a HEV pod and go down to "The Perfect Map"

"The Perfect Map" is a map, imo, that utilizes everything. That means every weapon, and vehicle. That means that the map must have large open areas for snipers, vehicles ect... but, it must also have tight areas where the shotgun would be the best weapon, and everything in between. It would be a hard map to make but I believe Bungie would be able to pull it off.

When you enter the map you will start off with normal team slayer. The score will be 200. Once you're team scores 200 kills, you will be given a bomb, and you must finish up the game with a game of assault. However you will ONLY be given the bomb if you reach 200 kills. If blue team has 200, but red team only has 150, then the red team won't be given a bomb. Once red team also get 200, the get their own bomb.

Now there has to be a few twists. A big one I think would be adding Campaign scoring. so every time you kill somebody you get points, and you get more points when you get medals. Now obviously these points can be used for bragging rights, but maybe they can do more. Ok lets say you were doing really good, you just got a killing frenzy, but you died. You have a lot of points, because you got 10 kills, and not to mention the medals. So you spawn in the cruiser, but instead of going straight down, you go to a weapons shop. With those points you can buy a secondary weapon. Now I bet the thing I just said probably made 50% of the Halo Reach forum's population get mad, but just bare with me. These weapons would be expensive, so even though you got 10 kills, maybe you only have enough points for a Battle Rifle, or Carbine. In order for you to get a sniper, you would have to have way more points. However to keep it fair you can only buy 1 weapon at a time, so you can't go down with a sniper and rockets. Don't worry though, there will still be weapons on the map.

Now if you have been reading this far and aren't mad at me, you might like what's next. Ever been in the position where you need a vehicle, except you can't find one. Well I think we should be able to call in vehicle drops, from a pelican. You would obviously call in the drops using your points. So lets say I called in a pelican to drop me a mongoose. I would have to hold my position, for 30 seconds, until the pelican comes. If I die, the pelican will come anyway, and drop the vehicle, anybody would be able to take it.

So that is the basic of the mode I am thinking of. Obviously there are problems with this idea, like communicating with a team of 20 but people have said a squad system might work. So yeah, this is my idea, and tell me what you think.


PLEASE READ
Oh and if you want to see everyone's idea's, go to page 8 and go to AbruptArc's post. Also I highly recommend you guys look at Half Demon ANBU's post on page 10. I would post them, but I don't have enough room. Ok, I have gotten a lot of post saying I've copied this idea from Section 8, and I would like to say I didn't. I had no idea what Section 8 was when I made this thread. I just found out about it when someone mentioned it a couple of pages on, and I then googled it. I watched some gameplay videos and all I found similar was dropping from orbit(in Section 8, it's more like the sky). And so I am sorry if this idea isn't "New" enough for you guys. Next time I make a thread about a new idea, I'll make sure no other game has ever done it before.


why not just send an email to bungie, microsoft, or 343 industries. i know theyll give you a response and do something. Trust me

  • 01.09.2011 9:09 AM PDT


Posted by: fxhomedude
Posted by: Daddy Death125
Why was this guy blacklisted? What did he do? Although I'm glad to see they brought the poll back up.

He wasn't blacklisted-he hasn't signed in in a year. Yeah, it's been that long.


Damn, I wonder who found this thread....

  • 01.09.2011 10:46 AM PDT

this is a great idea. if bungie added this it would be the best game type ever!

  • 01.09.2011 11:30 AM PDT
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My real XBL is Bluefire7

I still remember when this poll first came out

I still think its a great idea
I wonder if they are working on it, thinking about working on it, or thinking the ideas bad.

of course we won't know till someone tells us

  • 01.09.2011 1:46 PM PDT
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My real Gtag is: (The Sacramentum) or (DoctorG26)
Generation 26: The first time you see this, add it to your sig, but add 1 to the number. Call it a social experiment.

I cant believe this is still around.

  • 01.09.2011 2:32 PM PDT
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I was gonna shoot my way out. Mix things up a little.
- Mathst Chief

It's a amazing idea, i came up one like this a long time ago.
In my honest opinion, 20 v 20? there will be so many with a rubbish connection that it just wont work, mabey reduce the number 10 v 10 or 15 v 15. I do hope this gamemode is made, it will be a entire new concept og the game (mabey having covenant cruisers for the elite mode :D)

  • 01.09.2011 3:24 PM PDT

this thread has been around for over a year! Bungie must be nuts if there not considering putting this into reach

  • 01.09.2011 4:28 PM PDT

1st mlg extermination game http://www.bungie.net/stats/reach/gamestats.aspx?gameid=36073 2810&player=BLACK PHOENIX3
my best rating in arena so far http://www.bungie.net/stats/reach/gamestats.aspx?gameid=35261 4651&player=BLACK PHOENIX3
http://twitter.com/Phoenix_E3

the whole dropping into the battle field thing reminds me of MAG on ps3

  • 01.10.2011 4:53 AM PDT

This could probably save the reputation and respect for Reach that so many people claim it is losing (personally, I think Reach is great)

It would make this game so unique, so realistic and true to the war's atmospheric - huge battles going on. I'd love it

Whether they can actually implement this now...well, I doubt it :(

  • 01.10.2011 5:01 AM PDT
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___________(˜˜˜||˜˜˜˜||˜˜˜˜˜)_∏_______
l ---------____.`=====.-.~:________\___|================[oo]
|_|||___/___/_/~```|_|_|_|``(o)----------<)

AM I THE ONLY ONE THAT WONDERS HOW YOU GO FROM ENGINEER TO THE NEXT CLASS IF YOU HAVE NO WEAPONS

  • 01.10.2011 5:02 AM PDT

Thank You

Yours Sincerely,
Teh Phantom Panda

the part about buying weapons and vehicles should be tweaked a bit in my opinion. Firstly, 40 playres should be assigned into 5 squads of 4 or 4 squads of 5 on each team, and their mikes only work with their own squad. Each team then gets randomly assigned a team leader (or assign the one with the highest skill) who can press the "up" buttomn on the D-pad to requisition weapon and vehicle drops, and whose mike can communicate with other squad leaders to co-ordinated strategy. Weapon drops take 10 seconds and come in pods, while vehicle drops take up to 30 seconds and come in pelicans.

This way it wont be too messy with 20 people talking at the same time and too much weapons.vehicles falling from the sky.

[Edited on 01.10.2011 5:14 AM PST]

  • 01.10.2011 5:12 AM PDT

Thank You

Yours Sincerely,
Teh Phantom Panda

WAIT A SECOND! THIS FEELS LIKE SECTION 8!!!!! DONT TELL ME YOU RIPPED OFF!

  • 01.10.2011 5:13 AM PDT

its just what i was thinking long time ago except it was spartans vs elites

  • 01.10.2011 7:59 AM PDT

they BETTER be making this, even if its a DLC or something...

  • 01.10.2011 6:02 PM PDT

i like it... what if you got so many kill u got cirtain perks such as the ability to say cut off enemy spawning...

  • 01.10.2011 8:30 PM PDT

each player would be able to deposit points into a "team account" and as tram points accumulate, there will eventually be enough to buy a vehicle, the first guy that dies after the moints have been earned, will be given a chance to buy a the teams vehicle. dont submit any points, and you cant drive the vehicle, make it impossible to enter the vehicle. nobody biys the vehicle? take the points back and buy yourself something nice. buy armor abilities weapons whatever.

  • 01.10.2011 8:39 PM PDT

Match Making Design is stupid. Random game types when you feel like only CTF?

You won me with "20 vs 20" and dedicated servers.

Even with 16 players, many BTB maps still feel empty.

I mean c'mon, we could play 64 player Quake 2 back in 1997 if your computer and network were up to it, why this 16 player limit on xbox games with the hardware and internet connections we have now?

  • 01.11.2011 12:24 AM PDT

The Banned Brigade - Frontline Infantry since 1988

I don't much care for a weapons, etc shop. I think what could be done is the following...

Depending on how many credits you earn individually, you can spawn with more options for loadouts. Plain and simple. It's still true to the Halo: Reach system and gives individuals more power and rewards.

I'm not a huge fan of the squad tactics. If the game is this massive, people will tend to follow other players naturally. Being a paintball player, I find this occur all the time. If, however they do use a squad mechanic, I wouldn't suggest having a "veto the leader" option. That makes things too complicated. It's a video game. If the leader sucks, then take it upon yourself to lead/pull the team.

As for vehicle drops. They could use a system similar to that of Invasion. If the entire team totals a certain amount of credits, there would be designated spots where vehicles will spawn.

This could be done, but not directly through Halo: Reach. This could be set up as an expansion pack. One could download the expansion and then load it with the Halo: Reach game disc.

Consider it like Halo 3: ODST. You have the original copy of the game, and then Bungie offers the Reach beta. You still have the full, original copy of ODST, but now you can go to the beta as well through the game.

So, you would download the expansion, load Reach, and there would then be an option for this mode. I don't care where they put this option... if they would or would not be able to add an additional menu button or if they must add it to the playlists. But to some extent that could be done; and it's high time they put some dedicated servers to the mix.

  • 01.11.2011 2:47 AM PDT

My Youtube - Halo 2 Online Co-op
BUNGIE AND MICROSOFT FAILS HALO 2 VISTA.

Everytime someone buys a copy of Halo 2 Vista, a puppy dies.

Impossible.

  • 01.11.2011 7:19 AM PDT

The Banned Brigade - Frontline Infantry since 1988

Read my post. Definitely not impossible.

  • 01.11.2011 10:58 AM PDT

I don't care what game type we play...DEDICATED SERVERS should have been implemented from the start!

  • 01.11.2011 2:18 PM PDT

My Youtube - Halo 2 Online Co-op
BUNGIE AND MICROSOFT FAILS HALO 2 VISTA.

Everytime someone buys a copy of Halo 2 Vista, a puppy dies.

Posted by: BannedG33K16
Read my post. Definitely not impossible.
Bungie can't add new game modes via DLC or patches, and that's why it's impossible.

Bungie hasn't even built the game to support dedicated servers.

I am right when I say "The Halo community doesn't know what Bungie can make as DLC".

[Edited on 01.11.2011 2:29 PM PST]

  • 01.11.2011 2:24 PM PDT