- patrickownz
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- Exalted Member
When visiting my profile, feel free to check out my file share, rate and leave comments on things, or even contact me on Xbox Live.
I would generally consider myself "pretty good", if you ever want to play with me I'd be happy to do so. I'm also a skilled map and custom game maker, and I'm working on making some machinima, including an original series.
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Posted by: Urine competent
It's a great idea.
I would change, as you anticipated, the part where we go and buy weapons with our points. Inside the Cruiser, there are numerous weapon stashes locked in chain-linked fences that become available every time you get a certain number of kills.
Each weapon stash, depending on how easy it is to unlock, would hold specific weapons (the stash that requires 100 points would hold ARs, Maulers, SMGs, and Frag Grenades. The last one that requires 100,00 points would hold a Spartan Laser, a few Swords, and a Missile Pod) These are just examples.
Ex. You get 10 kills (as you said) and imagine those 10 kills scored you 100 points. In order to open the first chain-linked fence to get to the first weapon stash, you need 150 points. Once you have 150 points, you can walk up to any of the stashes that require 150 points or less to unlock, and unlock it.
You bring up some good ideas.Thanks for the feed back, And to be honest I like your idea more than mine.
Ok but i forsee some problems:
1. potentially massively unbalanced games in which one team can merely outgun the other. what would the default weapons be?
I propose you take a more invasion style approach. better weapons are available as the game goes on. But special weapons can be "purchased", perhaps air dropped via drop pod from a pelican.
or perhaps a team based choose a class. Such as only a certain amount can be a certain class at a time.
or there could be a *gulp im about to say it* a create a class function in which all previously featured weapon variants from other halo games are available.
Buying weapons would often lead to frustration as people are betrayed for good weapons or are killed and lose their investment.