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  • Subject: Would you like this new game mode
Subject: Would you like this new game mode

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  • 05.05.2011 6:31 AM PDT

Yes I would love that idea I personally am always looking for an epic amount of players in one game so this suits me perfect and I love the idea of being able to buy a weapon or call in a pelican. I also love squad based tactical things(5 snipers with camo, 5 shot gunners with armor lock, 5 medics with bubble shields and assault rifles , finally dmrs and sprint.....the pawns)

  • 05.05.2011 6:44 AM PDT

perfect except instead of fences one way shield doors...of maybe even a door itself?

  • 05.05.2011 6:46 AM PDT

This actually sounds like a great idea...especially arriving in an HEV lol.

  • 05.07.2011 11:52 PM PDT

Dang, I remember seeing this thread back in the pre-Reach era.
What happened to this guy's account?

  • 05.07.2011 11:53 PM PDT

Halo 3: 50 Halo reach: Onyx

Yes it is a great idea it has ingenuity as well as a variety of gameplay experiences in one match. However, bungie will do nothing to help you, a forum member, publish this playlist, the idea ends here, we have all tried to give our ideas.

  • 05.08.2011 2:44 PM PDT

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Posted by: FlapjacksNsyrup
Or you could have a 45 second time limit to leave the cruiser. Other wise you die, loose all your points from that round and it adds 5 seconds to your respawn time each time you do it. So next time you die you'll have about 8 seconds. And if you stay in the cruiser too long again, you'll be up at 13 seconds, and it builds from there on. Something like that so one team doesn't get tons of points and then hide in the cruiser until time runs out.

But the chain link fence thing is a good idea, except do you mean it would open it up for everybody, just your team, or just you. I don't see how it could only let you and a couple others in without letting your whole team in or even the other team.





It should just force you out to the battlefield, not make you loose all your points. That's unfair, *Hey i got 500 points!* *Bloop!* *Noooooooo!!!!!*

  • 05.08.2011 6:28 PM PDT

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Are elites allowed to play? If they're not, That'd make me mad!

  • 05.08.2011 6:30 PM PDT

Yeah, same.
I think it was better ideas at the beginning-
An objective based massive map, where you spawn in a cruiser and can pick wepons from a stash with points. Respawn in the cruiser if you choose to get wepons. Call pelican, covie crusirs to drop verchals for points. some of the things i like. however i would make the kill limit 300, annd then the bomb is assigned for 1 person.

  • 05.09.2011 11:22 AM PDT

that i agree with because those spawn campers are f****** annoying

  • 05.11.2011 12:03 AM PDT
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Friendship Evolved

I had came up with this idea shortly after Halo 3: ODST. I can't say you stole it because many people have similar ideas, few go through with it. I had a whole fifteen page document on ideas, maps, purchasing, ect. Here is an simplified version of how mine would have worked.

Orbital Drop:
Two teams of 24 each.
Spartans vs. Elites (or E vs. E or S vs. S depending on gametype).
4 person squads.
Six squads per team.
Based heavily on Section 8 with a Halo twist.

It's just a massive Team Slayer game with side objectives.
1) Score a total of 5000 points (500 kills if just going off that) to win.
a) Each kill is worth 10 points.
b) Side objectives are worth much more but are a bit more difficult to complete. (roughly 100 to 500 points)

2) Vehicle/weapon purchasing costs credits (in-game only, not for armory)
a) Weapons are cheap and you can drop them wherever you want.
b) Weapon pods are locked against other players for the first five seconds. This ensures that only you get the weapon instead of wasting money.
c) Vehicles are a bit more expensive.
d) Can be dropped off by dropships and wherever you need them)
e) Certain vehicles cause you to be respawned in them (i/e. Scarab, Mythos)
f) Whoever purchases the vehicle is the only one allowed in first. After that the vehicle is fair game.

3)Side objective are varied and random. Completion allows your whole team to gain massive points.
a) CTF: Similar to Invasion's CTF. You must capture an enemy core and return it to your objective. (250 points)
b) Territories: You must capture three different locations and hold them all at the same time. Depending on how many you control by the end of the timer the more or less points you receive. (100 to 300 points)
c) Assault: Just go out and bomb something. Simple enough. (250 points)
d) Headhunter: Not like you think. At some random time an enemy squad will be selected. Your job is to take them all out within the time limit (just kill them once and you'll be good) Use your imagination, nothing is against the rules (except cheating) (500 points)
e) VIP: Someone out of your whole team will be selected. Make sure he doesn't die before time runs out. (100 points)


Dropping in and loadouts.
1)When you die, you respawn in your team drop-pod.
a) You are given a quick loadout option and then asked where you would like to land. You could alternatively hit the squad spawn and drop in near your buddies.
b) After dropping for quite a while, you are given the option to brake and finely adjust your landing. You could skip this though, pound into the ground, and destroy any enemy that is unfortunate enough to be beneath you.
i) Using the brake to drop on a vehicle doesn't really work. You will be tipped over and forced to exit sideways. Does work on infantry though.
ii) Killing with your pod gives you twice the points of a normal kill against the same thing.

c) You have to pop the hatch before you exit. You just have to press a button on your controller rather than hitting four buttons like in Halo 3: ODST.
i) Hatches can kill enemy players (instant splatter points)
ii) If you do not leave your pod you can be killed by enemies willing to shoot a sitting duck. Don't go around thinking you are invincible.


Squads
1) Squads can hold up to four soldiers.
2) Your buddies always appear with their call signs above their heads like in Invasion or Bro Slayer.
3) There are six squads per team
a) Alpha
b) Delta
c) Gamma
d) Omega
e) X-ray
f) Zulu

4) Squad member listing is on a ranking basis.
a) Highest ranking officers gets to be the leaders.
b) Remaining 18 soldiers are put in randomly.
c) If slots are available, players can change squads.


Environments
1) Mostly large outdoor environments to allow players to drop in.
2) Different types of environments available.
a) Urban combat zones
b) Open desert wastes
c) Immense arctic tundras
d) Huge Forerunner vistas
e) Large forested areas
3) All are vehicle friendly.

4) All are infantry friendly (except when there are vehicles)


In-game credits
1) Credit are earned for doing various tasks in the battlefield.
2) Credits earned are 1/2 the total points for whatever objective you participated in (i/e. 250 point objective gives you 125 credits). Kills earn you five credits.


Weapons and vehicles
1) Weapons are cheap. Often around 25 to 50 credits but up to 100 for extremely powerful weapons.
2) Vehicles can be purchased for a hefty price. Vehicles cost around 100 to 500 credits.
3) Uber vehicles cost 1000 credits.
a) UNSC Mythos. Basically a flat elephant with an Onager (Mass Driver) rigged in the back. Requires driver and gunner.
b) Covenant Scarab. Know your role. Requires driver (controls main beam) and gunner (back turret)


Understandably, if anyone were to make this real, I would love you. It was originally supposed to be a mod from Halo: PC, scrapped, then to be built using CryEngine 2, perhaps 3 as of recently. It could've been awesome. I'd love to see this work though.


If you used any part of this, give credit. I basically told you all you need to know. It was an original idea, like hundreds of others like it. If you aren't giving credit, go find someone else. If you are basing it off this, give credit.

  • 05.11.2011 7:06 AM PDT
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This would be an amazing game type. Although I'd only read the first page when I posted this, what I've read would make this perfect. If it was made as a game type, it would likely be my favourite game type. So, lets hope Bungie make it!

  • 05.11.2011 10:03 AM PDT
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Now I've read Dark X Halcyon's post I think this would definately be the game game type of all time, probably making Halo the best game ever. So, more hoping that Bungie create this.

  • 05.11.2011 10:43 AM PDT

~Aim~

Love this game mode very different 20 v 20 (finally) but you think Bungie or 343i be able code all this that's lot of content your talking about champ, but congratz on the brainstorming who knows might even be in the works as we speak.

  • 05.11.2011 9:50 PM PDT

Great Idea















  • 05.12.2011 4:00 AM PDT

It is better to die for the emperor than live for yourself

3 things 2 lol at

1.User got deleted
2.made in 2009
3.Still Top Thread!!!

:P

  • 05.12.2011 5:12 AM PDT
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Friendship Evolved

Posted by: Aim Carefully
Love this game mode very different 20 v 20 (finally) but you think Bungie or 343i be able code all this that's lot of content your talking about champ, but congratz on the brainstorming who knows might even be in the works as we speak.


A group of modders are working in a new thing called Open Sauce. It's basically a modding program for Halo: PC. They have long ago broken past the 16-player limit. I don't think it's impossible for Bungie, or more realisticly 343i, to get up to 50 players in a game. But you are right to assume that it'll be difficult. Connection can be a serious issue and you don't want 48 angry gamers on your hands when a game starts to lag. There are plenty of work arounds though, and no doubt all will have to be implimented.

There is no tl;dr

But I have an opinion:
I'd actually love to see [Orbital Drop] added in a sequal to Halo 3: ODST or perhaps parts of it to make a new Firefight gametype.

  • 05.12.2011 5:53 AM PDT

for the vehicle drop thing u should be able to shoot down the dropships but have the debris sit there for a while like as cover.

  • 05.12.2011 8:11 PM PDT

Sounds a lot like Star Wars Battlefront to me, which is a good thing, so I am in total support for a game mode like this.

  • 05.13.2011 7:32 AM PDT

BUNGIE Make Boats and Submarines already!

  • 05.13.2011 12:56 PM PDT
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I think this is an amazing idea I would love it for Bungie to make this!

  • 05.13.2011 1:34 PM PDT

This would be the most epic game mode ever. In the history of EVAR! So many epic ways for this to be amazing. It would be the perfect way for halo to get back on top of CoD.

Edit: Someone from Bungie read this and do this already, or is it 343i, idk which, as long as some game has this mode happen.

[Edited on 05.13.2011 3:44 PM PDT]

  • 05.13.2011 3:43 PM PDT
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Yesss again.

  • 05.14.2011 4:01 PM PDT
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I am going to make a Game Type that is as much as this as I can. I'll put it on File Share if successful. And if I can figure out how to successfully make a spawn that doesn't continuously kill you I will also make the map for it.

  • 05.15.2011 4:26 AM PDT

What's up with all the -blam!-ing negativity?
Stop it.

Member of KOTOR

Keer-Meet
God of Destruction


Posted by: Ehlekar
I am going to make a Game Type that is as much as this as I can. I'll put it on File Share if successful. And if I can figure out how to successfully make a spawn that doesn't continuously kill you I will also make the map for it.

Please post a link to a second thread about this map.
I will help if you want.

  • 05.15.2011 4:47 AM PDT