Halo: Reach Forum
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  • Subject: Would you like this new game mode
Subject: Would you like this new game mode

It reminds me of enemy terratory quake wars but halo idunno this idea cud b
sik but it mite turn out really dum depending on how it works out supposing that it ever even gets taken in2 consideration bi bungie wich is unlikely
oh and th idea of da bom at th end is a lil sketch.

[Edited on 09.29.2009 5:00 PM PDT]

  • 09.29.2009 4:55 PM PDT
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Haha who cares if its like section 8. This would be better anyway if its done. duh. Were talking about Bungie here they arent new to the game. Besides does anyone think it should be a MAG killer? I mean come on. If this had 150 v 150 and had the same great Halo and had all the ideas ive posted from pg 16 to now it would be freaking sweet as hell and Ps3 owners wouldnt be able to say we have the biggest possibal game ever. I just hate how they have that game and now they think Ps3 is so great. oh well Reach is gonna be EPIC. Hey what if Epic games and Bugie made a game?

  • 09.29.2009 5:22 PM PDT

I like your idea.

  • 09.29.2009 5:32 PM PDT

I like the whole gametype, but I don't like the whole "get points to buy weapons" thing. That would give the skilled players an even bigger advantage over the unskilled (me) players! I would not like that...

  • 09.29.2009 5:40 PM PDT
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He stole that exact idea from the original thread

  • 09.29.2009 5:49 PM PDT

Love Xbox and all games

OR maybe instead of both starting in the UNSC cruiser have one team be humans and one Elites and the elites will start in a Covenant cruiser and can only buy Covenant weapons

  • 09.29.2009 5:52 PM PDT
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to solve the problem of the campers in the cruisers i think the players on the ground should be able to take up transports (say phantoms or pelicans) and board the cruisers and set off bombs in the cruisers that would kill the cruiser and force campers on to the ground and try to survive

  • 09.29.2009 8:18 PM PDT
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dont forget battlefield 2142 titan game type talking to some guy in this post srry if i made a mistake

[Edited on 09.29.2009 8:22 PM PDT]

  • 09.29.2009 8:21 PM PDT
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bungie you better listen to abrubtarc lol '^'

[Edited on 09.29.2009 8:29 PM PDT]

  • 09.29.2009 8:28 PM PDT

This is a very good idea, however, the weapon stash part. Its good. But as others said below "How would you keep team mates on your team from wasting your points or stopping others that arent doing anything from getting in the weapon stash when you or another get enough points to get in to the better weopons.
And on other base, when you said "Say if 10 kills scored you 100 points, if the game was to 200 and you needed 10,000 points to get to the bigger weapons so that you can take the vehicles. How would you get that many points in a game to 200. It have been just a typing error when you put 100,00.

I'm not, criticising; it's still a very good idea.
I vote yes.

  • 09.30.2009 4:34 AM PDT

I actually like this idea... very creative and would be nice to have something new and exciting

  • 09.30.2009 8:05 AM PDT

The name's Ian, Game Designer at Whisper Game Studios, very off-and-on Bungie.net visitor and avid Bungie fan overall. Message me if you wish.

There are group for this thing? Sounds awesome, doubt it will be realized but it would be awesome!

  • 09.30.2009 8:09 AM PDT
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I think the aspect of getting points for your skill and receiving cool weapons, vehicles, perks etc. from those points. Its also a pretty cool idea to get drops of ammo and such with the points. I think it would also be cool to be able to purchase things to make it harder for your opponents, similar to the perks in CoD: WaW like having minions or aerial strikes, stuff like that.

  • 09.30.2009 12:02 PM PDT
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not realy

  • 09.30.2009 2:39 PM PDT
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sounds alot like battle front...i like it.

  • 09.30.2009 2:52 PM PDT

AVG

This gametype would own if Bungie made it! AND YOU WILL BUNGIE!!! it would make me very uber happy

the t hing about having people waste points on weapons and stuff, can easily be solved, with one persons points they can buy something and it unlocks it for the rest of the team ( but only the team members that have enough points to afford it, of course, so no noobs can just take the rockets once a teamate unlocks them.

[Edited on 09.30.2009 4:21 PM PDT]

  • 09.30.2009 4:21 PM PDT

I like it. It may not be put into Halo: Reach, but i think it should be it's own game. More like Battlefield 2 or Section 8. There could also be classes. Like for the covenant you could be different types of Elites, Brutes, or Jackals. (I would say grunts but, they would be small targets and noobs would use them so they could actually live for more than 2 seconds.) And people could ride in on Pelicans or covenant Dropships to quickly Change classes before a fight. (i haven't read the entire post so if i have queted anyone else it is purely coincidental)

  • 09.30.2009 4:35 PM PDT

and for the unlockable weapons, the whole team's points woild be put into a pot, so to say, ad when your team gets 2000 or something everyone would be able to get a BR. But you would also keep track of your personal points, which you would use to upgrade weapons, stats, or even buy weapons so you could permenantly have them.

  • 09.30.2009 4:40 PM PDT

"Only the dead have seen the end of war." - Plato

Well, of course that would be amazing, but it would also be very difficult to create. Bungie is awesome though...I have hope.

  • 09.30.2009 4:44 PM PDT
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if bungie doesnt put this in halo reach they might feel...
left out...

  • 09.30.2009 4:44 PM PDT
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really good idea if they dont put it in halo reach or the next one im going to kill myself how bout that??

  • 09.30.2009 5:18 PM PDT

Sounds great, but a little battlefield-ish.

But I think the Halo style could overcome it in this way:

focused, changing gameplay

Like you mentioned, after a cetain number of kills the game changes (for that team) to assault and so forth. I would say that the map is 'perfect' but depending on the stage of the match, different parts of it are being used. This avoids the aimless wandering of battlefield, but gives the same sense of a large complete mission.

The modes could change with a pacing reminiscent of firefight. That is, for a while it's all slayer inside of a structure - say a tug of war match. Well, one team wins and all of a sudden that structure ( part of it ) becomes their new spawn point, and doors magically open and now the field beyond the building is the battle ground. This way the game play is constantly evolving, but you still get to have the vehicle, close combat, sniping opportunities during the match. Those who like close combat will like that the snipers will have to put up with close combat for a while, while the snipers know that they'll get a chance to do some sniping and so forth.

Rather than being strictly objective based (pass through building, blow up wall with assault bomb, etc.), it would use the physical setting as a theme more than anything else. It makes sense to have a tug of war slayer match in a structure situated between the two areas of control. But just because red team wins that round doesn't mean blue team has to push them back into the building, play another tug of war, etc.

There's just the one tug-of-war, then the vehicle part, etc etc.

The winning team wins by points, not by objectives.

Yeah, firefight meets battlefield, with Halo classic gameplay. Even cinematic stuff like a cool drop from space. Great idea!

  • 09.30.2009 9:50 PM PDT
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i think its a great idea. and i think that the 360 is perfectly capable of doing it granted that there is a dedicated server so that theres not a ton of lag.

  • 09.30.2009 9:55 PM PDT

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I like it. Sounds Call of Dutyish in the points system but I love big epic battles!

  • 09.30.2009 9:55 PM PDT

Play to win. and remember dude just chillax its a game

this is really to epic for bungie. they could do it but they are to lazy and greedy.

i would change to a wave spawn.
odst drops wouldve been fun but that wont fit on reach.
the weapon thing wouldnt be something i see done. thats too rainbow six vegas and army of two.

i love this idea but way to intelligent for bungie.

  • 09.30.2009 10:06 PM PDT