- CamaroSniper
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- Noble Legendary Member
I REALLY like this whole idea. I would also like there to be a few small buildings on the map which the teams can capture and choose to spawn from. (because dropping out of a HEV every time would get boring) Even though it is probly too late in production to add this in, pitch it to bungie as Halo Reach DLC. I think a lot of people would invest 800 ms points for this mode.
Now that I think of it, The "Perfect Map" in which is described as being suitable for all weapons, vehicles, etc, should be an extremely large hillside (ie 4 times sandtrap's size). Similar to the top of a ball, but only a quarter would be used for gameplay. Each team lands/spawns on either the left or right side, not the top or bottom, which will make for fairer gameplay. There should be a large warehouse on the top middle of the hill, directly between the two drop zones.There could be a Warthog or two in here, so players could go barreling down the hill at a high speed. Maybe some underground CQB tunnels with slitted windows to snipe out of. (like the rooms on H1's tombstone.) At the middle/ bottom of the hill could be a few buildings that resemble a small town. This area would be great for riflemen to manuever around. At the bottom of the hill, a large, bumpy, rocky plain for vehicular combat.
Also, the points idea is cool, but weapons should be cheaper. A points system could also be used as a way to get a pelican to drop weapons & ammo on demand.
For example, you get 12 kills with your DMR and run out of ammo. You could run behind a rock, press down on the d pad and bring up a menu (similar to the forge menu) that consists of weapons, vehicles, grenades, health kits,and ammo. The base price for the pelican to drop somthing off is 50 points, or 5 kills. Weapons would be whatever the regular price is, grenades are 5 points each, health packs are 10, and ammo is 5 points per clip, battery (for covie weapons) or launch assembly(rocket or grenade launchers). Small vehicles (Mongeese) are 25 points. Medium vehicles (Warthogs) are 50 points and large vehicles(scorpions) are 100 points. You could also have the option of having up to 4 teammates spawned from the pelican with your delivery, which would cost 30 points per person. This would be useful if you also order a Warthog or a Scorpion, as you now have a wheelman or a gunner. Just as mentioned, the drop takes 30 seconds to get there, and if you die, your reward is free for the taking.(with the exception of the Team Spawner, they would just be dropped into a hot drop zone.) Also, if you spot a nearby enemy pelican, you could shoot it down with say, a missle pod and deny the person who bought the supply drop of their prize. You could then go to the crash site and salvage enemy hardware.
So back to your situation; you hide behind a rock and pull up the menu mentioned above. you buy 3 clips of DMR ammo for 20 points, a sniper rifle for 40 points, and a health pack for 10 points. You have 50 of your original 120 points remaining, and a supply drop incoming in 30 seconds.
Though this will be EXTREMELY-BLAMMIN HARD for Bungie to make, I think that with enough time and effort, it is possible. Well, maybe the 20v20 is a little far-fetched, 10v10 or 12v12 is a more realistic outcome. It would be easier if there were dedicated servers for this mode, as it would let the players control the teams and reduce lag to a certain extent.
[Edited on 02.15.2010 5:54 PM PST]