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This topic has moved here: Subject: Would you like this new game mode
  • Subject: Would you like this new game mode
Subject: Would you like this new game mode

LOLOLOLOLOL NOOBS r FooD

Good idea FOR SOCIAL. As long as it isn't ranked, I'd be happy. I mean you can have too many playlists.

  • 03.05.2010 7:46 AM PDT
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Never Look Back

Sounds cool, but I doubt it would ever be implemented into the game

  • 03.05.2010 7:47 AM PDT

Amazing idea i love it hope bungie does it

  • 03.05.2010 8:11 AM PDT
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Quando il gioco è finito, il re e pedone andare nella stessa scatola.

Very similar to Titan Mode in Battlefield 2142, albeit more epic.

Some amendments/additions though:

[HEVs] HEV Pods should be controllable with moderately difficult handling. While in your HEV pod, you can watch the "Killcam" in one of the monitors in your pod. You spawn instantly, but it takes 5-10 seconds to reach the ground. HEVs can be damaged or destroyed by rockets and other heavy weapons. Small munitions may do enough damage to cause the HEV to lose attitude thrusters, and kill the occupant on impact. If the player can activate the explosive pins (much like in ODST) in time, they can jump from the pod before it smashes into the ground. When the HEV lands, it has a 5-10 second fuse before it explodes (to eliminate the tacky, disappearing objects). The occupant could use it for temporary cover, or use it as ordinance in defense of the base. Killing a player by crushing them with the HEV pod itself, or splattering them with the ejected door yields a special medal.

[Players] Because this would be a very long gametype, it would be ideal to have a drop-in/drop-out policy. If a player leaves, then a new player is added. It shouldn't really matter, because it's an epic battle and if a team is losing horribly, a new one will start anyway. This would be a lobby based game, similar to MW2. All other games would be handled via traditional matchmaking. Given the amount of support Halo has, Microsoft should be able to give Bungie a dedicated serve to run all Big Team Battle games, and have the host system for gametypes 1v1 - 5v5.

[Map Layout] A hybrid of Zanzibar/Last Resort and Blood Gulch/Coagulation and Waterworks. The Waterworks bases were unique and had multiple ways inside and to defend. The atmosphere was arguably the most unique. Blood Gulch had amazing symmetry and wide open vistas. Zanzibar had smaller installations that provided both cover and vantage points. The sea wall and the ocean were elements that could be used. It's up to Bungie how to use these features in concert with one another.

[Ships/Gametype] Both ships should be floating above the map, clearly visible. Both should have extreme damage to them. When starting in the ship you should hear alarms, plasma and assault rifle fire, along with elites and marines screaming outside the bulkhead doors. That would give you the idea of why you're fighting. Perhaps both ships have reached a stalemate, where they both have lost the ability to fire their weapons due to catastrophic structural damage. Both ships have launched a ground assault to secure a Forerunner relic dig site as well as boarding parties to try and destroy the engine cores of the other ship. Boarding parties are forever in a stalemate. Instead of the bomb idea, after a certain amount of kills, your team gets a nuke that scientists aboard your respective ships has been retrofitted with a firing solution that only works when fired from the enemy base (directly below their ship). Due to point defenses on both ships being trained on incoming boarding craft, the nuke would be able to strike the vulnerable underbelly of the ship where the point defenses won't be looking. When the nuke is armed inside the enemy base, the rocket propelling it destroys the base and their ship, thus ending the game.

[Note]: I realize this is similar to Battlefield 2142, but in this day and age ideas amongst game developers are always tweaked, modified and spun in a unique way.

OP, this was a great idea.

  • 03.05.2010 10:23 AM PDT

Good idea.. only problem i have is that it starts to sound a bit like section 8.. which.. wasn't very good but i like the rest of it except for the weapon spawning and vehicle drops...

  • 03.05.2010 1:28 PM PDT

"Gods must be strong" - Halo Reach

(post for the original topic) I does sound like section 8 but that game isn't as fun imo I was actually thinking BF:BC 2 at first because of map size. I'd like to see it in the final product. -crosses fingers- >.<

  • 03.05.2010 6:14 PM PDT

OK, got you ur "perfect map"...

I think that Bungie should use one of the most popular
Halo: Custom Edition maps ever, Extinction.

If you don't know what Halo: CE is, or why I want extinction, then go here:
http://www.youtube.com/watch?v=5mihrK-1tXQ
Start watching this video 2 minutes in to see a player flying a longsword and Pelican!!!!!!!!!!!!!!!!!!
Stil not convinced, then watch some more videos
Here:http://www.youtube.com/watch?v=i9mMXIOk8R4&feature=r elated

And yes, i've played this map with 8 on 8, it was the most
fun in Halo I have ever had!
Also the map should be a "little" smaller, but If Bungie uses these things in campaign, then it should be easy to pull off in multiplayer, or at least as a custom games only map.

But it could support larger game types and many vehicles, it also fits your description.

I doubt a 20 on 20 game, maybe at most a 10 on 10, or 12 on 12 game.

QUOTE THIS IF YOU AGREE

[Edited on 03.05.2010 6:58 PM PST]

  • 03.05.2010 6:57 PM PDT

Posted by: Master 01
QUOTE THIS IF YOU AGREE

I, disagree.

  • 03.05.2010 9:42 PM PDT
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Death from of above! Jet packs FTW!

Dude that sounds sick!

  • 03.05.2010 9:46 PM PDT

Let's do this

I think that there should be starting points in the ships, and the rest of the spawn points are down on the ground.

Weapon store is pretty "unhalo". Choosing your weapons isn't really the thing.

Overall though this sounds good.

  • 03.06.2010 12:21 AM PDT
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Maybe...this is invasion! :D

  • 03.06.2010 12:23 AM PDT

JUN - "WELCOME TO REACH"
NOBLE 6 - "WHOA!!! WHERE DID YOU COME FROM!!! FRIGGIN SNIPERS" :D

in odst it was on big city and thats how i would like to play a 20 on 20 game type just in the city mayhem where you can go on top of buildings inside building and on the streets just everywhere and have every weapon thats able to be utilized in those spaces

  • 03.06.2010 3:45 PM PDT

Okay, although this is somewhat like Section 8, it is a GREAT f'king idea. If it weren't for the fact that accomplishing something like this would take lost of time, effort, and money, I'd say Bungie should make it. I mean, if they don't fit it into Reach they should at LEAST fir it into some other game of theirs in the future. A+ for submitting the idea and getting recognized.

  • 03.06.2010 7:21 PM PDT

I don't think I can see this in Reach actually. Although, I could see Bungie doing it for a future IP. Would be awesome.

  • 03.06.2010 8:00 PM PDT

Halo will go down in history as the most memorable and most innovative video game series ever created

This might be a litle off the topic of the forum but I too have an idea for a game mode. What if there were space battles like in starwars battlefront 2. A covenant cruiser and an UNSC cruiser on the other side of the map. You would have map specific vehicles and would have to take out the enemies ship

  • 03.06.2010 9:23 PM PDT

Edit: Screw it.

[Edited on 03.07.2010 5:20 PM PST]

  • 03.06.2010 9:32 PM PDT

Check Out my FileShare.
I was once on Bungie Faves. (Feb.7-15)
I'd like to know why I can't see the signatures of others of myself on the forum. I have made favs once, 7777 campaign kills, and I helped bring modders down when they were at their strongest

So add in a Halo Wars touch, except you earn money through kills? I LIEK!!!!

  • 03.06.2010 10:16 PM PDT

I must say good man, this would be an epic playlist to have, but it comes down to Bungie's willingness to create, to implement, and maintain it. I mean, it is money out of their pocket... even though we play the game. Hopefully it will happen, but only if enough people supported it.

[Edited on 03.07.2010 11:14 AM PST]

  • 03.07.2010 11:14 AM PDT

it would be pretty good but they should also have a tiny map like shipment from CoD and it is like shotty's but it is pretty good and you could call in weapon drops or even better equipment
you could call in like a chain turret like a sentry gun or even better
a sentinel you could have it fly around and there should be a game mode like defend the base and you have like chain turrets or plasma turrets that you can control and are automated and you can set traps and you have like lives and the other team has unlimited lifes and it could be like infection

  • 03.07.2010 12:25 PM PDT
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I think there will only be a max of 20 people. But I think that this could be integrated into the matchmaking playlist. though the idea of a good player slaughtering others only to get better weapons is unfair, unless the other team get's more defensive abilities like invisibility/run ect as they become more behind in score

  • 03.07.2010 5:19 PM PDT

Posted by: DRO kid510
The biggest risk you can take, is not taking one at all.

Great idea, it would just have to executed correctly by Bungie if this was to work.

Instead of 20v20, you should have so possibly you can use smaller/larger numbers of teams (6v6, 12v12, 32v32, etc) and based off of the number of people would be the size of map to be played on, more people means larger map of course.

The whole point to get weapons thing could be tweaked, I say like make it where you capture a place (lets say a Rifles building) and there are certain weapons/equipment that only the team that has control of that building can get from the weapons/ammo stash. Of course, the opposing team can capture the building (like Territories) and once they take control of it they have access to those weapons. We could also one-up that with any building you take can also be a spawn point for the controlling team (just like in Battlefield, which isn't bad)

  • 03.07.2010 5:38 PM PDT
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It is a pretty good idea but just the assualt part. Like what if people on the other team camp around the bomb?

  • 03.07.2010 5:44 PM PDT

Lets Be FRIENDS!!!! .... Fine lets kill each other.

Sounds like a giant mess to me too much carnage for the 360... maybe in a few years

  • 03.07.2010 7:05 PM PDT

Lets Be FRIENDS!!!! .... Fine lets kill each other.

Likewise

  • 03.07.2010 7:06 PM PDT

Born to fight, trained to kill; Ready to die, but never will.

Amazing idea! Great potential! Know what has no chance of being in Reach? This.

  • 03.07.2010 7:44 PM PDT