So, this is what i think of it, with a few changes.
Spawining
(This would be like a cutscene type thing, but in 1st person. You could look around, but your movment is scripted.)
I think at the beginning of the game, you should spawn in either the UNSC or Covenant cruiser, depending on which team you are on. You would spawn in a barracks type thing, your own personall quarters, there would be a whole hallway of them, one for each person on your team. From there, you would run to the hangar, where you would go to your HEV drop pod. Along the way to the hangar, running down the halls there would be alarms, and flaring red lights, and voices on inter coms saying to get ready for a combat drop,and the planet surface under attack, and stuff like that. So you get to the hangar, and you enter the drop pod, and are shot down toward the map.
The Map
This map should be a huge map with all different types of terrain and eviornment. There would be deserts, snowy mountains, forests, plains, and fields, towns, villages, and forrunner structures. There should be an urban close quarters desert town, where you can enter and exit almost every building. The shotgun, and energy sword would dominate in this area.
There should also be large open plains and fields, where vehicles can easily manuever through, and sniper can set up in the large grass or hay, or a small cliff overlooking the field. Snipers would do good here, but vehicles would dominate this part.
Large snowy mountains that you can climb up would be very cool, and snipers could easily nest up here, and snipe their unsuspecting targets below.
Dark, dense, green, forests would allow players to tactically and stealthily move through this area, where the AR or DMR would be best, but the active camoflauge would be invisible.
Weapons
On your spawn cruiser there would be a weapons shop. There ould be a desk, with a chainlink gate (unsc) covoring it, and a marine, or ODST behind it, working the shop.
You could go to this shop once you get enough points, and buy a secondary weapon of your choice, with the correct ammount of points. But you could only buy weapons that work with your team, UNSC - AR DMR SNIPER SMG COVENANT - NEEDLE RIFLE CARBINE BEAM RIFLE PLASMA RIFLE.. ect.
The only way to aquire the other teams weapons is to pick them up off tghe ground from a dead enemy.
Respawning
When you respawn, you will appear in the Med bay of the cruiser, where you will work your way back to the HEV's and be, once again, dropped into the map.
Vehicles
You should be alloud, with anough points to throw a smoke grenade, and wait about 30 seconds for a pelican (or spirit) to come, and drop off a vehicle of your choice.
With enough points, when you respawn, you could buy a pelican in the Hangar of the Cruiser, and load it up with your team, and fly it out to the map, drop off your team mates, and fly around shooting people, untill you get blown up.
You could also buy longswords in the Hangar, and air strike your enemies.
Teams
One team would be the covenant, elites, and the other team would spawn as the UNSC, SPARTANS. The UNSC team would soawn in a human cruiser, take human HEV's to the surface, and buy and start off with human weapons, and vehicles. The HEV's would land at a small UNSC outpost, or town/village. While The elites spawned in a covenant cruiser, took down covanent HEV's and landed in a covenant outpost, with covenant weapons and vehicles.
Armory
There should be an armory in the oupost or on the cruiser, that lets you change the camoflauge on your armor, and on your weapon. Along with changing what armnor you are wearing mid-game. So if you wanted to do some close quarters combat with a shotgun in the forest, throw on some CQB armor, and some woodland camo, and your set to go. Or Put on your recon or scout armor, and some fall camo, and crawl out into the hay field with a sniper rifle.
Squads
There could be 4 suads of 5. The squad members could only talk to the people in their squad, so it voice chatter would not be so chaotic. There would be a squad leader for each squad. The squad leaders would have to be elected among your team, by the majority of votes, so you dont get the kid with no mic, or the screaming 9 year old as your squad leader. The squad leader could talk to squad members, and other squad leaders, so that if 1 person comes up with a clever idea, he can tell his squad leader, who will share it with the other squad leaders, who will tell theire squad.
For example:
squad 1 member of a CQB squad thinks of a sniper ambush.
squad 1 member tells squad leader.
squad 1 leader tells sniper squad (squad 2) leader.
squad 2 leader tells his/her members where to go and what to do.
Also the squads could have different jobs, or classes. One squad could be assigned to guard a base. One squad could be a sniper squad where they just sniper. While another clopse quarters (CQB) squad could guard narrow halls, or allays or building.
Planting the Bomb
When 1 team reaches 200 kills, ill use UNSC for example.
-UNSC gets 200 kills.
-A door opens, with a bomb on a pedestol.
-take bomb.
-Get to enemies base.
-plant bomb at covenant base, under the ship.
-bomb blows up base.
-enemies respawning stops, so they are on their last life.
-once all covanent team members (elites) are killed the game ends.
-goes to cutscene of the UNSC ship shooting at the Covenant ship.
-covenant ship retreats, but blows up due to a MAC strike.
-match ends
[Edited on 03.29.2010 4:01 PM PDT]