- EliteMC
- |
- Exalted Heroic Member
I like it all actually, a very very good Idea. This is why I believe Bungie should release the main mechanics of the game a lot earlier so that awesome ideas like this have time to be implemented. I also think that at a certain kill point, say, 170, to make it a bit mroe desperate, weapon and vehicle drops become a lot less available.
Posted by: kingwrench
Posted by: Chaoscoolperson
Posted by: chaomera888
THIS
i love the idea, it has a few things i question but the basics are great, and you know what, it would take ages maybe, but a group should get together to create such a 'perfect map' on sandbox and try it out with a big-team type match, there's no reason we can't try something like this using what we already have
Actually I tried it this morning. you cant make detonations worth points. you cant make kills worth points in assualt. ehe map i still havent tried but it would fail due to no gametype for it.
Maybe they could try something like in Killzone 2 where you can switch gametypes without switching maps.
I used to tan KZ2, the way that its game was set out ruled, you have to prepare for the next round and sometimes get completely stopped in your tracks due to a change in objective, the only problem I had with it was that the rounds didnt flow as well as they could and didnt really fit a realistic idea.
EDIT: I just thought of something, one problem would be someone gets a crap laod of kills and wants to pool in to lets say a Scorpion, Hog and Falcon, will he be able to choose an amount to pool in and mroe importantly will the controls to do so make the game full of 'KILLKILLKILL- wait, need some stuff, one second, right so Hold right on the D-Pad, look through with my other finger, ooh, that looks good, Im going to choose a bit of points to put in that, right, nose to the X button, right, Damn, no not that much, right foot to the left stick now do a barrel roll to pool into a Scorpion...there we go. Gah fudge the games over, I only got 3 kills.'
You get the idea.
[Edited on 04.11.2010 6:34 PM PDT]