Halo: Reach Forum
This topic has moved here: Subject: Would you like this new game mode
  • Subject: Would you like this new game mode
Subject: Would you like this new game mode

Reach is total garbage. I'm proud it failed and died. Hope this message gets to 343 and they make a proper game.

Quit competitive Halo, I have acquired something called "having a life". Play it time to time as of now. Some people should also try this thing called "having a life".

No. This isn't Call of Duty: Modern Warfare 2.

Sorry.

  • 05.05.2010 6:44 PM PDT

wow, just wow, that would be the ultimate multiplayer experience, 3 game types into 1, bungie make this happen!

  • 05.05.2010 6:45 PM PDT

sniped ------/>O\----------------->
_________\ o /

omg yes i would love this!!!! bungie, please make this, it would be amazing!!! but itd take a while so DLC maybe?

  • 05.05.2010 6:48 PM PDT

Sounds amazing, man I hope bungie reads this. O:

  • 05.05.2010 6:49 PM PDT

This is a GREAT idea. But impossible for Reach. Bungie already made invasion, which is very close to this, but on a much smaller scale. But it's possible that Bungie (Which the help of Activision due to their contract) could put this gametype in their next universe.

  • 05.05.2010 6:49 PM PDT

what next universe?

  • 05.05.2010 7:52 PM PDT

i also think that it would be a great idea to have headhunter mixed in as well like instead of getting points for kills you would get 1 skull per 10 kills and could get an achievement somehow

  • 05.05.2010 7:55 PM PDT

Hey wow great idea!! This sounds like something I would probably play on a regular day basis. I think Bungie could get this done with no problems! I mean it may take a while but I think if their dedicated enough it could be done. They need to make the map insane.... something very unique! You def. need to get this word out there and try to persuade them to doing this. Hope I see this game type when I get REACH one day!

  • 05.05.2010 8:49 PM PDT

Gamertag: LoKi zL

KUDOS

  • 05.05.2010 8:50 PM PDT

Gamertag: LoKi zL

hey guys you know whats really cool?










































































how we can post what ever we want cus nobody reads this far back in a thread :D

  • 05.05.2010 8:51 PM PDT
  •  | 
  • Exalted Legendary Member

The who wishes, fervently wishes

I've got a better idea,
a halo space battle, sorta like Star Wars Battlefront, except halo, you spawn in the cruiser, you get in either the UNSC fighter, or the Covanent fighter, you blow up critical systems, enemy fighters, etc.

  • 05.05.2010 8:54 PM PDT

that's kinda interesting yet cool

  • 05.06.2010 8:35 AM PDT

Hey, what's that blue glow-y thing on my ...oh no...

I voted no, not because it's a bad idea, just too much in one thing. I think instead of having 200 kills AND an assault type game, it should be like a playlist, 20v20 on a huge map with epic slayer battles, assault battles, and mayhaps even throw some invasion in there. [Pardon my grammar, I just don't feel like trying.]


Just imagine being the first one down on the field and seeing all those drop pods coming in. That would be epic.


Nice thinking though.

  • 05.06.2010 10:34 AM PDT

Travis

It is a good idea but it should give a random weapon drop every 10 or 15 kills.It would be fine if there were less people.Halo is not about infinite weapons and extremely large teams 20 is to many.

  • 05.06.2010 10:57 AM PDT

http://i.imgur.com/fsISj.png

Bungie have used this idea. Im sure this is where Invasion originated from. Just look at all the similarities.

  • 05.06.2010 11:04 AM PDT

I really like this whole Idea, but I also agree with some others that you should only drop from the ship once, since that really isn't Halo style.

someone else was talking about "designated roles" or some-such to individual squads (like 1 team support, snipers, etc). I think that that's kinda lame. It would be a lot cooler if teams would operate within their squads (which would be pre-determined and shown visibly by armor primary colours, such as HOT vs COLD with red, yellow, orange and pink against blue, light blue, green and purple or some crap like that.), where they plan with each other what they do. ALSO, squads will speak only to each other, with the button option to talk to the whole team; while talking to the team, the speaker icon will reflect the colour of their squad.

anyway, I really like the idea of organized fights, but there are some major issues. how many people will actually organize teams vs PUGs? I don't want to play against a team of 10-20 people who know each other and get ripped to shreds... also, how can you play effectively if not everyone uses their mikes? maybe if something was designed so that each squad had their own objective? also, in terms of roles, maybe each squad can get a different power-up when playing spartan on spartan.

anyway, i voted "yes" with the hope that Bungie will implement a balanced version of your awesome idea. I've always loved squad battle and I hope to see this in the future!

  • 05.06.2010 11:42 AM PDT

I think this is a great idea. It gives you a chance to free spawn anywhere you want and not in a lame way, like poof here I am now pistol whip, I WIN. I think you should shoot down from orbit and be able to line up where you want to land, weather it be in the middle of battle or on a sniper ridge. But I also think that they should have it to where you have to controller your speed to land so you don't die on impact. Or a better idea is if you see a battle going on the ground just Kamikaze it in the middle and have a suicide on your belt but blow everyone away, and it should be able to hurt your teammates as well. Communication is they key part of putting doom on your foes.

  • 05.06.2010 1:42 PM PDT

I like the idea, but I think kill streaks should give you vehicle drops

  • 05.06.2010 5:20 PM PDT

... yea go reach

Yes i would LOVEE to play this it has like always been my dram to play a map like this, just raise the score to like 500 make like a 2 hr long battle worthy of epic youtube videos and theatre montages

  • 05.06.2010 7:16 PM PDT

Heres 10 reasons why i know this is never gonna happen.

1st of all it just sounds like your ripping off all the other major shooters off and taking the good things out of them.

2nd of all it woud take way too long to add this just for a game variant on halo.

3rd of all its way too big for the 360 to handle.

4th of all if there was different sections of the map for each weapon range then the snipers would just stay in the sniper zone and the guys with swords and shotguns would just stay in the close quarters zone etc.

5th of all your r3tarded if you think that bigof a map would be fun with no objective. even battlefield with its huge maps still have an objective to get to so you go there to that part of the map knowing thats where everyone was gonna be, otherwise your just running around trying to find people.

6th of all there would be way too much lag unless you found enough dedicated servers which is highly unlikely, only the giant n3rds do that and there arent many of those that be dedicated servers anyways, cuz face it its boring.

7th of all it would be laggy unless the bungie servers had more then they do now and like i said before they arent going to put that much effort into a game variant. unless they were getting paid way less because people stopped playing it and thats probably not gonna happen.

8th of all weapon drops and vehicle drops sound g4y wayyyy g4y, the amazing players that are kicking your but will get the better weapons and the vehicles way before you do.

9th of all while you have a magnum pistol (for instance) and your trying to kill the guy thats better then you he got a weapons drop and now he has a battle rifle. HOW ARE YOU EVER GOING TO K1LL HIM????? or while you have a warthog he got a vehicle drop and now he has a banshee. you'll never take him down now.

10th and last of all if people waited up in the cruisers then you could never kill them. because theyre in there safehaven!!!

thats why i know this is never going to come out, however if bungie made a whole new game just on this then it might possibly be able to work.
but for it to come out on halo any of the halos thats NEVER GOING TO HAPPEN!!!!!!!!!!

Tell me if you think im right.

[Edited on 05.07.2010 12:11 AM PDT]

  • 05.07.2010 12:08 AM PDT

I would love for this to be in the game but this would just be more work and stress that Bungie doesn't really need right now. But if they could I would definately want to play this. One more problem I see though is if this was released, this might be the only thing the majority of the poeple would play so all the hard work that Bungie put into the other gametypes might go un noticed or even dead.

[Edited on 05.07.2010 2:39 AM PDT]

  • 05.07.2010 2:30 AM PDT
  • gamertag: [none]
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The Silent Type are he people who win
The Eager type are the people who die
The Selfish type are the people who lose
The Brave type are the people who live.-The Silent Scout

awesome idea im in, but i think it would be better if one team starts off spawning on the ground while the other team drops in HEV'S

  • 05.07.2010 9:42 AM PDT

Posted by: Half Demon ANBU
Here's what I think.

Again I have the Long version and the short version

Long Version:

Weapons

I agree that buying weapons is not a halo-isque type thing to do because bungie's sole purpose for weapons was to be found on the map and players fight for the weapon, therefore fighting for map control as well. However I think that since this gametype has a much bigger picture in mind with a huger objective... weapon purchasing could work. The idea of campaign scoring built into multiplayer through medals and kills is genius.

It is not unbalanced at all if you think about how you are buying it.. u use points that you earn and so that really motivates players to actually work to get all the crazy medals for point multipliers and such. Its a good plan... but I do disagree with the weapon caches though.. weapons should simply not be on the cruisers.. that would solve all the problems with the time and camping people may do on their cruisers. Weapons should simply be dropped down from orbit in weapon pods such as the one in halo 2 and the ones in halo 3 sandtrap. I'll get to how they can be called down to your position in just a minute... but think about it.. once the weapons are on the ground, they are fair game for nebody to use. You cud use it, ure teammates could, or even ure enemies. So the old bungie factor of rushing to the weapons still apply.. exept now u can choose to get the weapons in different positions of the map.

Vehicles

Vehicles would work the same way.. however judging by the fact that vehicles would cost more and is also intended for more than one player.. i say that more than one player can contribute to buying a vehicle. I say make a list that comes up on screen when u press and hold a button (ill tell u wat buttons soon) the list should look like the score screen when u press back. The list would have three columns. One is vehicle name, second is vehicle purchasing points needed, and third is how much points it currently has contributed to it.. Get it? it means that players can choose to get a gauss warthog, but since it costs too much to get by ureself unless ure on a 20 kill-streak, u can talk with other players to pool in ure points to get that warthog.. and in the end, you all will be usin it for the team.. (warthog does require more than one player so it would be fitting if more than one player pools their points)

HEV respawns/reinforcements?

The helljumping (a.k.a droppin hot from high orbit to ground) is a brilliant idea, as ive said before a couple o times.. But i disagree with players having to drop via HEVs everytime they die. I think that it would reduce the flow of the game and people would have to wait longer.. and seeing how the game would need to have up to 200 kills to go to the next stage.. it means you would have to wait for 200 drops to reach that stage.. (of cource u can start early and shoot the HEVs in air.. but wudnt it be funny if one went of cource and splattered you?) neways, my point is to introduce dropping in the very beginning of the game and after you have landed and died, u respawn in a base on the map. Now heres the catch, the flow would not at all be taken away in this case, but u can also have some Orbital dropping action peppered throughout the game: The third way to use ure points is to call in reinforcements, This would make a person who is dead and in black screen ready to respawn, get a message saying you are the reinforcement (of cource the players who get the message are random) and these people would have to wait an extra longer to respawn inside one of maybe 4-5 HEV pods ready to land beside the one who called in reinforcements. People already do this in halo games indirectly.. if their teammates are dead in MLG, the last guy can wait by a certain area to make their teammates spawn in that general area... in this game mode, you use ure points to make ure teammates spawn in the general area.. beside you. get it?

Squads

The last impediment (i know, big word o.O) to the flow of the game is the communication and coordination of teammates. This can easily be solved by squads. Since the OP was kind of enuf to choose a perfect number of 20 v. 20, the squads should be of 5 players each makin 4 squads per team. 5 players cuz... thats wat the banner says ^^. A squad leader would be randomly designated and he can communicate with other squad leaders... sound familiar? of cource, since it is the direct idea taken out of the Book that this game is being made for (thats right, in the Fall of Reach, they had different squads, green team, blue team, etc with leaders able to switch COM lines to talk to different squad leaders and coordinate en masse. Of cource, if the squad leader is a douche, then the 4 other players in that squad can veto the squad leader out to assign one of them as the new leader

Finale (Short Version:)

As you can see, ive organized and placed the ideas into four different categories triggered by four different buttons.. ... Now.. hmm.. which four buttons are hardly ever being used in matchmaking multiplayer of Halo as we know...

The D-Pad.. isnt it a perfect fit?
--- Hold Left D-pad to select what weapons are available for purchase and quick drop to your location with the available points you have
--- Hold Right D-pad to select which Vehicle you can pool ure points into so that your team gets closer to getting a pelican drop off of said vehicle
--- Hold Down D-pad in case of emergency reinforcements to your position for assistance... that is as long as you have enuf points to do so.. or else you are alone my friend
--- Hold Up D-pad
> for squad leaders, hold it to select which other squad you wish to speak to ( u can choose from a list of three other squads ) and talk away!
> for squad members, hold it for a couple of seconds to veto the leader, (at least 3-4 players have to agree and hold it at the same time- or just tallies could work too)

And thus the full potential of an xbox 360 controller is achieved to fit the needs of this gametype and all its fans. The end.

And P.S. dont credit me for all the ideas, cuz i just took most of em from you guys nehow.. just figured out a way to organize it and put into realism/fit it into the control schemes. =] Hopefully, people read this, shuda posted this earlier.. now its at the last page at the very bottom of the posts.. The author could take this and put it in the beginning (use edit) if he so chooses. Comment if this is good or not.


Epic, love the idea of OP and the modifications made via the thread.
Sounds a lot like Battlefield, but with that tasty Halo twist. I think it might well be too much to be merely an extra mode in Reach, it sounds almost like it would need to be it's own dedicated game. Or at the very least some sort of DLC post-release.

Quickly though, and hoping that others haven't already said these things, in which case I will look like a tool...

1) All players should drop from pods at the beginning, but first phase of play would be to capture a point near your drop zone, like in Invasion. Until you secure that point, respawns occur from drop pods. After the point is captured, a base would be built/be dropped from orbit (sounds stupid, but think Halo Wars, and you get what I mean. The opposition team could try to divert a squad or two to try and harass you and delay your base construction, or vice versa.

2) Phase two could incorporate having to capture further sections of the map, to equip your base with the capacity to spawn power weapons and vehicles, and even to give it automated defences and shields etc. There would be a limited number of these points, so they would be hotly contested and so it would be tough for one team to gain a huge advantage over the other, and are likely to get new toys at more or less the same rate.
EDIT:
I think this would work better than weapon purchasing, because purchasing would mean the best individuals will get access to the best weapons, and will be likely to pwn the plebians even more, and will then get EVEN BETTER weapons for further pwnage. That would destroy Halo. This way, the only way to get better toys is with teamwork, no Lone Wolf rubbish. And EVERYONE would benefit. So if one squad is particularly skilled, not only do they benefit, but so does the rest of their team. This would fit nicely with the new team-based ethic Reach seems to be favouring.

3) Phase 3 would simply be the capture of a final point, which would give you a bomb/weapon to destroy the enemy base. Or maybe you just get the bomb after a certain time/number of kills. I don't know what would work best. And then, once the bomb is planted, instead of the normal lame-ass explosion you get in Assault, you'd have a carrier come in and bombard the base from orbit, with an ensuing clean-up of enemy forces by the winning team (for the extra bragging rights/points).

4) One other thing could be that you spawn as Spartan 3s, but capture of enough strategic points would mean you spawn as Spartan 2s. Anyone who has played Halo 3 and Reach will know the difference and will appreciate how powerful an upgrade this would be.

But to summarise, this would be THE BEST GAME EVER.

[Edited on 05.07.2010 10:22 AM PDT]

  • 05.07.2010 10:18 AM PDT

This idea is simply amazing. My friends and I have been talking about something like this for years, but I never really thought to put it on the forums. Although it would be incredibly hard to make, I believe that Bungie could pull it off. Great work man.

  • 05.08.2010 7:03 AM PDT

Formally BOB3415.

The 30 seconds would be way to long after trying to hold ground for 20 in invasion slayer. It'd be hard, but awesome. I think Bungie doesn't have the resources to do this 'cause I think invasion is their main new game type.

  • 05.08.2010 8:11 AM PDT