- SweetTRIX
- |
- Exalted Mythic Member
Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"
Posted by: Uncle Kulikov
Posted by: SweetTRIX
Campaign is the meat of any game, regardless of personal preference. The MP shouldn't be ignored, but the campaign shouldn't take a back seat to the MP component.
Counter Strike, Star Wars Battlefront, Unreal Tournament, Quake Arena.
Campaign? Sure. A nice one with a good story, non repetitive gameplay, characters, etc would be great.
But 2 years in, Im not going to be playing the campaign. I am going to be in Matchmaking. So if I have to choose, it will be multiplayer because I am going to get the most use out of it, and every campaign in the Halo series had at least one element lacking, whether it be repetitive levels (H1), terrible cliffhangers and frustrating level design (halo 2), needless game-interrupting cutscenes (H3) or plot holes the size of the Arc (halo wars). So my hopes aren't too high for the campaign.
I understand what you are saying, but your missing my point. Campaign is the meat of gameplay, it's the core, the center, whatever you want to call it. That doesn't mean the campaign directly effects a games longevity (the good ones sure as hell do), but no matter what anyone prefers the campaign is the main portion of any game that attempts to have a story.