- THOMSY99
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- Exalted Mythic Member
I intend to live forever, or die trying,
so far, so good.
Posted by: Time Glitch v2
Posted by: Warlord AIpha
Posted by: Time Glitch v2
Due to the way computers work, it'd have to be 16 v 16 max, or 32 players.
Study your binary children =)
And yes, this needs to happen.
Really? What exactly is the reason for that? if you don't feel like spamming up the thread send me a PM.
Binary, which is how all computers work on the most basic level, works on an exponential system of 2s. Exponents of 2 are the only units of measurement on computers. Memory is the best example: 16MB, 32MB, 64MB, 128MB and so on. Also, 1GB is in fact 1024MB. There is always extra tagged on, and it's always an exponent of 2. This also applies to online games, if I'm not mistaken. You'll notice that most games have a maximum of 16, but if they go above, it ususally hits 32 as the next landmark, 64, and so on from there. MAG, the largest multiplayer game to date is going to have 256 players, an exponent of 2.
There you go =)
They should make the next Console Hex, where it can read 16 states of information at one time, not just 2 states. This is what Military PC users, and why they are much much faster.
But as Time Glitch v2 has said, most games use this 8,16,32,64. Hex would still be the same. But have seen games have 30 and 50 players. But HEX would equal more flow of data, therefore a higher bandwidth required.
Unforuntely for me, I live in Australia. Our Bandwidth sucks.