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Posted by: POKEY CLYDE
It would add unbalanced gameplay. Halo has always worked on the premise that everyone at the beggining of a match starts out equal, and this only changes when you go out into the map and grab weapons/power ups, etc.
Giving these advantages and such will unbalance the game.
If the advantages are like speed or jump and not like extra lives it won't tip the fight either way. It wouldn't have to be like COD's juggernaut or Sleight of Hand. To make it fairer, an advantage could also be paired with a disadvantage, like Scout getting a speed boost and a small health reduction. Or EOD getting a explosion damage reduction and slower walking speed.