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Subject: Weapon and vehicle forge and file shares
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hey community

before you start, this can be summarised very quickly:
Posted by: z0rgy
a forge mode for weapons and vehicle, and you can put em in your fileshare.


if you want to read more, go ahead. if you hate reading, or dont have the time, thats fine, share your views.

me and my dad were on a walk, and started talking about halo (as you do) we happened to be talking about things that would really improve halo (as you do), you know the kind of thing, bannuclearbomb as opposed to a hammer, 90 degree snap on forge, etc etc.

and then my dad mentioned something which i thought should go on here, just to see what you guys think.

he said that halo: reach could incorporate a system like Lynnex, where you can share things, and have them used by other people. after i reminded him that there was already fileshare, i thought "but a weapons and vehicles share would be great!"

here's how it would work:

1. user opens his halo: reach game, and from the main menu selects forge. he then enters a lobby, like the current one, with all the regular buttons, and another.

2. the user selects this option, which opens a drop-down menu, like the drop-down on the switch lobby option. there are 2 options: maps, and weapons and vehicles.

3. the user selects weapons and vehicles and is taken back to the lobby. in place of the maps menu, there are now two options in its place one for a list of weapons, and one for vehicles

4. lets say the user wants to make a weapon. he clicks on the weapons list and scrolls down. lets say the user hates the spiker (not that anyone else does ¬¬) the normal loading and start forge is used, and the game begins.

5. before the user is the weapon, which is treated as though it were being held by the editor in map forge. the user can spin it round, zoom in, zoom out, etc. there is the blue screen background that you get in all of the halo lobbies (or whatever its changed to for reach)

6. the user presses x, as you normally would to create stuff. up comes a list of stuff to add, such as a scope, trigger and so forth.

7. after the user has created a weapon that he thinks is mucho badass, he moves onto the other lists (like regular forge has, with vehicles, goals, spawners etc) and adds lights, and flashing gizmos, as well as how many shots it gets, ammo or charge, and other technicals.

8. the user can now drop into human mode and test his new gun. he can go back into forge mode and change some stuffs, or he can call up a vehicle to test what effect his uber spiker has on it.

9. the user, finding it better than the original spiker, which well, it would be, saves the new spiker under the name "uber spiker lolololololololololol" he is not a very serious user. his new weapon is now available to him in forge and custom games and can be used as normal.

10. this is the bit that i think is the best bit. the user thinks his spiker is sooo amazing, that he puts it on his fileshare. other people can now download and use or edit his gun as they see fit.

11. the user's spiker is an epic success. he gets a hundred million downloads.

12.it is so popular in fact, that it is noticed by bungie. they take a look at this spiker, and decide that its far better than the current spiker, and would benefit the game, and so update the game so that the new spiker is used in place of the old one.


Extra points:

the user does not have to start from a weapon template, although this would be easier. there would be an option to start from scratch, however, a firing animation would have to be taken from a current weapon, or driving controls taken from another vehicle.

in the case of a weapon, the user could summon some ghostly arms which would show where the arms would go, and blocks that interfered would not be allowed to be placed.

if the weapon/vehicle is amazingly overpowered, then obviously it won't make it into the game. however, if the user wants to use his weapons/vehicles without them downloading them, they will be replaced by the original variant, or if made from scratch, the weapon from which the firing animation was taken.

[Edited on 08.16.2009 8:46 AM PDT]

  • 08.16.2009 8:20 AM PDT
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wow, tough crowd =D

  • 08.16.2009 8:35 AM PDT
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Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

it could be good, but god, can you imagine shtty gametypes people would make? we already have the most boring gametypes with infection (lol omg 300% speed for zombie, 25% damage resistance, all 15 players camp at the same spot and 1 shot the zombie :D so awsum) ... people would make even worse stuff with this.

and it's too complex. I don't even think we'll get a decent forge mode this time (I mean, a forge mode where you can create real levels.. .not just add 2 BRs and a spartan laser on epitaph), so going this deep would be too much.

[Edited on 08.16.2009 8:38 AM PDT]

  • 08.16.2009 8:37 AM PDT
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Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

btw, I suggest you add a tl:dr version.

it's too long to read, and I mean, it can summed up this way :
a forge mode for weapons and vehicle, and you can put em in your fileshare.

  • 08.16.2009 8:41 AM PDT

that seems like a very good idea. i'd like to make a rocket mixed with fuel rod and flamethrower! I'd own everyone=]

  • 08.16.2009 8:41 AM PDT
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its not that deep, it just takes a lot of words to describe (for me, anyway). its essentially the same as forge, and you dont have to play the bad gametypes if you dont want to. there'll be some with every rendition of forge.

and recreate levels? really? that could get weird. and confusing.

  • 08.16.2009 8:41 AM PDT
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Posted by: z0rgy
btw, I suggest you add a tl:dr version.

it's too long to read, and I mean, it can summed up this way :
a forge mode for weapons and vehicle, and you can put em in your fileshare.


whats one of them?

it could be done like that, but i didnt want people flaming me saying i hadnt thought it through. on the other hand...

  • 08.16.2009 8:44 AM PDT

and if bungie does agree to this we should also add a armor forge were you can make what ever armor you want=]]]]]]]

  • 08.16.2009 8:44 AM PDT
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Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

well, you know, the level editor for farcry 2? 50 square kilometers of TOTAL FREEDOM, you could make mountains, towns, recreate your neighboorhood, whatever.
that's what I'd call a real forge mode.


not a crappy mode where you can put 2 moongooses on guardian..... >.>

  • 08.16.2009 8:46 AM PDT
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Posted by: z0rgy
well, you know, the level editor for farcry 2? 50 square kilometers of TOTAL FREEDOM, you could make mountains, towns, recreate your neighboorhood, whatever.
that's what I'd call a real forge mode.


not a crappy mode where you can put 2 moongooses on guardian..... >.>


cant say iv played farcry, my parents dont like me playing 18s, but that sounds pretty epic. like modding oblivion i guess. yeah, that'd be cool, and i'd love to see that.

  • 08.16.2009 8:48 AM PDT

Posted by: z0rgy
well, you know, the level editor for farcry 2? 50 square kilometers of TOTAL FREEDOM, you could make mountains, towns, recreate your neighboorhood, whatever.
that's what I'd call a real forge mode.


not a crappy mode where you can put 2 moongooses on guardian..... >.>

i think we should keep halos forge the way it is but add the wepon and vehical forge to it cause far crys is way to complicated for a gamer that want to sit back and relax.

  • 08.16.2009 8:49 AM PDT
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Proud frenchie, elite fan, anthro artist not hellbent on yiff convention/pics/whatever, mature and intelligent forum guy, 4chaner, halo 2 lover and halo 3 hater.

Posted by: ittle dwarf
Posted by: z0rgy
well, you know, the level editor for farcry 2? 50 square kilometers of TOTAL FREEDOM, you could make mountains, towns, recreate your neighboorhood, whatever.
that's what I'd call a real forge mode.


not a crappy mode where you can put 2 moongooses on guardian..... >.>


cant say iv played farcry, my parents dont like me playing 18s, but that sounds pretty epic. like modding oblivion i guess. yeah, that'd be cool, and i'd love to see that.

I've played it on the pc. the game looks better than H3... and the level editor provides endless fun and originality.

dunno how easy (or hard) it is to make a map on console though :/
so my point is, bungie will probably not even go as far as FC2 ... so I don't believe they'll allow you to mod your weapons like you suggest.

  • 08.16.2009 8:54 AM PDT
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Posted by: head shot huncho
Posted by: z0rgy
well, you know, the level editor for farcry 2? 50 square kilometers of TOTAL FREEDOM, you could make mountains, towns, recreate your neighboorhood, whatever.
that's what I'd call a real forge mode.


not a crappy mode where you can put 2 moongooses on guardian..... >.>

i think we should keep halos forge the way it is but add the wepon and vehical forge to it cause far crys is way to complicated for a gamer that want to sit back and relax.


true. perhaps a compromise would be best

  • 08.16.2009 8:56 AM PDT
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Posted by: z0rgy
Posted by: ittle dwarf
Posted by: z0rgy
well, you know, the level editor for farcry 2? 50 square kilometers of TOTAL FREEDOM, you could make mountains, towns, recreate your neighboorhood, whatever.
that's what I'd call a real forge mode.


not a crappy mode where you can put 2 moongooses on guardian..... >.>


cant say iv played farcry, my parents dont like me playing 18s, but that sounds pretty epic. like modding oblivion i guess. yeah, that'd be cool, and i'd love to see that.

I've played it on the pc. the game looks better than H3... and the level editor provides endless fun and originality.

dunno how easy (or hard) it is to make a map on console though :/
so my point is, bungie will probably not EVEN go as far as FC2 ... so I don't believe they'll allow you to mod your weapons like you suggest.


not even go as far? sounds like fc2 is the ultimate forge. to have something that detailed would be immense. i wouldnt use it though, as i only really have the attention span for a sandbow type map.

  • 08.16.2009 8:58 AM PDT
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Posted by: head shot huncho
and if bungie does agree to this we should also add a armor forge were you can make what ever armor you want=]]]]]]]


that would be harder. and a lot less likely to happen

  • 08.16.2009 12:42 PM PDT

BOOM DEAD!!!!!!!!!!!!!!!

Posted by: z0rgy
well, you know, the level editor for farcry 2? 50 square kilometers of TOTAL FREEDOM, you could make mountains, towns, recreate your neighboorhood, whatever.
that's what I'd call a real forge mode.


not a crappy mode where you can put 2 moongooses on guardian..... >.>
Is it basically a game engine?

  • 08.16.2009 1:31 PM PDT

BOOM DEAD!!!!!!!!!!!!!!!

Bungie uses 3D model softwares to make the weapons, vehicles, armors, and all that stuff and the softwares are on the computer.

  • 08.16.2009 1:35 PM PDT

why are you looking at this?

Posted by: z0rgy

I've played it on the pc. the game looks better than H3... and the level editor provides endless fun and originality.

dunno how easy (or hard) it is to make a map on console though :/
so my point is, bungie will probably not even go as far as FC2 ... so I don't believe they'll allow you to mod your weapons like you suggest.

its pretty much the same thing on the xbox, though you cant do certain things like rotating objects up or down...

  • 08.16.2009 1:43 PM PDT

BlOOOOOODDDDD

it sounds pretty good

  • 08.16.2009 1:47 PM PDT
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Posted by: Crowgarno
Bungie uses 3D model softwares to make the weapons, vehicles, armors, and all that stuff and the softwares are on the computer.


they could just put a small portion on the disc. i know this is a bad example, but look at spore.

  • 08.17.2009 10:30 AM PDT
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Posted by: visorak231
Posted by: z0rgy

I've played it on the pc. the game looks better than H3... and the level editor provides endless fun and originality.

dunno how easy (or hard) it is to make a map on console though :/
so my point is, bungie will probably not even go as far as FC2 ... so I don't believe they'll allow you to mod your weapons like you suggest.

its pretty much the same thing on the xbox, though you cant do certain things like rotating objects up or down...

thats the thing that I hate about the console creation programs. they're just not as flexible as the pc.

  • 08.17.2009 1:06 PM PDT

BOOM DEAD!!!!!!!!!!!!!!!

Posted by: ittle dwarf
Posted by: Crowgarno
Bungie uses 3D model softwares to make the weapons, vehicles, armors, and all that stuff and the softwares are on the computer.


they could just put a small portion on the disc. i know this is a bad example, but look at spore.
They would have to get permission from the designer of the software though, bungie makes games not software.

  • 08.17.2009 3:24 PM PDT

BOOM DEAD!!!!!!!!!!!!!!!

It also took bungie hard work to at least make forge, so this would take longer to make the full game.

  • 08.17.2009 3:28 PM PDT

BOOM DEAD!!!!!!!!!!!!!!!

It would also need an export tool to, yall are too creative sometimes.

  • 08.19.2009 12:07 PM PDT

____________[***||***||***]_|'|_______
I | --------____.`====.-.~:_____\______|============={00]
|_|||___/____/_/~```|_|_|_|``(0)----------------<]

BAM!!!!! you just got sniped!

i like it

  • 08.19.2009 12:14 PM PDT

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