Halo: Reach Forum
This topic has moved here: Subject: Sniping in Halo Reach
  • Subject: Sniping in Halo Reach
Subject: Sniping in Halo Reach
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Do you think sniping in halo reach should require you to hold your breath like in COD4 personally I think it should stay the same. Should the sniper like it did in Halo 2 include night vision possbily for night time multi. player maps?

  • 08.16.2009 2:14 PM PDT

You have no rights, play nice.

You can't compare the halo sniping system to the Cod sniping system, since CoD is more about real world/life physics. I think they should bring the night vision back, IMO

  • 08.16.2009 2:15 PM PDT

I think that the sniper rifle should be the same, but with night vision. The Beam rifle should have thermal vision instead of night vision.

And when not zoomed in the scope, the snipers should have a huge spread so they are balanced weapons, and not no-scoping machines.

  • 08.16.2009 2:17 PM PDT

they should keep the sniper how it is. though night vision and night based maps would be awesome.

  • 08.16.2009 2:19 PM PDT
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Do you think that the Beam Rifle should be able to take more shots without over hitting since it can take what only 3 unlike the Human sniper rifle which can take 4?

  • 08.16.2009 2:22 PM PDT
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Srry hitting should be heating

  • 08.16.2009 2:23 PM PDT

The Beam rifle should have the same ammo count as the sniper, and overheat after 4 shots fired in quick succession.

  • 08.16.2009 2:33 PM PDT

Posted by: TW InKoGnIto
I think that the sniper rifle should be the same, but with night vision. The Beam rifle should have thermal vision instead of night vision.

And when not zoomed in the scope, the snipers should have a huge spread so they are balanced weapons, and not no-scoping machines.


But if you really think about it that's one of the most realistic weapons in Halo. The Spartans were super soldiers, thus it SHOULD be easy for them to walk around no-scoping people with snipers. I think it makes sense to let us be no-scope machines.

  • 08.16.2009 4:04 PM PDT

No, Think before you speak.

IF there is a night time multi it would mean that you use night vision through your helmet. Not through your snipe because if you wouldn't have a sniper it would mean you can't see anything...

It would be a cool idea to bring it back just like halo ce for in a ''darker'' campaign mission.

  • 08.16.2009 4:07 PM PDT

Yes, really

no. spartans are super strong and can keep a sniper steady no problem

  • 08.16.2009 4:09 PM PDT
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the onyl change I want to see in Halo is Aim Down the Sights. No, that's not because of Call of duty or Battlefield, that's because it just feels better with ADS.

Plus, some guns are just MADE for ADS.

  • 08.16.2009 4:34 PM PDT
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Posted by: TW InKoGnIto
I think that the sniper rifle should be the same, but with night vision. The Beam rifle should have thermal vision instead of night vision.

And when not zoomed in the scope, the snipers should have a huge spread so they are balanced weapons, and not no-scoping machines.

  • 08.16.2009 4:35 PM PDT

- Hey mars, can you smell that?
- Smell what??
- Uranus.
[Insert troll face here]

sorry i mean yes

[Edited on 08.16.2009 4:38 PM PDT]

  • 08.16.2009 4:37 PM PDT
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M=17+ Not 11

Yes, no more no scoping, its retarded and impossible in real life. "Yes it is go shoot a sniper rifle off the side of your hip and how accurate you are".

  • 08.16.2009 6:10 PM PDT

Posted by: Mack117
Yes, no more no scoping, its retarded and impossible in real life. "Yes it is go shoot a sniper rifle off the side of your hip and how accurate you are".


Yeah, and then take a Spartan II with Mjolnir MkVI power armor, 500+ lbs of upper body strength, and a computer in his suit that uplinks crosshairs for the way his gun is pointed on his HUD so he can see exactly where he's aiming, and see how accurate he is.

[Edited on 08.16.2009 6:12 PM PDT]

  • 08.16.2009 6:11 PM PDT