- Po0f MoNk3y
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- Senior Heroic Member
Posted by: Tibetz
Posted by: Po0f MoNk3y
Posted by: SS_Crow
Poor logic?
How about a radical change like a Class system would have a drastic effect on the experience and what defines it as Halo.
Halo has always been about Map and Weapon control, everyone is indentical in their gameplay abilities. Skill and choices is what changes the game, not classes and load outs.
He's not complaining about the logic behind not wanting classes, he's complaing about the logic of saying: "Class based gameplay would be copying CoD!" when people don't take the time to complain: "Halo's gameplay is copying Unreal Tournament, or Quake!" for example, since it's currently all about weapon control where everyone starts with the same thing, just like those two games.
However, those are complaints to be made with Halo CE. But you cannot make complaints about copying because it was a new IP at the time. when sequels completely change their direction from their predecessors, (Killzone 2) then you should complain about copying other games.
I dunno, I'm not sure I'd "complain" about the changes between Killzone 1 and 2, considering the first was asstrocious, and the second was great. In it's case, it needed to be revamped.
While Halo doesn't need a major overhaul, as stated before, we don't know what Bungie is planning at all. There could be slow motion sequences, you could direct your squad to go places, or cover a location, classes could play a major part, it could be extremely bloody with a ton of swearing. We just don't have the knowledge to make any sort of assumption on what the game will be like, or just how much Bungie wants to change what'll probably be the last Halo game they'll ever make.
7rust in Bungie. Chances are most of the ideas posted on this board aren't being closely monitored, or even considered for implimentation. Maybe, maybe not, but there's no reason to not let people have their fun in imagining how the game could wind up.