Halo: Reach Forum
This topic has moved here: Subject: Gameplay style
  • Subject: Gameplay style
Subject: Gameplay style
  • gamertag: kfgk14
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Fidelity is my glory.

I have been flipping through the scattered press info on reach, and I have seen nearly nothing, gameplaywise. Do we know of anything on Whether this will be just another run of the mill FPS, or could we see squad-based elements, a fallout 3-esque rpg direction, or a GTA-style deal? Will stealth be centric for gameplay, or will mirrors edge style movement dominate gameplay? Just wondering.

  • 08.16.2009 10:59 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

No info has been released, other than it's a Shooter.

Other info is speculation.

  • 08.16.2009 11:05 PM PDT