- Fos Tis Krisis
- |
- Intrepid Legendary Member
I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.
1: Covenant Campaign. It is has been missing since Halo 2. And even Halo Wars which SHOULD have had one didn't. (Campaign in an RTS is always dual sided and used to introduce the player to each of the separate factions)
2: Larger Covenant Arsenal. It really doesn't make sense that the UNSC, the spitting image of today's militaristic faction would have more weapons to chose from than the Covenant, a more advanced faction with more species, more troops, more technology, and more resources.
3: ALL of the game should be on Reach, I want to see the entire battle from start to finish, from a few different points of view.
4: Better weapon balance. As a general rule in Halo, Plasma should harm shields, while bullets should kill, to attain this Bungie designed the game so that Plasma does practially nothing to the health, but bullets STILL kill shields fine? this is dumb. One of two things should happen: 1 - Bullets do MUCH less damage to shields, or 2 - Plasma gets a large damage boost against health, killing about as fast as a bullet weapon drains shields. Why do I bungie beatdown an AR with a PR, but when the fight lasts, the AR always wins? It is ridiculous, and stupid. Needs to balance better.
5: Dual wielding either returns to the way it was in Halo 2, or gets removed. When I dual wield, I want to feel like giving up grenades was WORTH IT. Otherwise, whats the point? Then nobody dual wields, and when nobody dual wield, why not just remove it? It would be a great way to re-introduce power to plasma weapons.