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With Halo: Reach comes the revamp of gametypes. While I don't expect SLyaer to be changed much, I do think Objectives could be.
Flags
Version 1
Your Average Flag
I expect this to be the actual flag Bungie uses in CTF gametypes. Its memorable and it works.
Version 2
AI Display
Instead of a Flag, you can now steal your enemies AI. You would grab it and have a case in your right hand. The AI would flicker to life and depending on the enemy team will either be red or blue. With your right hand taken, you can still arm yourself with a dual wieldable weapon.
Assault
Version 1
Average Bomb
Like the original flag, the standard bomb will most likely make it in Halo: Reach.
Version 2
Andy the Bomb
Perhaps in a nod to Rooster Teeth, Bungie could include a bomb, but have random bits of dialogue, *cough* insults *cough*, come from the bomb.
Version 3
The Golden Grunt
Now this may sound a bit silly, but hear me out. Imagine a mini Grunt statue, in gold, that you can carry. Once armed, two arms would lift in the air with two blue orbs popping out. Suicide Grunts FTW!
Hills and Territories
Instead of having different versions, I feel the alternate versions would follow the same model.
Hills and Territories would look like this.
Hill Model
Perhaps an alternate Territory could take a nod from Star Wars Battlefront. I am referring to this.
Instead of an Empire or Rebel symbol, it would have the symbols from the Bed Base or Blue Base from the banners on Coagulation.
The difference between the Territories and Hills is that the Territories would have a Red/Blue Spartan model on the little metal "X". The Hills would have a constantly flashing Spartan that would flash from red, to white, to blue, with however repeats happen.
What do you think? Would these work?