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Subject: Citadel In-Depth

Mythical Group

There is no greater catharsis than arguing on the Flood.

Posted by: JonnyOThan
I miss the elevators :(

But the result is plenty fun!

Tell us the truth....

if you could still jump on them when they were going down so that you could go in the middle of the beam and do a pole dance.

:)

  • 08.19.2009 2:22 PM PDT

Awesome I can't wait for this map now. At first I was a bit skeptical but it looks pretty decent. Longshore will still be my favorite.

  • 08.19.2009 2:24 PM PDT

Corn, Oil, and Wine... We need more wine...

Posted by: Rambo93
Awesome I can't wait for this map now. At first I was a bit skeptical but it looks pretty decent. Longshore will still be my favorite.


Mine too, because it's a BIG map...

Why make a map that was originaly going to be big, small???

You guys could have at least kept it big, but made it so this would be in the basement type area, and block it off with doors for the small team playlists.

  • 08.19.2009 2:29 PM PDT

Plekpedia - The most epic site in the history of ever.

Citadel is in the same tower as Epitaph?

AWESOME. That't a neat idea. Bound' to be alot of new "Secret of Epitaph" threads.

  • 08.19.2009 2:30 PM PDT
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Although I'm bummed to see that the last mythic three will have 2 small symetrical maps, ( :[ boo small maps) This map looks alright, if only because its based off of one of my favorite levels in campaign.

Now, y r their no pikz of de skull?

  • 08.19.2009 2:34 PM PDT

Golf Wang. Brony.

Citadel: the dark horse of the three new maps?

This is looking to become a new favorite of mine, to be honest.

  • 08.19.2009 2:40 PM PDT

Although this article makes me even more interested in Citadel, I still love Longshore the most. That map is going to be great...

Either way, I love the overall design in Citadel, as it's one of my favorite symmetrical maps.

  • 08.19.2009 2:46 PM PDT

May the Forge be with you.

"6.7 people out of 7.3 agree"

I get it!

/joke

  • 08.19.2009 2:48 PM PDT
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Cool, looks like something I'd really enjoy playing on.... well, basically anything that holds objectives is something I like to play on....

  • 08.19.2009 2:48 PM PDT
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I am Gilver everywhere....except here dammit

Eehhh....

I want to be impressed now, but I'm not.
Don't worry, I'll get them with ODST anyways...Maybe I let these three maps grow in my mind...They exceeded reality. :P

I'll still have fun though, I'm sure.

  • 08.19.2009 2:49 PM PDT
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Looks very cool. The design is based on the bottom of the towers on The Covenant, correct? I should practice with a Co-Op betrayal-fest in those towers first. :P

  • 08.19.2009 2:52 PM PDT

GT: j0sh291
"Gentlemen. I be placed at a bewilderment. There I were, resting, when I hear a frightful row on deck. What be that first mate?"
-"Mutiny. And what fate befalls mutineers? I think we know the answer to that, don't we? Mutineers...HANG!!!"

Twitter:@j0sh291
Follower of Christ!

][-][ //-\\ ][_ ((_))

Since I first heard about the rest 3 maps I was always looking forward to Citadel, and now that I see pics this is one of the maps that I'm looking foward too. Though I like the others.

  • 08.19.2009 2:57 PM PDT

I thought the setting was alot like Epitaph.

  • 08.19.2009 3:04 PM PDT
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Do that which is right.

Sheer awesome-ness. I'm looking forward to some CQC CTF when I get ODST :D.

-=Moxus=-

  • 08.19.2009 3:08 PM PDT

Posted by: Spartan_008
I love all of these news updates!
Me too. These maps are gonna be really good!

  • 08.19.2009 3:12 PM PDT
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This looks like an awesome map.

  • 08.19.2009 3:14 PM PDT

I hope it is bigger than it seems.
Which is what it sounds like it is anyways.

  • 08.19.2009 3:15 PM PDT
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The Mythic Threads (Halo 3) (ODST) (Reach)

I'm looking forward to this map, the gameplay videos gave me a nerdgazm.

  • 08.19.2009 3:19 PM PDT
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Hope this map plays as well as it sounds.

  • 08.19.2009 3:24 PM PDT

Posted by: JonnyOThan
I miss the elevators :(

But the result is plenty fun!


LB. Originally, it was much closer to the campaign space it's based around. Well, sort of. It was a much bigger level, with two elevators (one for each team) and really was designed for 2-sided objective games. We basically scrapped most of that design and it became a much smaller symmetrical space. The only thing remaining is the setting.

BL. To be honest the Citadel that exists today is in almost no way the same space as it was once intended. The short version of the story is that the map was too large, complicated, confusing, and easy to get lost in. I think the only major element that still remains is the idea of having a large open center room with a platform to jump to and from. However, even the size and shape of that room changed. The new design works much better in focusing the combat and objectives


A big confusing map with elevators sounds awesome.... :(. Why did you have to simplify it!? We need a map to confuse the noobs.

Oh well, still looks cool.

  • 08.19.2009 3:26 PM PDT

This article persuaded me to stop thinking bad of Citadel.

  • 08.19.2009 3:26 PM PDT

Just as every cop is a criminal,
And all the sinners saints,
As heads is tails, just call me lucifer
'Cause I'm in need of some restraint.

Bow chicka honk honk.

The spice weasel automatically makes this the best update in quite some time.
And before you ask, no, I don't want to see it make a star.

  • 08.19.2009 3:27 PM PDT
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"You are the diction, not me!"

The Spectagon

Grizzled Newborn

I was wondering when you were going to post this. Finally, plenty of info in one place.

  • 08.19.2009 3:35 PM PDT

Corn, Oil, and Wine... We need more wine...

It better be bigger than it seems...

I mean, scrapping a big map for a tiny thing... Not too bright...

This better have many oddballed hallways... And one elevator...


Posted by: A_sIxtY_nInEr
I hope it is bigger than it seems.
Which is what it sounds like it is anyways.

  • 08.19.2009 3:35 PM PDT

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