- jcap
- |
- Elder Heroic Member
Join the Modacity Forums - a community focusing on the modding abilities of Halo PC, Halo CE, and Halo 2 PC.
Posted by: sawnose
By the way (this is to everyone) - why are aimbots a problem when there are banlists? Before we shipped, we expected that the community would share results and collectively build a big banlist of undesirable players. (It's just a text file of hashed CD keys. A banned player has to buy a new game to play again)
A couple years ago I worked with a couple of people to compile a list of aimbotters with video proof which server admins could adopt for their servers. The only problem is that people were too lazy to put the effort into doing that, and many didn't even know such a list existed. But the reason aimbots are a problem don't just reside with unfair gameplay. There's also the problem with false bannings. Many people are accused of aimbotting and banned because the aimbot exists. If there was a way to completely break the way the aimbot even worked, then we wouldn't have any bannings due to false accusations.
Currently, I am working on a team of four people to provide a unified banlist which is maintained by us across all servers. The application is called Synapse. It is part of a stats system we are building called Cerebrum which will store all of the player stats and provide a blacklist of all cheaters. We'll have a solid auditing process before people are added to the list and globally banned. Of course, it only works on servers running the app, though. If we catch someone after they have games recorded on the stats, then their games become void.
More info regarding the Cerebrum and Synapse project can be found here: http://www.modacity.net/forums/showthread.php?t=16477
Also, this is just one example of many with regard to what I said in one of my earlier posts. If this project is completed as planned, your jaws at Bungie will probably drop seeing what is even possible with the chained down, locked up, stripped down game we were given six years ago. Maybe we're deserving of a decent Halo 3 PC port, especially after the trainwreck formally known as Halo 2 Vista?