Halo 1 & 2 for PC
This topic has moved here: Subject: Test patch 1.09 for compat fixes
  • Subject: Test patch 1.09 for compat fixes
Subject: Test patch 1.09 for compat fixes
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

As icing on the cake, would it be possible for you to update the Halo PC and CE Game Lobby Message of the Day? It hasn't been updated since the 1.07 patch was released.

It can't be that hard to do since the game just checks the following URL and displays what's written:
http://www.bungie.net/halopc-motd.txt

You can even change this URL yourself manually by editing the "Strings.dll" file, there was some discussion awhile ago about getting a patch out there that would redirect that MotD to a community controlled MotD. That would be amazing.

Back when I was running a clan I released a "patched" Strings.dll that I had showing clan-specific news right in the game lobby, it was GREAT for organizing scrims and such.

For example:
http://www.lancersedge.com/pics/haloce-le-motd.jpg

And a HD YouTube video showing the MotD scrolling (source wasn't HD, my bad):
http://www.youtube.com/watch?v=-Rf4grutd6Y&fmt=22

[Edited on 08.22.2009 1:12 PM PDT]

  • 08.22.2009 12:35 PM PDT
  • gamertag: [none]
  • user homepage:

Play hard or go home!

Posted by: sawnose
Brandini put me onto another bug that can take down servers, so there's another new build for you to try. Same link. This one is Build 620. Lemme know how it goes.
(it's the rcon / sv_map bug, if anyone knows it and wants to test it)


The zip i just downloaded still shows as build 619.

BTW thanks for working on this on the weekend sawnose!

[Edited on 08.22.2009 1:52 PM PDT]

  • 08.22.2009 1:49 PM PDT

Daodan Latency at 65%

Sawnose, at this point I have to take the stand and represent the mac halo community and ask if these patches will reach halo for mac sometime soon to eliminate these server crashing bugs for us as well?

  • 08.22.2009 2:56 PM PDT
  • gamertag: [none]
  • user homepage:

r : w )

Dirk - I'll pass the changes to my last known contact address for the Mac guys, but it's entirely up to them to patch or not.

deadLuya - I just tested the downdload and got 620. Maybe try clearing your browser cache.

Xero - Yeah, I'll change the MOTD, I've just been forgetting to for a year :-) I can't change it to a community one; MS wouldn't want to let strangers insert messages into their game (mostly for legal reasons)

Pepsi -SOrry, no new features or major fixes. Only occasional fixes for crashing bugs.

Btcc22 - Haven't heard of that one, sorry.

  • 08.22.2009 3:21 PM PDT

Daodan Latency at 65%

Thanks for that info. :)

  • 08.22.2009 3:29 PM PDT

Can we get some insight on the reason we need the product keys? If it's not going to be any new features or fixes, Thank You

  • 08.22.2009 3:34 PM PDT
  • gamertag: [none]
  • user homepage:

Play hard or go home!

Posted by: sawnose
deadLuya - I just tested the downdload and got 620. Maybe try clearing your browser cache


That did the trick. Installing now...

  • 08.22.2009 3:46 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Well I installed the newest patch, and it worked fine.

  • 08.22.2009 8:20 PM PDT

Ah, but for things like this you don't even have to do value searching and narrowing. Most of Halo's memory is mapped and documented thanks to the works of people like SilentK. So, the offsets to the floats of the Player's view and Player array are well known. There's really no way of getting away from botters. Unless you play Halo Demo... *wink*

EDIT: I'm talking about aimbots, if I threw anyone off.

[Edited on 08.22.2009 11:10 PM PDT]

  • 08.22.2009 9:08 PM PDT

Daodan Latency at 65%

Anyone was basic knowledge about demo mem offsets versus full mem offsets you could make one.

  • 08.23.2009 4:57 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Hey sawnose is it possible to shutdown (disable) the Halo CE (custom edition) version 1.00 as it is used as the pirated verion of the game?

Not requesting it just wan't to know if its possible.

[Edited on 08.23.2009 8:07 PM PDT]

  • 08.23.2009 6:52 PM PDT
  •  | 
  • Exalted Legendary Member
  • gamertag: Btcc22
  • user homepage:

Posted by: DAMGreen
Hey sawnose is it possible to shutdown (disable) the Halo CE (custom edition) version 1.00 as it is used as the pirated verion of the game?

Not requesting it just wan't to know is its possible.


It's not possible in any way, shape or form to shut down a version of the game I'm afraid.

  • 08.23.2009 7:22 PM PDT
  • gamertag: OpsY
  • user homepage:

~~OpsY
Love you Bungie!
Still playing Halo1 Custom Edition!

Posted by: sawnose
Dirk - I'll pass the changes to my last known contact address for the Mac guys, but it's entirely up to them to patch or not.

deadLuya - I just tested the downdload and got 620. Maybe try clearing your browser cache.

Xero - Yeah, I'll change the MOTD, I've just been forgetting to for a year :-) I can't change it to a community one; MS wouldn't want to let strangers insert messages into their game (mostly for legal reasons)

Pepsi -SOrry, no new features or major fixes. Only occasional fixes for crashing bugs.

Btcc22 - Haven't heard of that one, sorry.



If my understanding is right then, that means the Halo PC MOTD could ''Suggest'' users to check out for Halo CE am I wrong? :)

  • 08.23.2009 7:59 PM PDT
  •  | 
  • Exalted Legendary Member
  • gamertag: Btcc22
  • user homepage:

Urgh, Halo CE.

Amateur maps and graphical glitches galore.

Still not sure how they managed to break even more graphical features with CE than they did with PC. ;)

[Edited on 08.23.2009 8:49 PM PDT]

  • 08.23.2009 8:49 PM PDT
  • gamertag: [none]
  • user homepage:

r : w )

- Nope, I can't disable versions of the game.

- The PC MOTD has suggested that people check out Halo CE for several years already :-)

  • 08.23.2009 8:51 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT


Urgh, Halo CE.

Amateur maps and graphical glitches galore.

Still not sure how they managed to break even more graphical features with CE than they did with PC. ;)

Apparently you've never tried CE, since the graphics are the same as in Halo PC with the exception of custom maps. If there's a graphical issue in a custom map it's because there's something wrong with the map, not the game.

As for amateur maps, I don't even know what to say except that you must have been living under a rock since CE was released... There are plenty of maps that are just as good or better than the multiplayer maps that shipped with the game.

Add to that the slightly improved netcode Halo CE uses and you've got a game that's better than Halo PC in every way.

Speaking of the netcode, and the fact that there was a working netcode in the beta that almost eliminated the need to lead like mad, I'm another one that would like to request that said netcode be including in a future update... Not necessarily this one, but possibly a "1.1" update in the future.

  • 08.24.2009 1:58 AM PDT

Sup, I'm (ES)Kenshin, the leader of the (ES)Clan and an admin on the (ES)Clan dedicated server on H2V.
Halo Custom Edition - 1,419 Hours.
Halo 2 Vista - 257 Hours and counting.
Xfire - cmkenshin

speaking of graphics glitches..
nvidia active camo fix maybe?

  • 08.24.2009 2:09 AM PDT

Daodan Latency at 65%

nvidia cards don't have a real problem with active camo. ATI cards do, and this is just how the card reads the shader file. I don't know that there is anyway to fix this.

  • 08.24.2009 5:07 AM PDT
  •  | 
  • Exalted Legendary Member
  • gamertag: Btcc22
  • user homepage:

Posted by: Xero852

Urgh, Halo CE.

Amateur maps and graphical glitches galore.

Still not sure how they managed to break even more graphical features with CE than they did with PC. ;)

Apparently you've never tried CE, since the graphics are the same as in Halo PC with the exception of custom maps. If there's a graphical issue in a custom map it's because there's something wrong with the map, not the game.


No. The game most certainly does have some kind of difference in the engine that causes problems.

My X850 XT PE could deal with HPC fine, but Halo CE? Problems everywhere. Weapon scopes were completely blurred, the scopes were in the wrong position on the screen and the UI had a tendency to vanish. :/

[Edited on 08.24.2009 7:31 AM PDT]

  • 08.24.2009 7:30 AM PDT

Daodan Latency at 65%

Also keep in mind that the Halo CE engine is a different build from the PC engine. Also that sounds more like the map than the engine. I doubt you had problems with the engine, if you had I doubt you would have been able to play.

  • 08.24.2009 7:45 AM PDT
  •  | 
  • Exalted Legendary Member
  • gamertag: Btcc22
  • user homepage:

The problems were on every single map, including the official ones. The same problems cropped up on two machines with ATi cards.

Clearly an engine problem.

  • 08.24.2009 7:57 AM PDT

Daodan Latency at 65%

No, clearly a shader problem. It is documented that nvidia cards render the active camo as almost invisible, whereas the ATI renders the active camo as very visible to the eye. I have done a lot of work with shader modification, and this is caused by the card not the engine. If you go have a look at my profile and in my signature there is a link to a forum posts where I had posted some of my work with shaders. After giving that to a friend to test. I am on an nvidia 9600M GT, and he is on an ATI card, he had lots of problems with lightmaps being displayed wrong in ALL of his maps. I reverted that shader that dealt with normal lightmaps and everything was fine. This is document across platform both Mac and PC versions of halo will look different if you have an nvidia or ATI graphics card. Halo does not have support for some cards as it does others. What you are experiencing is how the card renders shaders ingame. Each card acts a bit different depending on what it can do or not.

  • 08.24.2009 8:04 AM PDT
  •  | 
  • Exalted Legendary Member
  • gamertag: Btcc22
  • user homepage:

Sorry, but where exactly did I mention active camo?

It just so happens that active camo works exactly as it should on my ATi cards but not on my nVidia card without tweaking.

Reread my post. I was talking about problems specific to HCE.

[Edited on 08.24.2009 8:34 AM PDT]

  • 08.24.2009 8:31 AM PDT

Daodan Latency at 65%

Oh, sorry. I guess I thought you were talking about the original post I replied to. Could you post some pictures or similar of what is happening for you? I might be able to help you troubleshoot what is causing the problem exactly.

  • 08.24.2009 8:34 AM PDT
  •  | 
  • Exalted Legendary Member
  • gamertag: Btcc22
  • user homepage:

I can try but they're headless machines at the mo.

I guess we should let the topic get back on course anyway. :D

  • 08.24.2009 9:02 AM PDT