- last post: 01.01.0001 12:00 AM PDT
Posted by: anthraxgoon
It would be simpler, if only to not end up being as epic fail as Far Cry 2's. I admit it was impressive but it lacked the detail Halo demands. If you gave players different canvases like Deserts, Forests and Tundra, and then let them change the relief of the terrain, vegetation and then buildings and weapons. Buildings would need to be sections that snap together on doors and archways. Then you would brush it off and Forge it up on the 1st disc?
OFF TOPIC: Forging Firefight maps = win
If anything, Forge should be the map editor/map creator for the beginners, or they should add an advanced section to Halo: Reach's map editor. Reach's true map editor shouldn't be limited by the least common denominator. The people who are serious about this should get what they want, because those features add serious replay ability to the game.