Halo: Reach Forum
This topic has moved here: Poll [2 votes]: Silenced Weapons from ODST Implemented in Reach (Yes/No?)
  • Poll [2 votes]: Silenced Weapons from ODST Implemented in Reach (Yes/No?)
Subject: Silenced Weapons from ODST Implemented in Reach (Yes/No?)

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Poll: Silenced Weapons from ODST Implemented in Reach (Yes/No?)  [closed]
Yes:  100%
(2 Votes)
k:  0%
(0 Votes)
Total Votes: 2

EDIT: Oops, I meant to write 'No' in the poll, rather than 'k'. MY APOLOGIES

All of the gameplay videos from Halo 3: ODST make the silenced SMG and automag look like sick weapons. Do you think that they should be included in the Reach sandbox? Campaign, mulitplayer or both?

I personally think that it'd be cool to have one stealth oriented mission where you recieve these two silenced weapons (or maybe other NEW ones) at the start of the mission and using them as opposed to standard weapons would cause enemies to behave differently. Like if you kill a grunt with the automag they rush over to see what happened to him but they didn't hear anything so they don't automatically assume to fight back.

[Edited on 08.22.2009 5:46 PM PDT]

  • 08.22.2009 5:44 PM PDT

I think its too early to assume the silenced weapons in ODST will be awesome. Who knows

  • 08.22.2009 5:46 PM PDT

It wouldn't really be necessary, as an ODST stealth is a vital weapon, but when you are a Spartan, you can plow through anything.

  • 08.22.2009 5:47 PM PDT