- Pocket Syndrome
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- Heroic Member
Posted by: Crowgarno
Posted by: Pocket Syndrome
Its not that some people are affraid of change, its that they don't want to see Halo become more like another game. Halo is known for its unique gameplay. As it stands, Halo is based around a nuetral starting point, with balance coming from map objectives (weapons, equipment, etc ...) being evenly distributed throughout the map.
Halo simply isn't designed for different weapon starts for each player. I'm not saying it wouln't turn out well, but being Bungie's last Halo game, they should perfect this particular style of FPS before moving on. I asked do you want the option to choose.
Quite honestly, you are either being sarcastic or stupid. Do I really need to go back to middle school with [insert answer here], [rephrase question here]?
No, I do not want the option to chose starting clases in Halo: Reach. The current weapon set up that we know and love simply isn't balanced for that. It would require a completely new weapon balance, a completely new map styling, and a completely new custom set-up option,
Did your mother ever tell you to finish what you already have on your plate before taking more?
This is Bungie's chance to perfect the style of FPS that Halo is currently known for. MAYBE an option to sometimes chose between AR/PR or BR/Carbine starts, but nothing more. Bungie can do classes in their next series.