- Deathtrap462
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- Fabled Legendary Member
I'd like to be half-man half-tree in an octopus' garden in the shade.
Looking at Halo 3, it's obvious that there are many underused weapons. Spikers, SMGs, Plasma Pistols, Plasma Rifles, etc. The reason why these aren't used is because when you can use a BR, those weapons are pointless. To fix this, why not make more mid-ranged weapons? If Halo is mostly mid-ranged combat, why are there so many short ranged weapons?
The spawning weapon could be a weapon in-between the Magnum and the BR in terms of strength and range. One weapon could be better at longer ranges that the BR, but it would be a bit weaker. Then, the BR would be stronger at medium ranges, but fixed so that it is not good at all for close or long-range combat.
Instead of allowing boring, one-weapon gameplay to plague Reach like it has in Halo 3, why not just add multiple mid-ranged weapons to split up gameplay a little?