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Subject: Remake Chiron TL-34 for Halo Reach!

If you have played the original Halo, if you've seen the original Halo, or if you've even touched the original Halo than chances are that you've seen the map Chiron TL-34 in all it's glory. The map, which can be seen in more detail here, was like a shining gem on Halo: CE and should be remade for Halo: Reach.

Map Layout/Design:
The entire concept of Chiron is a unique one, indeed. The map is a bunch of isolated rooms in random positions interconnected by teleporters. This allowed both old and new players alike to become completely disoriented in the endless maze of rooms, and made coherent stratagies and game plans next to impossible. The cramped nature of the map created exciting and repetitive one-dimensional encounters that players were only too excited to play through again and again. I am sure Bungie realizes that the future of gaming lies in the concept that battles should become unprectable messes which are determined by completely random factors, and with this knowledge you can once again fully embrace this map's wonder.

Weapon Layout
The weapons found on Chiron were normal weapons, the Assult Rifle, the Pistol, the Plasma Rifle, but all of these soon become irrelevant. For the only weapon you need concern yourself with is the Shotgun. This weapon is king, and the reward for being lucky enough to spawn close to it at the beginning of the match will be the match itself. Whoever controls the shotgun controls the map, because the shotgunner can camp by a teleporter and endless waves of prey will gush forth providing kill after kill. The weapon serves to slow down or even stall gameplay to the point that you'll win simply because your opponents don't want to put up with it. It is a shining example of random gameplay that I pray Bungie will let us experience again.

Spawn System
Chiron's unique design also creates unique spwning situations. For example, on a normal map, a player you have just killed will spawn far away from you. This doesn't happen on Chiron, since there is no "far away". On Chiron, the player you just killed will spawn at a random spot in any room, sometimes even the very same room! I can tell you from personal experience that there is nothing more thrilling than being assassinated by the very same player you've just killed. It is the randomness of the spawn system that lets the map's true genius show itself.

I hope Bungie sees a theme in my post. That theme is that Reach should have more random and unpredictable aspects and should rely less on such things as "stratagy" and "tactics." And what better way is there to show your support for this new theory than by inclusdng a remake of Chiron, the map that epitomizes randomness and unpredictability. I say, Bungie, hear what I am saying!

And Godspeed.

  • 08.24.2009 9:27 AM PDT

Edable - Not to be mistaken with Edible, you cannot eat me unless i am in pie form, which only happens once every 371 years

Granted, i've never played the map, but your description makes me never want to.
Being rewarded by a lucky spawn at the beginning and winning the match because you don't have to move... Being assassinated by the person you just killed, these all sound like horrible gameplay elements and are probally the reason it hasn't been brought back.

  • 08.24.2009 9:34 AM PDT

I just don't like remakes. Why can't we have new maps?

  • 08.24.2009 9:38 AM PDT
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____________________________

They thought they were funny; however, they didn't know they were talking to a peanut farmer from Georgia who knows the value of a peanut.

yeah not gona lie iv played this map and its probably the worst of all time.

  • 08.24.2009 9:39 AM PDT

Bungie.net user for 4 years and still going!
Plasmalab, a great map for Neutral CTF or Slayer. Download it and have fun. Version 1.1 now available.
Do not send me group invites I will NOT accept them.
TRIPLE SE7EN PWNAGE

It should be remade, but not for matchmaking. It should only stay in customs due to some of the factors that you listed that would make it horrible for online play.

It would be sorta like that one Halo 2 map that only appeared in MM for a limited time, then was only used for customs due to problems with online play on the map.

EDIT: I had no clue this many people hated this map, I thought it was one of the best maps, considering it was so unique compared to others.

[Edited on 08.24.2009 9:53 AM PDT]

  • 08.24.2009 9:40 AM PDT

What a waste....

lol, my computer had to run halo with low grafix, so this place was all black except for players and teleporters :P

  • 08.24.2009 9:41 AM PDT

Oh god no

  • 08.24.2009 9:44 AM PDT

It could easily be forged, maybe with fewer rooms as I'm not sure if you can place that many teleporters, if you only want it for customs that is.

[Edited on 08.24.2009 9:50 AM PDT]

  • 08.24.2009 9:46 AM PDT
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Besides the overpowered shotgun advantage, which I disagree with all my heart, everything else that you listed, does sound fun for a novelty match, and perhaps should possibly return as a obtion as a map for random fun.

  • 08.24.2009 10:15 AM PDT

Signatures are for squares.

LOL, You want the Janitors closet back?!

  • 08.24.2009 10:18 AM PDT

This kid's 14th in Europe. Don't even bother calling me bad.

I hope to god that OP was being sarcastic.

  • 08.24.2009 10:38 AM PDT

Spelling doesn't count past 3 AM.
Some guy made this for me
Posted by: StP Scar
Sounds like a bunch of Justin Bieber wannabes in here. I bet you all wear skinny jeans too.

Obvious sarcasm is obvious.

  • 08.24.2009 10:42 AM PDT
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Ugh.. The god damn remakes, why we can't we have new maps for Halo: Reach people?!

  • 08.24.2009 10:45 AM PDT

i love that map but i just dont think it will work out for team games. It'd be great for FFA though

  • 08.24.2009 10:48 AM PDT
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Hehe

Zombie Map

  • 08.24.2009 10:51 AM PDT

Vancouver BC, Canada.

I never really played on that map, but it would be cool.

  • 08.24.2009 10:52 AM PDT

-blam!- Was that actually blammed out? Or did I just type it? You'll never know.

I loved Chiron because it was completely insane. Your goal was to charge through teleporters at random and kill everyone you see along the way. I'd love to see a Chiron remake.

  • 08.24.2009 10:57 AM PDT

In the days of old, there were legends of a land long lost to time. This land was known as Ranna'Mor. Ranna'Mor was said to contain in its borders 7 warriors. These warriors had once unleashed a veritable hell upon the ancient world, until they were locked away. My name is Toriad, and I am one of those warriors. Our return is approaching. Do not run away, do not cower in fear; take solace in your final days, for that is all we can do. -Legend of Ranna'Mor

I would love to see the return of Chiron TL-34. That map is fun as hell, and creates some very erratic gameplay. It would be best for FFA games and team slayer, for sure!

  • 08.24.2009 10:57 AM PDT

WORT WORT WORT

Posted by: edable giraffe
Granted, i've never played the map, but your description makes me never want to.
Being rewarded by a lucky spawn at the beginning and winning the match because you don't have to move... Being assassinated by the person you just killed, these all sound like horrible gameplay elements and are probally the reason it hasn't been brought back.
thats the way it is in Lone Wolves (spawn by shotgun and youll pick up a at least four kill lead right at the start)

  • 08.24.2009 10:58 AM PDT

Posted by: Kasith
Besides the overpowered shotgun advantage, which I disagree with all my heart, everything else that you listed, does sound fun for a novelty match, and perhaps should possibly return as a obtion as a map for random fun.


You should listen to Skinny.

Posted by: Skinny Genes
Obvious sarcasm is obvious.




[Edited on 08.24.2009 11:39 AM PDT]

  • 08.24.2009 11:38 AM PDT

Ugh...

First on a BWU.. yeah, I'm cool.

ODST;MYTHIC Screenshot winner! One of the first to get their hands on the mythic map pack.

I've always thought Chiron was an okay map, one of the better ones in Halo CE, because of it's uniqueness. But with things like camping and things like that, it would make this map really really annoying and/or frustrating.

  • 08.24.2009 11:41 AM PDT

Corn, Oil, and Wine... We need more wine...

Just going through alone a few times, you can easily see it as the worst map in halo history.

And if you haven't played it then you need not post, for you will have no idea how gameplay is, and how flawed it can be.

  • 08.24.2009 12:15 PM PDT
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You should listen to Skinny.

Posted by: Skinny Genes
Obvious sarcasm is obvious.




Well, why don't you be productive, and try making some useful ideas for Reach instead of Sarcasm. (or did you agree with Skinny Genes when people started disagreeing heavily on your "sarcasm")

[Edited on 08.24.2009 1:59 PM PDT]

  • 08.24.2009 1:58 PM PDT

Posted by: Kasith
You should listen to Skinny.

Posted by: Skinny Genes
Obvious sarcasm is obvious.




Well, why don't you be productive, and try making some useful ideas for Reach instead of Sarcasm. (or did you agree with Skinny Genes when people started disagreeing heavily on your "sarcasm")


What? This isn't a serious post. Read the OP again, it reaks of horrible logic and comedic backpeddling. Its a comedic post, its not supposed to be accurate, or even helpful. I wanted to make people laugh, short and simple, I applaud those who see the post as the sarcastic and comedic post that it is.

However part of the post also has a message for Bungie: Get rid of all the random and unpredictable elements of the game and make it a SKILL-based FPS. Don't noob the game; that just makes an unpleasent experience for all.

  • 08.24.2009 9:07 PM PDT

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