Halo: Reach Forum
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Subject: To Innovate or Perfect

By perfect he means make super duper awesome and better than anything else. You do know that, right?

Anyways, I chose Inovation because I don't want the same thing over and over and over again. I'd like a squad base tactical, like ODST but with MM.

  • 08.26.2009 1:02 AM PDT

Posted by: Duardo
I'd love to be a 10 year old and tell my mom I'm going on an adventure out into the world catching Pokemon, with her full support. Never mind the fact that there are rapists, criminals, and murders out there, or the fact that I may get killed by a Pokemon.

Luckily I have Pikachu.

Perfection > Innovation.

It's time that Bungie learns from their mistakes if this is their last Halo game.

  • 08.26.2009 1:23 AM PDT

perfect halo.. especially the retarded looking brutes and elites from halo 3

[Edited on 08.26.2009 1:31 AM PDT]

  • 08.26.2009 1:31 AM PDT

I think the whole poll here is on the wrong track. How can the game be perfected with out innovation? And why would anyone innovate the game without working towards perfection?
I voted innovate, because I believe to come closer to perfection, innovation is needed.

There are a lot of simple things Bungie could do, whether it's innovation or perfection, who knows? For instance, bring back qualities from say, Halo 1, that were abandoned for no reason, like riding on tanks, and being able to view your passengers' health in vehicles. Then there are common sense things that could improve the game. If anyone has read the books, Spartans could use Jackal shields, so why not in the games? Also, Spartans didn't always have solid ground or spaceship hallways under their feet, so why not more environments, like underwater and space fights? On top of this, flamethrowers are cool and all, but should they really be as effective as they are in the games when in the books a Spartan can fall through part of the atmosphere, while burning up, and survive?

  • 08.26.2009 1:57 AM PDT

Posted by:ScubaToaster
Posted by: HipiO7
This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect


:)
The person who said participating is important, not winning, obviously never won anything.

Perfect, we wouldint want things that dont belong in Halo

  • 08.26.2009 8:11 AM PDT

φ

I'd say perfect it.

But not make it perfect. I'll agree that nothing can be perfect to everyone. However it is possible to work towards perfection.

  • 08.26.2009 8:15 AM PDT

Five years older and wiser
The fires are burning, I'm fire, never tire
Slay warriors in the forests, and on hire

Perfect the IP.

  • 08.26.2009 8:44 AM PDT

gamer tag: CrazyChinchilla

Perfection would be to take what is already there and make it completely balanced, no glitches, levels are designed in such a way that gives no sides an unfair advantage in team games, respawn points always make sense, vehicles and weapon placement are made to competition standards but yet are still enjoyable to the regular user, etc.

Innovation would be, for example, multiplayer like a giant extension of singleplayer, where you could choose a side and based on the winnings of your side in regular matches, your side would advance towards defeating the enemy, a change in maps throughout the battle would reflect this change (Chromehounds).

Innovation could be a RTS like game for PC that allows you to assign objectives for squads in an individual match and assign commands to vehicles that the player can't control and use artillery and vehicle drops. This of course doesn't fit halo that well as the maximum players in any match would have to be increased significantly. (kinda like Battlefield 2).

Innovation takes a game to the next level. Whether that level be something you like or not is a risk the developer takes. But seeing as how you all already like everything the developer does it would stand to reason you would enjoy their innovation.

Perfection takes a game and makes it the best it can possibly be without going outside the current format.

  • 08.27.2009 9:57 AM PDT

Reach MMO. Here's to hoping.

And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net

Halo 1-3 is as good as that series is going to get. Any other changes will make some group of people unhappy. Add-on to Halo with things like ODST forever, make Halo: Reach a totally different game.

Innovation FTW!

  • 08.27.2009 10:04 AM PDT
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Geez, so many people don't like to try new things. Isn't that the spice of life?

  • 08.27.2009 12:40 PM PDT

Signatures are for squares.

Posted by: DebatingBoot
They should move toward perfecting the game. Drastic innovation never works. Bungie should perfect the weapons and gameplay, perfect Forge, etc.


I seriously laughed.

Guess Wii sports really isn't the best selling game in the world.

But whatever.

  • 08.27.2009 12:42 PM PDT

Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"

To be perfectly honest I think this game would benefit from some new innovation. I don't think that it should be completely alien, but it should strive for some type of fresh feel. Whether that be done by handling content differently or changing gameplay is hard to say.

I think choosing to "perfect" the current play is a mistake. After several years of refining the formula established in Halo CE, the titles have gotten weaker in their campaign and MP balance issues. The more they try to balance and refine things, the more people whine and complain and Bungie makes updates to appease the masses and revert things as close as possible to how they were in the first place.

I'm not at all stating that Halo is a bad game by any means, but I don't think that they should continue to beat a dead horse with a stick.

  • 08.27.2009 1:03 PM PDT

Reach MMO. Here's to hoping.

And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net

Posted by: SweetTRIX
To be perfectly honest I think this game would benefit from some new innovation. I don't think that it should be completely alien, but it should strive for some type of fresh feel. Whether that be done by handling content differently or changing gameplay is hard to say.

I think choosing to "perfect" the current play is a mistake. After several years of refining the formula established in Halo CE, the titles have gotten weaker in their campaign and MP balance issues. The more they try to balance and refine things, the more people whine and complain and Bungie makes updates to appease the masses and revert things as close as possible to how they were in the first place.

I'm not at all stating that Halo is a bad game by any means, but I don't think that they should continue to beat a dead horse with a stick.


QFT

  • 08.31.2009 10:36 AM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Posted by: DebatingBoot
They should move toward perfecting the game. Drastic innovation never works. Bungie should perfect the weapons and gameplay, perfect Forge, etc.

What are you talking about, some really big games WERE drastic innovations, Doom, Goldeneye, Mario 64, and Call of Duty are all examples.

  • 08.31.2009 11:08 AM PDT

Reach MMO. Here's to hoping.

And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net

Posted by: G0LDENLY PHI
I'd say perfect it.

But not make it perfect. I'll agree that nothing can be perfect to everyone. However it is possible to work towards perfection.


I hardly think of one thing that would lead Halo 3 to perfection that 75% + of the community would agree on. The Halo series is already great, don't change a thing.

Make a new game Bungie!

  • 09.04.2009 1:15 PM PDT

Posted by: Fos Tis Krisis
Posted by: DebatingBoot
They should move toward perfecting the game. Drastic innovation never works. Bungie should perfect the weapons and gameplay, perfect Forge, etc.

What are you talking about, some really big games WERE drastic innovations, Doom, Goldeneye, Mario 64, and Call of Duty are all examples.


How was Call of Duty innovative other than the way they handled World War 2?

[Edited on 09.04.2009 2:18 PM PDT]

  • 09.04.2009 2:17 PM PDT

Wherever you roam
so far from home
you'll be safe from peril
life threatening and terrible
if you avoid David Powel
and keep track of your towel.

Posted by: zash208
Nothing can be perfect for any one person, and people will always want more and more, so perfection is not attainable, and if you think it is, then you have a very slim look on life, and as a gaming community as a whole...

So inovation is the only choice in that poll that makes any sense, and the majority of gamers will not like coming back to the same thing, in a new game...


"Perfect" the verb has a different meaning than "perfect" the adjective.

If you perfect something you strive to make it perfect. Of course nothing will ever be perfect, but that doesn't mean you can't try, that doesn't even mean you can't come close.

Saying that trying to make something perfect doesn't make sense simply doesn't make sense. In fact it's one of the most idiotic things I've read in a long time.

What I would recommend is conservative innovation, the perfect what you have. Which I think is what Bungie excels at, the successful implementation of cool ideas.

  • 09.04.2009 2:19 PM PDT

Posted by: EldritchWarlord
Posted by: zash208
Nothing can be perfect for any one person, and people will always want more and more, so perfection is not attainable, and if you think it is, then you have a very slim look on life, and as a gaming community as a whole...

So inovation is the only choice in that poll that makes any sense, and the majority of gamers will not like coming back to the same thing, in a new game...


"Perfect" the verb has a different meaning than "perfect" the adjective.

If you perfect something you strive to make it perfect. Of course nothing will ever be perfect, but that doesn't mean you can't try, that doesn't even mean you can't come close.

Saying that trying to make something perfect doesn't make sense simply doesn't make sense. In fact it's one of the most idiotic things I've read in a long time.

What I would recommend is conservative innovation, the perfect what you have. Which I think is what Bungie excels at, the successful implementation of cool ideas.


The problem is how to "perfect" the game. Should they perfect the game for the Halo 1 fans, the Halo 2 fans, or the Halo 3 fans? Should they stick with a median between the three that may very well piss off many fans like Halo 3, or should they improve on certain aspects which will only appease one group? The only way I can see Bungie appeasing all fans is by including everything, and leaving a good amount of options available to revert the game as close as possible to a previous state, but then that will lead to a lack of polish in other mechanics and resources will have to be pulled from campaign, and people will complain about minor polish on those options like not being able to run at 113% which would be closer to Halo post patch 1.5 than 110% or 125%. It's not really a win win situation.

Also, Bungie tried perfection with Halo 3's campaign, but in the end people complained about the lack of new scenarios like the Scarabs introduction in Halo 2, etc.

[Edited on 09.04.2009 2:31 PM PDT]

  • 09.04.2009 2:24 PM PDT

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