Halo: Reach Forum
This topic has moved here: Subject: Halo: Reach RPG
  • Subject: Halo: Reach RPG
Subject: Halo: Reach RPG

If you're not going to take the time to read the entire OP, don't bother replying. Keep It Clean.

WARNING! THERE IS NO OASIS BETWEEN HERE AND THE END OF THIS WALL OF TEXT!

Ok, I think we can all be sure that Halo: Reach is going to be the First-Person Shooter we're used to. And even though this probably won't happen, what if after this game, Bungie made an RPG about the story of Reach. Please Chupanebre, tell us more! Ok.

You see, we could start the game as a child. A harmless little child. As a child, which wouldn't hopefully be for too long, we choose our name, our strengths and perks (Fallout 3 much?), and whether we want to be a Marine/ODST, Captain, or Spartan etc. in the UNSC Navy when we grow up. I'm guessing the latter would be most popular the first time around.

Ok, we're over the kid stuff. Now we're a noisy teenager training in the UNSC to be our desired class of choice. During training, which would hopefully be for a reasonably lengthy part of the game, we complete obstacle courses, training exercises, drills, and we try to get past that angry sergeant annoying us every morning.

Ok, now we're over the teenager stuff. We're big boys now, and we've got guns. Now you'll start partaking in real UNSC operations against pirates and bad guys with rocket launchers. The operations you get assigned to depend on the training exercises you went well in, the ones you didn't, your best strengths and your weakest. Using this technique would mean that during your first play through of the game, you would miss out on at least a few operations that were temporarlily available. This would mean more replay-ability, to add on to the already 3 different storylines.

After awhile (Surprise) The Covenant come knocking on your doorstep, and you're not going to give up humanity without a fight. The difficulty gets a kick in the behind here, as now you'll be fighting futuristic aliens... with rocket launchers. From now on you'll partake in various operations against the Covenant, again making sure you miss at least a few possible operations.

Then reasonably late in the game, the Covenant come knocking on Reach's doorstep. They muddy the mat, break down the door, and you're pretty sure they don't like coffee over at the neighbours. Again, you're not going down without a fight. You partake in operations in the air and on the ground, fighting for humanity's survival. And, according to what operations you're assigned to, and how well you do in them, decides if Reach survives or not. In the end, Reach either gets glassed, or in an alternate ending, you save Reach and beat back the bad guys with rocket launchers. Finally.

I'm open for more suggestions and criticism.

=)

~Chupanebre627~ Hard at Work

  • 08.25.2009 3:47 PM PDT

JoeJoeTheMan H0

1.Technically all video games are rpg
Role Playing Game
No mater what you play a role of something you are not doing

2. It has a multiplayer game. Not many GOOD multiplayer games are rpg. plus it is a confirmed FPS

  • 08.25.2009 4:09 PM PDT

Warning: You may find that my, or someone else's opinion does not comply with yours. Side effects of disagreement may include (but are not limited to): flaming, irrational behavior, broken keyboards, and/or nervous sweats. If you experience any of these symptoms refrain from communicating with others until the symptoms have subsided.

Sorry. I don't like your idea. If a company was going to do something like this, I don't think it would be Bungie.

[Edited on 08.25.2009 4:15 PM PDT]

  • 08.25.2009 4:14 PM PDT
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Posted by: j0e the r0ck
1.Technically all video games are rpg
Role Playing Game
No mater what you play a role of something you are not doing

2. It has a multiplayer game. Not many GOOD multiplayer games are rpg. plus it is a confirmed FPS


okay first of all u obviously didn't read the whole thing because he said they should make another game about Reach after the CURRENT game of Reach.

Its an okay idea,,,,, i'd buy it.

  • 08.25.2009 4:16 PM PDT

ummm does our signature have to be in cursive because I
don't know how to type cursive
http://www.bungie.net/fanclub/best501st/Group/GroupHome.aspx

well i read the idea and thought it was a pretty cool idea

now for the person who replied to the OP
1. He is talking about a new game not the reach that is coming out in 2010
2.Look i have posted this in every other thread that involves cool new ideas about game genre we know it is confirmed as an fps people have said it as reply to almost every genre related idea so far EVERY SINGLE ONE! Also I would like to point out that it could be an FPS with an RPG element to it... or it could be an RPG with an FPS element now wait before your brain says "but it is a confirmed FPS" I am not saying that it will be either of those.

3.where did you get the multi-player part from? he never said it would involve multi-player

[Edited on 08.25.2009 4:22 PM PDT]

  • 08.25.2009 4:21 PM PDT

Corn, Oil, and Wine... We need more wine...

Posted by: j0e the r0ck
1.Technically all video games are rpg
Role Playing Game
No mater what you play a role of something you are not doing

2. It has a multiplayer game. Not many GOOD multiplayer games are rpg. plus it is a confirmed FPS


Hmm... your post of #1, and #2 kinda contridict each other....

  • 08.25.2009 4:25 PM PDT
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I think a Halo RPG would be AWESOME if done right but probably not quite like this. It could work with multiplayer too where you take your character from campaign and use them in matchmaking. There would be level ranges so you wouldn't have like a level 10 against a level 60 so your skill at the game would still be the main aspect. There could be starting classes (different types of Spartans) like Scout, Close-range, etc.. I think if balanced correctly, this could make the ultimate Halo game.

  • 08.25.2009 6:49 PM PDT
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I can't believe there havent been any other topics about an rpg

  • 08.26.2009 10:09 AM PDT