- Tyguy101
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- Exalted Legendary Member
Reach MMO. Here's to hoping.
And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net
Posted by: NME Overlord
Posted by: Tyguy101
Posted by: NME Overlord
RGP's don't work in a linear game.
FPS's are perfect for a linear game.
Halo is a linear game, and hopefully always will be.
Linear games should be a dying breed. Campaigns have been made that way since Contra and Mario in the 80's. They are so redundant, have little replay value, and are much harder to immerse yourself in the character.
Halo 1-3 are linear games, and hopefully Bungie will take a creative step in a different direction.
They should be a dying breed, but they aren't. Throughout the campaign in most games, you have no real choice of what to do at a particular time. In Halo, and CoD, and GoW, and almost every game apart from RPG's you have levels. You complete a level, you get taken somewhere else in a cutscene, and then start another level.
The amount of freedom RPG's give you, allowing you to choose what to do, and when, is unparalleled. You can take different routes to goals, and sidequests are almost as playable as the main story.
However, in a game such as Halo, with only one goal "Kill the Covenant or die!", there is no chance for subplots to arise, or different routes to be taken to avoid being killed.
Don't get me wrong, Oblivion is my favourite game ever, but it would be spoiled with the introduction of the Covenant, and guns, and all Halo related elements. I use Oblivion as an example, but you understand where I'm coming from?
I think you are thinking of the Halo of the past. As the Halo campaigns are right now there are no subplots and open world wouldn't work. I know you are using Oblivion as an example, but obviously a Halo open world would not be exactly like an Oblivion one. Check out Borderlands if you want an example of an RPG FPS.
I can think of many ways a Halo would work as an RPG FPS, and Bungie has many more creative minds than you or I. I think you are thinking too much as to what Halo has been, and not what else it could be.
[Edited on 08.27.2009 10:17 AM PDT]