Halo: Reach Forum
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Subject: RPG Fans Come Here!
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Posted by: evanhalo3
Exactly what they said^. Being a Spartan, there are SO many different things you could upgrade. Armor, speed, strength, ammo capacity, rate of fire for some guns, etc.


i'm not trying to be rude or anything but how the crap can one person like get to a level and be all i think i'm gonna upgrade my ammo capacity so he takes out a full clip of ammo and somehow like shoves another bullet into it even though its filled up! lol :D

however, i really like this idea.

  • 08.27.2009 5:43 PM PDT
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What? I don't know haha

Ok, just to make you happy


.*.*.*.*MAGIC*.*.*.*.

  • 08.27.2009 5:45 PM PDT
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Posted by: evanhalo3
What? I don't know haha

Ok, just to make you happy


.*.*.*.*MAGIC*.*.*.*.


claps histarically, then loses energy and passes out.
:D

  • 08.27.2009 5:46 PM PDT
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*Waves idea of Halo RPG in front of face and BIGFT13 wakes up*

  • 08.27.2009 5:52 PM PDT

Jacoby

Posted by: BattleRifle BR55
Posted by: evanhalo3
And how do you know Reach won't be open-world? ODST will be, so why not Reach?
ODST is an expansion that is meant to play a bit differently from a traditional Halo game. Also, the open world parts play differently from the flashbacks. As far as I know, those are still linear and are where the "true Halo gameplay" still is. The open world parts are meant mostly for exploring and gathering clues.

Just because Reach is after ODST, it doesn't mean they're going to follow the style of its predecessor.

Did Anyone else catch that?

  • 08.27.2009 5:54 PM PDT
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Catch what? That Reach won't follow ODST? How do we know? If ODST goes well, bungie might decide to make Reach open-world

  • 08.27.2009 5:56 PM PDT

Jacoby

Posted by: Jacoby04
[quote]Posted by: BattleRifle BR55
[quote]Posted by: evanhalo3


Just because Reach is after ODST, it doesn't mean they're going to follow the style of its predecessor.

Catch this. He just said "It doesn't mean they are going to follow the style of its predecessor." While it did somewhat work to support his argument he just dug his own grave in the fact that he just said Reach's gameplay doesn't have to be like its predecessors, meaning it doesn't have to be like the trilogy (A linear game) but it could be something new and its own (a Halo RPG).

  • 08.27.2009 6:12 PM PDT

my BR is better than your AR

NO

  • 08.27.2009 6:40 PM PDT
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Posted by: Jacoby04
Posted by: Jacoby04
[quote]Posted by: BattleRifle BR55
[quote]Posted by: evanhalo3


Just because Reach is after ODST, it doesn't mean they're going to follow the style of its predecessor.

Catch this. He just said "It doesn't mean they are going to follow the style of its predecessor." While it did somewhat work to support his argument he just dug his own grave in the fact that he just said Reach's gameplay doesn't have to be like its predecessors, meaning it doesn't have to be like the trilogy (A linear game) but it could be something new and its own (a Halo RPG).


Whoa, good point. So there is in fact, a chance there will be a Halo Reach RPG.

  • 08.28.2009 5:46 AM PDT

Reach MMO. Here's to hoping.

And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net

Halo: Borderlands FTW!!!!

Check out the new Borderlands game if you wanna see how this idea would really work!

  • 08.28.2009 7:36 AM PDT
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I respect your ideas, but i disagree. I love RPG`s, but i think halo is unique the way it is. I hate the mixing ideas. Halo classed based, or Halo RPG, or Halo Battlefield, it is not halo. I know Halo Reach is a brand new game, but i think Bungie will make Halo Reach unique as it was in Halo CE, Halo 2, and Halo 3, halo doesnt need to be another type of game.

Sorry about my English, im not good at all (Yep, Im mexican xD).

  • 08.28.2009 9:23 AM PDT

Just enjoy the damn game!
Who cares about BR vs AR

How would you get around checkpoints? In Halo there has always been checkpoints, but in almost every RPG game that exists, you have a save option. That would make the Halo game too easy.

  • 08.28.2009 9:33 AM PDT

Reach MMO. Here's to hoping.

And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net

Posted by: NME Overlord
How would you get around checkpoints? In Halo there has always been checkpoints, but in almost every RPG game that exists, you have a save option. That would make the Halo game too easy.


There are plenty of open world games that have checkpoints. Fable and Crackdown come to mind. This really isn't much of a stretch of the imagination to figure out.

Again, check out Borderlands if you want an idea of how this can work.

  • 08.28.2009 9:49 AM PDT

Just enjoy the damn game!
Who cares about BR vs AR

Fable and crackdown are games where you choose exactly where you aim at all times, or 3rd person games with lock on features. Move Halo to 3rd Person with lock on, and the games skill dissappears.

[Edited on 08.28.2009 9:57 AM PDT]

  • 08.28.2009 9:57 AM PDT

Reach MMO. Here's to hoping.

And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net

Posted by: NME Overlord
Fable and crackdown are games where you choose exactly where you aim at all times, or 3rd person games with lock on features. Move Halo to 3rd Person with lock on, and the games skill dissappears.


Easy there, you are taking other game ideas way too literally. If Bungie took this route it would be a Bungie/Halo game with an open world concept. Bungie would have to take ideas from other games and make them their own and make it work for a FPS.

Like I said earlier, this is already working in many games with the most recent being Borderlands which comes out soon (which is a FPS). I certainly wouldn't suggest that Bungie should just copy and paste any one of the ideas that has already come out.

If you take a step back and use a little imagination it really isn't much of a stretch, and Bungie has much more talented people than you or I.

[Edited on 08.28.2009 10:18 AM PDT]

  • 08.28.2009 10:16 AM PDT

Just enjoy the damn game!
Who cares about BR vs AR

Ah, sorry if I came over a little aggressive there.

The point I am trying to make goes a little like this...

In RPG's you design a character, can choose looks, and the attributes each character has. This is a very enjoyable experience, and often, I spend most of my time doing this, trying to create the perfect character, rather than playing the game. Once you are done with the character creation part, you then proceed to the playing, where you can choose what you want to do, when you want. I will use Oblivion as an example.

In Oblivion, there are many side quests to do, the Arena, Mages, Fighters, Dark Brotherhood and Thieves guilds just to name a few. Often, you can choose to ignore the main quest entirely, and just focus on the one that seems most interesting to you.

However, in Halo, you have no choice when you do things. Only when you have completed the game can you go back and do levels, but they are already completed. There are no side quests in Halo. You can't see a massive pack of Brutes blocking your path and decide, right, I'll go and complete the sniping side quest. You have no option. Even if you say that Halo has massive maps on which the campaign is based, you can't deny the game is linear. You may have many paths to choose, but all eventually lead to the next batch of enemies.

So I put it to you, what is an RGP game without any freedom? Yes, you do play a role, and you become the character, but you don't have any choices that are made by you, and you alone. Therefore, the only choice you have in the game is character creation. And if you create characters, then follow a linear path... you end up with a class-based game, which a lot of people do not want to see.

Sorry about the wall of text...XD

  • 08.28.2009 10:31 AM PDT

Posted by: NME Overlord
RPG's don't work in a linear game.


Clearly, someone has never played any of the old Final Fantasy type games. The ones where open world meant "stray off the path you are supposed to take and a super powerful monster destroys your entire party".

Also, I disagree that Halo should be an RPG. At least not one that combines it with an FPS. I think one like Mass Effect would be better, with an open "galaxy" and a story that follows someone all the way through. Maybe one that is set a while after Halo 3, and the Covenant (minus the Elites) attacks Humanity in an attempt for revenge for killing the Prophets and destroying the Ark? I would leave Reach the same style as Halo 3 (with improvements obviously) and then have 343 Industries and a developer team up to make that RPG/TPS Mass Effect style Halo game.

  • 08.28.2009 10:55 AM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

World of Halo would kick ass, but its not gonna happen anytime soon.

  • 08.28.2009 10:58 AM PDT

Just enjoy the damn game!
Who cares about BR vs AR

I have played those games, but then a new argument would arise if you say that Non-Linear games can be RPG's.

What exactly do you class as an RPG? Halo is an RPG, as you play the role of MC, and it is a game. Similarly PGR4 is a RPG, as you play the role as a driver. In fact, name a game where you do not play the role of a character...

Therefore, how do you split games into RPG's and others. I class the Final Fantasy games as adventure, because they are linear, and not FPS, whereas if Halo became "RPG" it would still be a FPS.

Complicated as hell, but you understand my point?

  • 08.28.2009 11:00 AM PDT

Reach MMO. Here's to hoping.

And the people that believe "the hardcore playlists would be more popular if the rules were strictly MLG" can come off it, now. If you're not willing to support something close to your own setup, there's no reason for us to believe that cloning our own lists and stripping the variety down will attract more people. -- Shishka, Bungie.net

Posted by: NME Overlord
I have played those games, but then a new argument would arise if you say that Non-Linear games can be RPG's.

What exactly do you class as an RPG? Halo is an RPG, as you play the role of MC, and it is a game. Similarly PGR4 is a RPG, as you play the role as a driver. In fact, name a game where you do not play the role of a character...

Therefore, how do you split games into RPG's and others. I class the Final Fantasy games as adventure, because they are linear, and not FPS, whereas if Halo became "RPG" it would still be a FPS.

Complicated as hell, but you understand my point?


I think the point is that Halo would work as an FPS RPG (similar to Borderlands) and that there is a group of fans that would like to see this sort of direction. The ground work is already laid, Bungie would make it their own, and it would be a refreshing change to the series.

I am having a hard time seeing the point you are really trying to make.

  • 08.28.2009 12:45 PM PDT
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Stop being such a know-it-all about definitions of an RPG. I think most people know what RPG's are. As said before, please check out Borderlands for the concept. Here's a link to gamespot to learn about it:

http://www.gamespot.com/xbox360/action/borderlands/index.html

  • 08.28.2009 12:46 PM PDT

Just enjoy the damn game!
Who cares about BR vs AR

Its a bump, but I have to reply...

I'm not being a know-it-all as you say, I'm just saying what exactly is an RPG, as technically all games are role-played.

And therefore, Halo already is an RPG, so my question to you is this:

What RPG elements could be introduced to Halo: Reach, without taking away the play style that we know and love?

Once again, sorry for the bump.

  • 08.28.2009 2:29 PM PDT

I don't see you doing anything to help our country.
Except sitting at home, naked, eating twinkies, rubbing your hands together going "Heh. Target Destroyed. Mission Accomplished." Oh wait. that's not helping.

Okay anyone that wants this, they were planning a game sort of like this, hope for Microsoft to bring this back with 343 productions, not Bungie. Heres a link to a page about the game, it also has pics. I am in no way saying i want this, personally i would hate it and never buy it, but this could be what you want.

  • 08.28.2009 2:45 PM PDT

I don't see you doing anything to help our country.
Except sitting at home, naked, eating twinkies, rubbing your hands together going "Heh. Target Destroyed. Mission Accomplished." Oh wait. that's not helping.

Here's a link to a few more pictures of the game, or what was going to be the game.

  • 08.28.2009 2:49 PM PDT

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